| Commit message (Collapse) | Author | Age |
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compiled headless.
Change-Id: I4fa3b8ef7139313891ca70df11f7f17c5df38cb7
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Before time-based resume this was impossible since playback could not
be started at a specified elapsed time, only seeked with playback already
running.
Right now the "FILE" field is used, if present, to do the lookup from
from the .cue to the audio file when it is separate from the audio file.
If no path is specified, the .cue and audio file must be in the same
directory.
When the cuesheet is embedded, the containing file is used and the FILE
field is ignored.
Supports starting playback and seeking to cue points from the cuesheet
browser even without Cuesheet Support turned on.
Change-Id: Ib5b534c406f179a7f8c7042a31572b24a62c0731
Reviewed-on: http://gerrit.rockbox.org/522
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
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This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.
Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.
To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.
Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:
* Codecs not able to use an offset such as VGM or other atomic
formats
* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet
The change re-versions pretty much everything from tagcache to nvram.
Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
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Somehow, a long long time ago, I put MAX*/MAX* in the config data range
fields instead of MIN*/MAX* which forced the settings loader to acknowledge
only 100 as a valid setting other than the default.
Change-Id: Ifbfcafad27e239942449848d6a09426173bbde54
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dir.
No code changed, just shuffling stuff around. This should make it easier to
build only select parts kernel and use different implementations.
Change-Id: Ie1f00f93008833ce38419d760afd70062c5e22b5
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Change-Id: I511376eb42d1109dbe10d4fc5aa849b21d9f7582
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This patch adds a configurable line separator between list items, very
similar to lists in Android. Additionally, below the list item there is a
thicker line. It can be disabled in the settings. Its color can
be configured as well.
Remote and monochrome displays are explicitly unsupported. If there is desire
this can be changed but it doesn't seem useful to me.
Change-Id: I005313b0d8f5ecd15864bf20e66ea4e3390d8b7d
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The icon pixel position must be calculated before y is modified.
Change-Id: I16947dd8862683530dd7c5f00cfa7cf8d9636e61
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Since eec89a9 icons have been centered using same calculation as for fonts.
In edge cases this is visually different from before and didn't align
well to the font's baseline. Revert to the old calculation just for centering
icons to fix.
A proper aligorithm would take the baseline into account but this has
worked sufficiently well for us (fix this if needed)
Change-Id: I86593529b16cd28ae4552641e216e73795f2450c
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Especially on hosted dir_get_info() can be relatively. It is commonly called
after every readdir() for further information about the dir entry. So it's
peformance compared to readdir()-only is interesting.
Change-Id: I03ab41fb190acf738e04a5d3b2a4fe29276094f6
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Change-Id: I2baa5532ddcbca8a839c31434309013f02173ed8
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Change-Id: I089ea4756e0c824993c65062290c40b3e67f9181
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CONFIG_STORAGE & STORAGE_HOSTFS allows to use parts of the storage_* API to be
compiled for application targets without compiling storage.c or performing
actually raw storage access. This is primarily to enable application targets to
implement HAVE_MULTIVOMULE/HAVE_HOTSWAP (in a later commit).
SIMULATOR uses the same mechanism without explicitely defining STORAGE_HOSTFS
(how to add a bit to an existing preprocessor token?).
Change-Id: Ib3f8ee0d5231e2ed21ff00842d51e32bc4fc7292
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Fits better and including dir.h is more messy for some places.
Change-Id: I3ec30dcc1ac2734ad3844c903238b6cc2f4e134c
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Change-Id: I5237f4bdf49f2fb7d5a6e072f0e8a7bb58daa8de
Reviewed-on: http://gerrit.rockbox.org/759
Reviewed-by: Andrew Ryabinin <ryabinin.a.a@gmail.com>
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Change-Id: Ifb884a53d801db9534dd0c5ab5921800e971963e
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Plugins/Applications/main_menu_config allows you to edit the
main menu order without having to manually edit config.cfg.
Press the standard OK button to access the internal menu
which allows you to move items up/down in the order and toggle
their visibility. Exit via this menu to have the order saved.
(Suggestions welcome to improve this UI)
Change-Id: I59715ef1ca265aeb6f9666ef27026bc1093f2579
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Change-Id: I8f53d8811a3c6ee6507f1a81e3b007073909ca38
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that file unable to be read the next time.
Change-Id: I1924fe68c8528c03c4197f74a4f014edb0ac9f2a
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This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
Change-Id: If83a8e386369e413581753780c159026d9e41f04
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Even though the DMA buffer itself does not move the ISR copies from a movable
buffer into the static commit buffer. To ensure this copying yields consistent
data it must not be interrupted by this ISR..
Also bump the commit buffer size to 2k, this should reduce the overhead
considerably because many clips are smaller than that (especially on
swcodec/speex).
Change-Id: I4e1ab83074f31fc91b51a58baa1df55ce659ac73
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Change-Id: If3cbcd7557797684f1b7fea8e1bb134777680dee
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The voice engine can now request more voice data during decoding, it does
not require the entire clip to be available before start of decoding anymore.
Therefore the commit buffer does not need to hold an entire voice clip anymore,
and can be made greatly smaller.
Change-Id: I3eca9026448e725b9b8d0dae1efca0ad185371da
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well.
This unifies the talk.c for all possible voice payload. .talk clips are placed
onto the same unified clip cache, along with normal clips. This allows for more
effecient memory usage.
The cache handling makes a slight difference between normal clips and .talk
ones: .talk clips can be cached multiple and are always freed first.The extra
logic to avoid loading multiple copies of .talks is not necessary because the
will be freed first anyway.
Change-Id: I88d056a0a613b129f5875f50fdb757b58bac0a42
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This unifies the talk.c for all targets. The only separation is left is
TALK_PROGRESSIVE_LOAD: When this is defined the talk buffer will not be
initially prefilled. This is useful for super slow storage or when the buffer
is not large enough to prefill it with useful clips (the prefill code could
be made smarter too).
The buffer size can be adjusted. By default lowmem uses 100k while
other targets load the entire file. The bigger the more clips can be cached
but with diminishing returns.
Change-Id: Ife38fb101c53093117e6638c40c65f7d177a31d4
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Previously the clip cache of TALK_PARTIAL_LOAD reserved space N clips, each slot
was as big as the maximum sized clip which was necessary to replace clips
in-memory in MRU-style.
The cache management now uses buflib to allocate and free each clip, using the
clip's real size. This allows the clip cache to be much more compact, because
no space is wasted for the max. sized clip. This makes use of buflib's ability
to easily manage differently-sized memory chunks by moving them to make free
space.
As an example: for english.voice TALK_PARTIAL_LOAD allocated 288k in advance.
for just 64 clips. With this patch ~70 clips can be stored in a 100k buffer.
This, the memory usage is cut by 2/3 and almost optimal (there's still the
buflib per-alloc cookie overhead).
As a result the TALK_PARTIAL_LOAD buffer is restricted to 100k which still
allows for more clips than previously, on average.
Change-Id: I257654071e9a95770cd6db2c2765f020befce412
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This engine includes voicefile, memory usage and cache
hits/misses for TALK_PARTIAL_LOAD.
Change-Id: I331981ddda39ea30c57b4b74504accb3c556c3b9
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Change-Id: I3a04760d550efab7f011a917597ef29c039b05bd
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This is necessary because when voice is active audio is disabled. But only
audio was able to shrink it's buffer to let other memory allocs succeed.
talk needs to be able to do this too when it owns the audio buffer exclusively.
Change-Id: Idea8ab90da7169f977c0c766cccb42c4fe6d6e81
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talk_init() is called by settings_apply() already which is called on boot.
Doing it again means loading the voicefile a second time which isn't necessary.
Change-Id: I4decd16401e63bf87338d3163c99d06d69fe3a3c
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63cfbe0 fixed the number of codepages for bitmap targets. The same issue is
present on charcell, so update the number for that as well, fixing UTF-8
missing in the list.
Change-Id: Ib5d3494ed3d80e839ae3f59ec0a4277e5aa9d6fd
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hopeless.
Change-Id: I420155d7f01ca0ea301c0678ac7245d251d365b0
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When the policy is not set, it'll by default not give the clip buffer away.
Callers of core_alloc_maximum() suffer from this. However, the thumbnail
buffer can be easily freed when needed because nothing needs to be
reloaded from disk when it is reallocated (thumbnail clips are loaded on
demand, when in the file browser). Do this to give core_alloc_maximum() callers
a better chance to succeed with the default talk buffer policy.
Change-Id: I8c0da29c520612ca903f6c930bd7c74ae97eca3b
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In most of the translations strings with SYSFONT in title is
translated. This leads to displaying problem in (at least) graphical
equalizer due to the lack of non-latin character support in the
built-in font.
Change-Id: I0d27a5358e4eb539d4247c84975d8501d7668836
Reviewed-on: http://gerrit.rockbox.org/727
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
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Change-Id: Ice40c81d0d07f7ec2014697e4de446dcb956afe8
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changed.
When skins use the default backdrop (via %X(-) or no %X at all) and the setting
changes it needs to be reloaded, otherwise when changing themes the new theme
could show the backdrop from the previous theme. The same needs to be
done when re-selecting the same theme after USB because the backdrop file was
potentially overwritten.
Fixes FS#12892 and FS#12942.
Change-Id: Ic2d20740cc385fa99667ce8a71507dbda2efceaf
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Change-Id: I1259c43019c51828b2af73f312aee9cf399d57cf
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2d9c0bab added a codepage but didn't increase the number of choices
for the setting, so UTF8 dropped off the list.
Change-Id: I154032bddaabcb783212370a12b2e5cdea305302
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The old method simply polled the lastbtn variable in button.c. This approach
does not clear the button event queue which overflows as a result (panic
in the simulator). Use proper APIs to fix that and adopt the
method from the old read_scroll_wheel() function, which reads buttons until
the button queue is empty, for all targets.
Change-Id: Ibf198f6e597e7f51ab4ebcfcae4ebebbe8d7845c
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Change-Id: I703d967e9288e5c74556b54ad4f72ef2f6247083
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Change-Id: Ifccb5c17d165d18e5076fb7ebc1af3cda3e2f778
Reviewed-on: http://gerrit.rockbox.org/726
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
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This should catch the case of buffer misuse which results
in corrupted cookie of next allocation. The check is performed
on move_block() so it may be a bit late.
There is buflib_check_valid() provided which checks the
integrity of all cookies for given context.
On DEBUG build with --sdl-thread this check is carried out
for core_ctx on every context switch to catch problems earlier.
Change-Id: I999d4576084592394e3dbd3bdf0f32935ff5f601
Reviewed-on: http://gerrit.rockbox.org/711
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
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iap-core.h defines LOGF_ENABLE unconditionally but hexstring()
helper function was not compiled if logf support was not
selected in configure. The regular builds worked by accident
because logf() lines where discarded by preprocessor.
Change-Id: Id76af478e7c760d81168ebf9bf3eb973a679987c
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Change-Id: I43989c92935710b36b68891a637db2e2cafb0401
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If the UI viewport is too small only the most top/left parts of the logo will
be displayed. This goes one step further than bac85f2.
Change-Id: I832b0e787e57e3b102a9c097cf1cccd7d4ad92d9
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tag support for it.
Change-Id: Icecb72007aa3aba501c702e1aa65c801fcbc3857
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previous list could appear on it.
Change-Id: I2753c239ef787e0a6af64c3d9c5bdeb26326a9d0
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Fonts can now be assumed (by the code) to be available during USB. Make
use of this fact in the USB screen and don't disable the skins.
Change-Id: I525359aae16660604e8fe89addc0bdf97a3fafc1
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Even though you can insert leading zeros that makes ascii sort work for
numbers, sometimes the leading zeros don't suffice. In order to always
sort numerically strnatcasecmp() is needed.
With the default tagnavi.config this affects albums with discnum > 9
or tracnums > 99. This FS#12888.
Change-Id: Ie265c86eaf6dd07b6beda9e5eef25eb81eef8fd4
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Change-Id: Ie489f91f78a9bdbded9b4ce09c74602dbca3934b
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