summaryrefslogtreecommitdiff
path: root/apps/plugins/sdl/src (follow)
Commit message (Collapse)AuthorAge
* wolf3d: work on rebasing to GPL'd FM OPL emulatorwolf3dFranklin Wei2019-07-02
|
* sdl: prevent simulator build from using pthreadsFranklin Wei2019-06-16
| | | | | | | | The simulator build will pull in the host SDL headers, which we can't filter out easily. A simple workaround is to simply remove the pthread include from our SDL. Change-Id: I09de0f2e85b891aa88958e21426ab450af516e76
* sdl: remove non-rockbox driversFranklin Wei2018-03-12
| | | | | | | We never use any of these other drivers, so having them around just takes up space. Change-Id: Iced812162df1fef3fd55522b7e700acb6c3bcd41
* sdl: clean up audio driverFranklin Wei2018-01-15
| | | | | | | | This prevents a (highly improbable) race condition when exiting, and uses pcm_set_frequency() instead of mixer_set_frequency(), since that seems like the Right Thing to Do (TM). Change-Id: Icb6a4597843215f08b3835490ac63f67c9a04736
* sdl: correct misleading commentsFranklin Wei2018-01-14
| | | | Change-Id: Ieb33d3fec1e0d834c5e294b79f280959497acb6a
* Use sleep(0) instead of yield() in SDL_WaitAudioMichael Sevakis2018-01-14
| | | | | | | | | This allows CPU load to drop below 100%, which is good for anything that scales frequency and voltage based on CPU load. Also conserves some energy by letting the core go idle if there aren't any available buffers. Change-Id: I9385ac9e030f97010b12eb825875a900463ab0ac
* sdl: fix freeze on startup on PP targetsFranklin Wei2018-01-11
| | | | | | | | | Using the coprocessor was a good idea in theory, but didn't actually work. This moves all SDL threads to the main core, which isn't ideal, but at least works. Additionally, this also adds some good-practice stuff such as setting the default sample rate on exit. Change-Id: If1636b33d439000ec7c4e50f46e8d002708d3121
* duke3d: unregister timer on exitFranklin Wei2018-01-05
| | | | | | This was leading to a crash upon audio playback after running the game. Change-Id: I1e9961da443c21e3eff38bcf9877ffa75a922715
* fix redFranklin Wei2017-12-23
| | | | Change-Id: I20f1bd6f0208f6108d68fb59206b09dd9da4f1af
* Port of Duke Nukem 3DFranklin Wei2017-12-23
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9