| Commit message (Collapse) | Author | Age |
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where possible
Change-Id: I0c87563ee29f46948e3a559c27b1b22d4404cec1
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Drawing/updating is faster than the old grayscale lib at full depth. (2) Always 129 shades instead of 2..33 shades. (3) No graininess caused by frequent updates (mpegplayer, doom, ...). (4) Needs less memory than the old grayscale lib at full depth. * The tradeoff is slightly higher CPU load in the ISR (frames are calculated 'live') and an extra function in the core. * Ported all plugins which used the graylib to use the new one. * Some slight optimisations for archos and H1x0 LCD update.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15998 a1c6a512-1295-4272-9138-f99709370657
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500 splashes which were not centered.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12807 a1c6a512-1295-4272-9138-f99709370657
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crash,light optimizations
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11041 a1c6a512-1295-4272-9138-f99709370657
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It theoretically runs on all targets, but I have not included it in the Archos builds because it is just too slow to be usable.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10950 a1c6a512-1295-4272-9138-f99709370657
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