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* Logo plugin: (1) Changed button handling. Left/Down now always decreases the ...Jens Arnold2005-03-05
* Bugggggggggggssssssssss *chases with flyswatter and swats them*Michiel Van Der Kolk2005-03-05
* printing of the PC in assembly dumps.Michiel Van Der Kolk2005-03-05
* Dynarec debug system added - creates various debugging files in the root.Michiel Van Der Kolk2005-03-05
* More opcodes implemented on dynarec, somewhat working, some bugs.Michiel Van Der Kolk2005-03-05
* Player graphics library: fixed and more robust bounds check, added bitmap dra...Jens Arnold2005-03-05
* Properly clean the rockboy dependency file.Jens Arnold2005-03-05
* LCD mode switching added for recorders (uses ON button).Jens Arnold2005-03-05
* New lcd mode: drop every 9th line; set as default.Michiel Van Der Kolk2005-03-04
* New lcd mode; drop top 8 and bottom 8 linesMichiel Van Der Kolk2005-03-04
* Lcd mode selecting between top 16 and bottom 16 lines being dropped byMichiel Van Der Kolk2005-03-04
* Grayscale support for rockboy - can't work without markuns patch,Michiel Van Der Kolk2005-03-04
* Inserted optimized synth_full and put some vital data in IRAM.Thom Johansen2005-03-04
* fixed gbc typoDaniel Stenberg2005-03-04
* load/savestate support added to the menu, contributed by pabsMichiel Van Der Kolk2005-03-04
* no menu for archos players till menu.c is adapted to work for them too...Michiel Van Der Kolk2005-03-03
* replaced BUTTON_SELECT with BUTTON_OFFMichiel Van Der Kolk2005-03-03
* forgot an #ifdefMichiel Van Der Kolk2005-03-03
* ack, forgot to add fileMichiel Van Der Kolk2005-03-03
* First stages of rockboy menu - press A/B mode to enter, contributed by pabsMichiel Van Der Kolk2005-03-03
* Added dynarec(under construction) and outline for lcd modesMichiel Van Der Kolk2005-03-03
* Mode button quits now instead of the center button - prevents accidental quits.Michiel Van Der Kolk2005-03-03
* Functions and data into iram mode for iriver, seems faster.Michiel Van Der Kolk2005-03-03
* Automatic cpu boosting when emulating, when supportedMichiel Van Der Kolk2005-03-03
* Rockboy - gameboy emulation for rockbox, based on gnuboy. Still a bit early, ...Jens Arnold2005-03-02
* Sokoban: Made the walls dithered again. Code policing, removed tab chars.Jens Arnold2005-03-02
* iRiver: Make better use of internal RAM, and larger buffersLinus Nielsen Feltzing2005-03-01
* Fix for adjustable frequencyLinus Nielsen Feltzing2005-03-01
* Get malloc() and friends out of the way for the cygwin linker (and maybe othe...Jens Arnold2005-02-28
* Killed a warningLinus Nielsen Feltzing2005-02-28
* Sokoban adapted to the iRiver H1xx display by Michiel van der KolkLinus Nielsen Feltzing2005-02-28
* Use the new config-a52.hJens Arnold2005-02-26
* add wv2wavChristian Gmeiner2005-02-25
* Codec test plugins: use DEBUGF() instead of (not cleanly avaliable) printf().Jens Arnold2005-02-25
* Grayscale lib: let the compiler decide when to save the pr register.Jens Arnold2005-02-24
* Reduced the LCD updates to once per secondLinus Nielsen Feltzing2005-02-23
* Win32 simulator: fixed building of codec test plugins.Jens Arnold2005-02-23
* There is no iram for simulator plugins.Jens Arnold2005-02-23
* Proper check for cygwin build environment, avoids win32 error 5 when loading ...Jens Arnold2005-02-22
* Build cleanup and general fixes. fprintf() is now fdprintf(), the separationDaniel Stenberg2005-02-22
* Temporary solution for code and data in IRAM for iriver codecsLinus Nielsen Feltzing2005-02-22
* Byte-swap WAV data on big-endian targetsDave Chapman2005-02-19
* First version of vorbis decoderDave Chapman2005-02-19
* Build the codec plugins in the simulator - only tested for X11Dave Chapman2005-02-18
* use CFLAGS and the codeclibs when linking .rocks on x11 simDaniel Stenberg2005-02-18
* Unified build system to use SOURCES for sim builds too, a single Makefile-lookDaniel Stenberg2005-02-18
* Call button_clear_queue() before we start decoding - otherwise "open with" ex...Dave Chapman2005-02-18
* First versionDave Chapman2005-02-16
* Add flac2wav decoder - hardcoded output is /flactest.wavDave Chapman2005-02-16
* Do not build on simulator or non-software codecs targetsDave Chapman2005-02-16