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* Adapted wormlet to code standard and added it to simulators.Björn Stenberg2002-08-26
* Philpp Petermann's game wormletEric Linenberg2002-08-26
* Philpp Petermann's tetris patch: save score after ending gameEric Linenberg2002-08-26
* Remade the menu system slightly. All functions invoked from menus now useDaniel Stenberg2002-08-23
* Make use of the fixed lcd_getstringsize() for prop fonts.Markus Braun2002-08-21
* calculate the string width for numerical volume display and time display inMarkus Braun2002-08-20
* (while I remember this) The width padding is 4-byte aligned, nothing else...Daniel Stenberg2002-08-16
* removed code within #ifdef STANDALONE since it doesn't work and isn't everDaniel Stenberg2002-08-16
* Gained about 128 KB buffer space by removing malloc() and the heapBjörn Stenberg2002-08-13
* Getting a few pixels more filename display width by using a smaller cursor iconBjörn Stenberg2002-08-13
* made the movement a bit slower to appear smootherDaniel Stenberg2002-08-13
* Code makeupBjörn Stenberg2002-08-12
* fixed display of 100% volume levelMarkus Braun2002-08-12
* Removed warningsBjörn Stenberg2002-08-11
* initial entryRobert Hak2002-08-11
* Killed warningBjörn Stenberg2002-08-10
* Volume is shown numerical after a changeMarkus Braun2002-08-09
* Power plug is shown when charger is attached and blinking when charging is en...Markus Braun2002-08-07
* Added status bar to file browser and wpsMarkus Braun2002-08-07
* Now uses button_get_w_tmo()Linus Nielsen Feltzing2002-08-07
* Now handles key repeat againLinus Nielsen Feltzing2002-07-27
* Fixed button_get() problemsLinus Nielsen Feltzing2002-07-24
* fixed cannot-lose-bugFelix Arends2002-07-04
* super-duper tetris applying to the standards of the Tetris Expert Panel and t...Felix Arends2002-07-04
* Killed warningsLinus Nielsen Feltzing2002-07-03
* 4x4 pixel stones, 90 degrees rotated (bigger), a few things still missingFelix Arends2002-07-03
* fixed level 11 again, and moving between levels bugEric Linenberg2002-06-25
* removed Test from the enum list, it broke thingsDaniel Stenberg2002-06-25
* slider bar is now availableRobert Hak2002-06-25
* corrected score placementRobert Hak2002-06-24
* Removed some duplicated codeBjörn Stenberg2002-06-24
* now we have 50 levels -- more on the way tooEric Linenberg2002-06-20
* Changed level array to more friendly format.Björn Stenberg2002-06-20
* Better randomBjörn Stenberg2002-06-20
* Added level speeds. Cleaned up variables.Björn Stenberg2002-06-20
* now rotates counter-clockwiseLinus Nielsen Feltzing2002-06-20
* Now blocks when waiting for a keyLinus Nielsen Feltzing2002-06-20
* cut down the size of the firmware by ~20k. Changed the ints to charsEric Linenberg2002-06-20
* sometimes when you loaded a level, a 'home' spot would appear below youEric Linenberg2002-06-20
* left in garbageEric Linenberg2002-06-19
* Added more levels, also now you can restart a level and move back and forth b...Eric Linenberg2002-06-19
* bounce doesn't need to reference the nonexistant file: screensaver.hRobert Hak2002-06-18
* removed files that were renamedRobert Hak2002-06-18
* fixed typoRobert Hak2002-06-18
* Removed snprintf warning. Removed unnecessary #ifdefBjörn Stenberg2002-06-17
* first there was tetris, now we have sokobanRobert Hak2002-06-16
* renamed screensaver.[ch] to boxesRobert Hak2002-06-16
* unused variable, remove compiler warningDaniel Stenberg2002-06-15
* made ss_loop staticDaniel Stenberg2002-06-15
* Lemme describe it this way:Daniel Stenberg2002-06-15