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path: root/apps/plugins/xworld/vm.c (follow)
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* bypass protection worksFranklin Wei2016-11-07
| | | | Change-Id: I5faeed8e94af065ae51437dc36d7f48a03acad54
* removing annoying splash in middle of gameFranklin Wei2016-11-06
| | | | Change-Id: Ie810ca75b4144ff3cc679f2b1b22b87c8b292b17
* rewrite xworld input, copied from rockdoomFranklin Wei2016-11-04
| | | | Change-Id: Ia69bf2aac867d75c11986d17eeeca55728a3ad91
* thingsFranklin Wei2016-06-14
| | | | Change-Id: I07e78d46d1d9bcb77a33c066949e76342fde6882
* XWorld: make the random seed constant to pass the code wheelFranklin Wei2016-06-13
| | | | Change-Id: I32f1cbca28fca977dcede1b1829013fc8611df33
* Xworld - Another World interpreter for RockboxFranklin Wei2014-12-23
Co-conspirators: Franklin Wei, Benjamin Brown -------------------------------------------------------------------- This work is based on: - Fabien Sanglard's "Fabother World" based on - Piotr Padkowski's newRaw interpreter which was based on - Gregory Montoir's reverse engineering of - Eric Chahi's assembly code -------------------------------------------------------------------- Progress: * The plugin runs pretty nicely (with sound!) on most color targets * Keymaps for color LCD targets are complete * The manual entry is finished * Grayscale/monochrome support is NOT PLANNED - the game looks horrible in grayscale! :p -------------------------------------------------------------------- Notes: * The original game strings were built-in to the executable, and were copyrighted and could not be used. * This port ships with an alternate set of strings by default, but can load the "official" strings from a file at runtime. -------------------------------------------------------------------- To be done (in descending order of importance): * vertical stride compatibility <30% done> * optimization <10% done> Change-Id: I3155b0d97c2ac470cb8a2040f40d4139ddcebfa5 Reviewed-on: http://gerrit.rockbox.org/1077 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>