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2006-08-10Sudoku: Slightly smaller bitmaps for iPod Video and Gigabeat to make the boar...Jens Arnold
2006-08-09Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resoluti...Jens Arnold
2006-08-09ARM targets: Shave off one instruction from the multiply-by-75.Jens Arnold
2006-08-09fix button mappings for the gigabeatMarcoen Hirschberg
2006-08-09fix scroll speed on the gigabeatMarcoen Hirschberg
2006-08-09Bootloader support to search firmware also from flash. Bootloader <->Miika Pekkarinen
2006-08-09Mandelbrot: * Asm optimisation for arm targets. * Proper aspect for all LCD r...Jens Arnold
2006-08-09Add STOP and PAUSE features (mapped to OFF/ON on iriver H300, MENU/PLAY on ip...Dave Chapman
2006-08-08Slightly optimised range_limit() for arm targets.Jens Arnold
2006-08-08Do the clipping with inline asm instead of a huge lookup table. Tiny speedup,...Jens Arnold
2006-08-08Implementation of lcd_yuv_blit() for the ipod 5g.Dave Chapman
2006-08-08mpegplayer FPS display: * Don't count the first frame if we don't know the de...Jens Arnold
2006-08-08Fix corrupted videos on target.Jens Arnold
2006-08-08H300: * Implemented lcd_yuv_blit(). Speeds up video playback by about 7%. No ...Jens Arnold
2006-08-08Use the film strip icon for .m2v (same as for .rvf)Jens Arnold
2006-08-08Add disktidy plugin (FS#2596).Dan Everton
2006-08-07Fix sim warnings.Jens Arnold
2006-08-07Initial commit of work-in-progress MPEG video player plugin based on libmpeg2...Dave Chapman
2006-08-07Grayscale lib: Working screendump on iPod (target + sim).Jens Arnold
2006-08-07* Assembler optimised gray_update_rect() and writearray() for arm (greyscale ...Jens Arnold
2006-08-07Pong! * adapt to FS#4761 * add pause button for non-holdswitch players *Shachar Liberman
2006-08-07We can run the grayscale lib at full frame rate on iPods...Jens Arnold
2006-08-07Use striped buffering for grayscale targets to make the buffer fit on iPod g3...Jens Arnold
2006-08-07Fix red iPod g3 build.Jens Arnold
2006-08-07Grayscale library ported to the grayscale iPods, first version. Added C refer...Jens Arnold
2006-08-05Initial version of the iriver flashing plugin for H1xx. Building ofMiika Pekkarinen
2006-08-04Again smaller fixed point exp()Jens Arnold
2006-08-04Smaller & faster (on our targets) fixed point exp() with a multiplication.Jens Arnold
2006-08-03Yet some more fixes (mostly for small archos screens).Antoine Cellerier
2006-08-03Change hearts and diamonds bitmaps for monochrome screens. Thanks to pixelma ...Antoine Cellerier
2006-08-03repair x5 buildDaniel Stenberg
2006-08-03Barry Wardell's keymappings for H10Daniel Stenberg
2006-08-03Remove some more useless codeAntoine Cellerier
2006-08-03Some graphics fixes for solitaire. (Numbers for hearts and diamonds still nee...Antoine Cellerier
2006-08-03Repair bufferend scrolling background.Jens Arnold
2006-08-03Greyscale targets: Fix empty display when returning from menu without action....Jens Arnold
2006-08-02Fix compile warning (and small diaply bug)Antoine Cellerier
2006-08-02Cleanup solitaire code a bit. A side effect is that it should now be possible...Antoine Cellerier
2006-08-02Some more solitaire graphicsAntoine Cellerier
2006-08-02Proper rounding...Jens Arnold
2006-08-02Slightly better precision.Jens Arnold
2006-08-02Ooops, don't apply correction when it shouldn't be applied.Jens Arnold
2006-08-02Grayscale library: LCD linearisation and gamma correction.Jens Arnold
2006-08-01Fix bug #5724 - Missing characters in text viewer, the number of characters i...Linus Nielsen Feltzing
2006-07-30accept patch FS#4761 - putting the player on hold will now pause games. this ...Shachar Liberman
2006-07-28Commit greyscale images again using binary mode this time. Also changed bitma...Antoine Cellerier
2006-07-28Remove bitmap (i'll commit it again in binary mode). This will break some of ...Antoine Cellerier
2006-07-28X5 remote LCD drawing. This will break target linking atm - lcd_remote_update...Jens Arnold
2006-07-27Star plugin (again): Apply http://www.rockbox.org/tracker/task/5493 (button h...Antoine Cellerier
2006-07-27Add bitmaps for greyscale LCD targets for "star" game. Closes http://www.rock...Antoine Cellerier