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Author
Age
...
*
Use sleep(0) instead of yield() in SDL_WaitAudio
Michael Sevakis
2018-01-14
*
sdl: fix freeze on startup on PP targets
Franklin Wei
2018-01-11
*
duke3d: unregister timer on exit
Franklin Wei
2018-01-05
*
duke3d: rewrite sound mixing to use fixed-point
Franklin Wei
2017-12-26
*
duke3d: use hardware FPU if available
Franklin Wei
2017-12-26
*
duke3d: restrict targets to ARM only
Franklin Wei
2017-12-24
*
fix red once more
Franklin Wei
2017-12-24
*
attempt to fix sysfont.h errors
Franklin Wei
2017-12-24
*
Undef potentially conflicting macros in stdio_compat.h
Franklin Wei
2017-12-24
*
fix red
Franklin Wei
2017-12-24
*
fix red
Franklin Wei
2017-12-23
*
Port of Duke Nukem 3D
Franklin Wei
2017-12-23
*
stdio compat layer for plugins
Marcin Bukat
2017-12-23
*
Fix last commit
Franklin Wei
2017-12-16
*
Change button mappings in plugins/lib/keymaps.h
Franklin Wei
2017-12-16
*
Get test_codec synced with changes in 6c868dd
Michael Sevakis
2017-12-08
*
puzzles: fix off-by-one in blitter clipping
Franklin Wei
2017-11-24
*
puzzles: polish mouse mode
Franklin Wei
2017-11-24
*
puzzles: fix copy-paste typo
Franklin Wei
2017-11-24
*
puzzles: add missing file
Franklin Wei
2017-11-21
*
puzzles: clean junk files
Franklin Wei
2017-11-21
*
puzzles: resync with upstream; add Loopy and Palisade, mouse mode
Franklin Wei
2017-11-21
*
Undo hacks to meant to get around string formatting limitations
Michael Sevakis
2017-11-21
*
puzzles: fix blitting when zoomed
Franklin Wei
2017-11-04
*
puzzles: clarify code and documentation
Franklin Wei
2017-11-04
*
puzzles: fix title drawing
Franklin Wei
2017-11-04
*
puzzles: add an interaction mode to the "Zoom In" feature
Franklin Wei
2017-10-30
*
puzzles: sync with upstream
Franklin Wei
2017-10-29
*
puzzles: improve zoom rendering
Franklin Wei
2017-10-29
*
puzzles: fix clipping and 24-bit handling
Franklin Wei
2017-10-27
*
puzzles: add "Zoom In" option to improve usability
Franklin Wei
2017-10-27
*
puzzles: make Untangle's input code return UI_UPDATE instead of ""
Franklin Wei
2017-10-24
*
puzzles: adapt frontend to upstream changes
Franklin Wei
2017-10-23
*
puzzles: resync with upstream
Franklin Wei
2017-10-23
*
test_mem: increase dram buffer if possible, cap number of iterations
Amaury Pouly
2017-10-22
*
Replace fp_sqrt function with one that only uses shift, or and sub.
Michael Sevakis
2017-10-01
*
xworld: support diagonal buttons on Zen X-Fi
Franklin Wei
2017-09-30
*
Remove old keymaps from xworld and puzzles
Franklin Wei
2017-09-30
*
Harmonize plugin keymaps
Franklin Wei
2017-09-30
*
puzzles: resync with upstream
Franklin Wei
2017-09-30
*
Silence warnings in mp3_encoder
Franklin Wei
2017-09-01
*
Fix typo in goban
Franklin Wei
2017-09-01
*
puzzles: remove unused overlay loader
Franklin Wei
2017-09-01
*
Keybox: display the entry name along with the password
Franklin Wei
2017-08-27
*
fix yellow, commit f2f1889 left a variable unused
Amaury Pouly
2017-08-27
*
puzzles: misc. changes and sync with upstream
Franklin Wei
2017-08-23
*
puzzles: remove old combined build code
Franklin Wei
2017-08-23
*
puzzles: faster, smaller sqrt()
Franklin Wei
2017-08-23
*
Sokoban: enable restarting level via "Select Level"
Sebastian Leonhardt
2017-08-23
*
FS#11922: Lua game - Pixel Painter
Sebastian Leonhardt
2017-08-23
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