summaryrefslogtreecommitdiff
path: root/apps/plugins (follow)
Commit message (Expand)AuthorAge
...
* Use sleep(0) instead of yield() in SDL_WaitAudioMichael Sevakis2018-01-14
* sdl: fix freeze on startup on PP targetsFranklin Wei2018-01-11
* duke3d: unregister timer on exitFranklin Wei2018-01-05
* duke3d: rewrite sound mixing to use fixed-pointFranklin Wei2017-12-26
* duke3d: use hardware FPU if availableFranklin Wei2017-12-26
* duke3d: restrict targets to ARM onlyFranklin Wei2017-12-24
* fix red once moreFranklin Wei2017-12-24
* attempt to fix sysfont.h errorsFranklin Wei2017-12-24
* Undef potentially conflicting macros in stdio_compat.hFranklin Wei2017-12-24
* fix redFranklin Wei2017-12-24
* fix redFranklin Wei2017-12-23
* Port of Duke Nukem 3DFranklin Wei2017-12-23
* stdio compat layer for pluginsMarcin Bukat2017-12-23
* Fix last commitFranklin Wei2017-12-16
* Change button mappings in plugins/lib/keymaps.hFranklin Wei2017-12-16
* Get test_codec synced with changes in 6c868ddMichael Sevakis2017-12-08
* puzzles: fix off-by-one in blitter clippingFranklin Wei2017-11-24
* puzzles: polish mouse modeFranklin Wei2017-11-24
* puzzles: fix copy-paste typoFranklin Wei2017-11-24
* puzzles: add missing fileFranklin Wei2017-11-21
* puzzles: clean junk filesFranklin Wei2017-11-21
* puzzles: resync with upstream; add Loopy and Palisade, mouse modeFranklin Wei2017-11-21
* Undo hacks to meant to get around string formatting limitationsMichael Sevakis2017-11-21
* puzzles: fix blitting when zoomedFranklin Wei2017-11-04
* puzzles: clarify code and documentationFranklin Wei2017-11-04
* puzzles: fix title drawingFranklin Wei2017-11-04
* puzzles: add an interaction mode to the "Zoom In" featureFranklin Wei2017-10-30
* puzzles: sync with upstreamFranklin Wei2017-10-29
* puzzles: improve zoom renderingFranklin Wei2017-10-29
* puzzles: fix clipping and 24-bit handlingFranklin Wei2017-10-27
* puzzles: add "Zoom In" option to improve usabilityFranklin Wei2017-10-27
* puzzles: make Untangle's input code return UI_UPDATE instead of ""Franklin Wei2017-10-24
* puzzles: adapt frontend to upstream changesFranklin Wei2017-10-23
* puzzles: resync with upstreamFranklin Wei2017-10-23
* test_mem: increase dram buffer if possible, cap number of iterationsAmaury Pouly2017-10-22
* Replace fp_sqrt function with one that only uses shift, or and sub.Michael Sevakis2017-10-01
* xworld: support diagonal buttons on Zen X-FiFranklin Wei2017-09-30
* Remove old keymaps from xworld and puzzlesFranklin Wei2017-09-30
* Harmonize plugin keymapsFranklin Wei2017-09-30
* puzzles: resync with upstreamFranklin Wei2017-09-30
* Silence warnings in mp3_encoderFranklin Wei2017-09-01
* Fix typo in gobanFranklin Wei2017-09-01
* puzzles: remove unused overlay loaderFranklin Wei2017-09-01
* Keybox: display the entry name along with the passwordFranklin Wei2017-08-27
* fix yellow, commit f2f1889 left a variable unusedAmaury Pouly2017-08-27
* puzzles: misc. changes and sync with upstreamFranklin Wei2017-08-23
* puzzles: remove old combined build codeFranklin Wei2017-08-23
* puzzles: faster, smaller sqrt()Franklin Wei2017-08-23
* Sokoban: enable restarting level via "Select Level"Sebastian Leonhardt2017-08-23
* FS#11922: Lua game - Pixel PainterSebastian Leonhardt2017-08-23