| Commit message (Collapse) | Author | Age |
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This is a prerequisite for duke3d running on monochrome targets. It should
probably be made more fine-grained before it is merged, since I'm pretty
sure there were good reasons to limit it as before.
Change-Id: Ic4c90bd4e7071f82973bb4704b3d4dfb9ad15311
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This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.
Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
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Purpose: A step in removing all voice references from playback code
and prelude to other changes.
Change-Id: Ic3ad7f7a33b979693e18a3456ced37eb1d2281a4
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Does away the statically-allocated track list which frees quite
a fair amount of in-RAM size.
There's no compile-time hard track limit.
Recommended TODO (but not right away): Have data small enough use
the handle structure as its buffer data area. Almost the entire
handle structure is unused for simple allocations without any
associated filesystem path.
Change-Id: I74a4561e5a837e049811ac421722ec00dadc0d50
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Instead of checking ticks, set a sticky dirty flag that indicates
that the RTC needs to be read. This gives a timely update and more
accurate readout without actually reading the RTC until it changes.
The implementation should atomically read the flag and clear it.
Setting the flag would typically happen in an RTC tick ISR.
Change-Id: I6fd325f22845029a485c502c884812d3676026ea
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None of the Sony up to A15 seem to support RDS (they use either Si4702 or Si4708),
thus I did not add any code to support RDS.
Change-Id: I64838993b9705b36b94665f8470c7a89c772c961
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Change-Id: I19a94cf946735e1d9e51c3207cd82198fd4dfc1a
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Adds the ability to load firmware from other drives on MULTIVOLUME targets
Mihail Zenkov <mihail.zenkov@gmail.com> had posted a hard coded patch
to allow this on several Sansa players, I made it more universal
Redirect file rockbox_main.<name> should placed in root of
drive you would like to be main, if this file empty or there a single
slash '/' firmware will be loaded from /.rockbox in root of this drive
If instead a /<*DIRECTORY*> is supplied in rockbox_main.<name> then
firmware will be loaded from /<dir>/.rockbox/
NOTES*
The directory can have multiple levels however..
leading slash MUST be included
trailing slash can be omitted
(eg. /test/.rockbox would be simply '/test' in the redirect file)
Redirect file will not work on internal drive (whatever is default boot drive)
Volume with the highest index containing redirect file will be loaded
first.
Firmware file is checked for boot data region, if missing, firmware
image will not be loaded.
On failure or if no redirect file is found load will fallback to
internal drive
Currently only Sansa Fuze+, Sansa Clip+,
Sansa Clip Zip, Sansa Fuzev2, and Sansa Fuzev1 are implemented.
Players (with HAVE_MULTIVOLUME)
will need #define HAVE_BOOTDATA and #define BOOT_REDIR "rockbox_main.<name>"
added to their config file
boot_data is implemented in crt0.s file (See g#1552)
ARM and IMX233 have aleady been implemented
Once these conditions are met <HAVE_MULTIBOOT> will be defined by config.h
Partitions on the drives are able to have a redirect as
well.
Change-Id: Iada3263919f6bcad7d0d7d8279b4239aafa07ee9
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Adds boot data to as3525 devices Sansa C200v2 E200v2 Clip Clipv2 Clip+ ClipZip
fuze, fuzev2 m200v4
Adds boot_data to features.txt
default arm crt0.s now had boot data if HAVE_BOOTDATA is defined
Change-Id: I614a556696540511a69fc12a4520b01c268bf8a9
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Bootdata is a special location in the Firmware marked by a magic header
The bootloader is able to copy information to the firmware by locating
this struct and passing data to the firmware when it is loaded but
before it is actually executed
Data is verified by a crc of the bootdata
Change-Id: Ib3d78cc0c3a9d47d6fe73be4747a11b7ad6f0a9e
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Change-Id: I2ce88e4c41e6e08efbfbdf261122318dfb0f8b0f
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* Editing a bunch of drivers' thread routines in order to
implement a new feature is tedious.
* No matter the number of storage drivers, they share one thread.
No extra threads needed for CONFIG_STORAGE_MULTI.
* Each has an event callback called by the storage thread.
* A default callback is provided to fake sleeping in order to
trigger idle callbacks. It could also do other default processing.
Changes to it will be part of driver code without editing each
one.
* Drivers may sleep and wake as they please as long as they give
a low pulse on their storage bit to ask to go into sleep mode.
Idle callback is called on its behalf and driver immediately put
into sleep mode.
* Drivers may indicate they are to continue receiving events in
USB mode, otherwise they receve nothing until disconnect (they
do receive SYS_USB_DISCONNECTED no matter what).
* Rework a few things to keep the callback implementation sane
and maintainable. ata.c was dreadful with all those bools; make
it a state machine and easier to follow. Remove last_user_activity;
it has no purpose that isn't served by keeping the disk active
through last_disk_activity instead.
* Even-out stack sizes partly because of a lack of a decent place
to define them by driver or SoC or whatever; it doesn't seem too
critical to do that anyway. Many are simply too large while at
least one isn't really adequate. They may be individually
overridden if necessary (figure out where). The thread uses the
greatest size demanded. Newer file code is much more frugal with
stack space. I barely see use crack 50% after idle callbacks
(usually mid-40s). Card insert/eject doesn't demand much.
* No forcing of idle callbacks. If it isn't necessary for one or
more non-disk storage types, it really isn't any more necessary for
disk storage. Besides, it makes the whole thing easier to implement.
Change-Id: Id30c284d82a8af66e47f2cfe104c52cbd8aa7215
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We don't really know what those are supposed to do. They seem to change the
volume curve but it is not very clear what is the intended purpose.
Change-Id: I65f5d18aba139844c23df092277ba17ee8518f96
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Change-Id: I335fcdbb652253e777d0d7406545d0d44d98f4f0
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As far as I know, they are not supported by the hardware
Change-Id: I71be60ef5461fc9fea151cc9ae9de385b8e08eda
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It's no longer required or used in the file code.
Change-Id: I11c1bc166c91b99addca8c8d151c5eaace7a61c3
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Strangely it has the SAME encryption key as the E450. Either they didn't bother
changing it or more likely they have exactly the same internals and a slightly
different case.
Change-Id: I39ab88845b3e40db34160c2e61dde421f391df44
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Change-Id: I9050129949809b3dbe9f4f9e816f8980c4f3a904
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This requires a few changes unrelated to the A860 because configure unsets
APPLICATION but the NWZ is an application!
Change-Id: Id91aa23193383ac95886b281653da5286edd9caf
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Change-Id: Ibf0c5168ac31d4ba2aeaa86cbeca37a1011b75fa
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Add original author to CREDITS
Change-Id: I7a0159635c7896e2b5521c078ef62618f568d89e
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SUPPORTED SERIES:
- NWZ-E450
- NWZ-E460
- NWZ-E470
- NWZ-E580
- NWZ-A10
NOTES:
- bootloader makefile convert an extra font to be installed alongside the bootloader
since sysfont is way too small
- the toolsicon bitmap comes from the Oxygen iconset
- touchscreen driver is untested
TODO:
- implement audio routing driver (pcm is handled by pcm-alsa)
- fix playback: it crashes on illegal instruction in DEBUG builds
- find out why the browser starts at / instead of /contents
- implement radio support
- implement return to OF for usb handling
- calibrate battery curve (NB: of can report a battery level on a 0-5 scale but
probabl don't want to use that ?)
- implement simulator build (we need a nice image of the player)
- figure out if we can detect jack removal
POTENTIAL TODOS:
- try to build a usb serial gadget and gdbserver
Change-Id: Ic77d71e0651355d47cc4e423a40fb64a60c69a80
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Change-Id: I8d01497c561bc3420b2b87ced2d7ab241b796a97
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zenxki3: disable hotkey (not enough keys)
Change-Id: I294f622e994709dcab27462673792adeb48e7118
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I'm not sure all the situations it affects, to be honest. The fix
aimed to address the strange symptom here:
http://forums.rockbox.org/index.php/topic,50793.0.html
It turns out that ringbuf_add_cross was used when handles were
butted up against one another with the first parameter equal to
the last, which it interprets as being an empty case when it should
be interpreted as full in the context it was used. To fix this,
introduce full/empty variants of ringbuf_add_cross and ringbuf_sub
and use them at the appropriate time.
The other way to address the problem is ensure there's always at
least a space byte between the end of one handle and the start of
another but this make the code a bit trickier to reason about than
using additional function variants.
bufopen() may yield after creating a handle and so do some more
locking so that the buffering thread doesn't mess things up by
moving anything or not seeing the yet-to-be linked-in allocation.
Add alignof() macro to use proper method to get alignment of
struct memory_handle. That should be useful in general anyway.
It's merely defined as __alignof__ but looks nicer.
Change-Id: If21739eaa33a4f6c084a28ee5b3c8fceecfd87ce
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Many includes of fat.h are pointless. Some includes are just for
SECTOR_SIZE. Add a file 'firmware/include/fs_defines.h' for that
and to define tuneable values that were scattered amongst various
headers.
Remove some local definitions of SECTOR_SIZE since they have to be
in agreement with the rest of the fs code anyway.
(We'll see what's in fact pointless in a moment ;)
Change-Id: I9ba183bf58bd87f5c45eba7bd675c7e2c1c18ed5
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* Remove unused bits like the radio event and simplify basic
radio interface. It can be more self-contained with rds.h only
required by radio and tuner code.
* Add post-processing to text a-la Silicon Labs AN243. The chip's
error correction can only do so much; additional checks are highly
recommended. Simply testing for two identical messages in a row
is extremely effective and I've never seen corrupted text since
doing that, even with mediocre reception.
Groups segments must arrive in order, not randomly; logic change
only accepts them in order, starting at 0.
Time readout was made a bit better but really we'd need to use
verbose mode and ensure that no errors were seen during receiving
of time and more checks would be need to have a stable PI. The
text is the important bit anyway.
* Time out of stale text.
* Text is no longer updated until a complete group has been
received, as is specified in the standard. Perhaps go back to
scrolling text lines in the radio screen?
* Add proper character conversion to UTF-8. Only the default G0
table for the moment. The other two could be added in.
* Add variants "RDS_CFG_PROCESS" and "RDS_CFG_PUSH" to allow
the option for processed RDS data to be pushed to the driver and
still do proper post-processing (only text conversion for now for
the latter).
Change-Id: I4d83f8b2e89a209a5096d15ec266477318c66925
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- dual boot
- USB mode
- battery trap
Change-Id: I8586cfeb21ee63f45ab965430725225fdfc4212d
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The implementation is not very complicated but there are a few things worth
noting. There was a previous "speaker enable" setting but it was a boolean.
I decided to replace it with a choice setting that has 2 options (on, off)
if headphones cannot be detect on this target, or 3 options (on, off, auto)
if we can detect headphones. This will break the old setting on target that
cannot detect jack but it makes the code more uniform and avoid maintaining
two settings with more #ifdef. The third option (auto) uses the LANG_AUTO
text, which I think is clear enough (disable speaker on jack plug).
In order to avoid code duplication (both in apps and firmware), I decided to
keep the audiohw_enable_speaker function as-is: it takes a boolean and doesn't
care about the speaker policy. I introduced a new audio_enable_speaker that
takes directly the mode (which follows the setting encoding): 0=off, 1=on
and 2=auto. This way one calls audio_enable_speaker and it changes the speaker
once to reflect the request mode. The apps code then uses this function in the
places where it makes sense: on setting load, setting change and jack (un)plug
event.
Change-Id: I027873f698eb4bc365d7c02b515297806355d9e2
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Fix stuff that was bugging me about the way I did it at first.
While messing around I found RDS code wasn't masking its GPIO
ISR as it should, which might lead to two different interrupts
messing with the static data.
Change-Id: I54626809ea3039a842af0cc9e3e42853326c4193
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1. Slightly revised and regularized internal interface. Callback is used
for read and write to provide completion signal instead of having two
mechanisms.
2. Lower overhead for asynchronous or alterate completion callbacks. We
now only init what is required by the transfer. A couple unneeded
structure members were also nixed.
3. Fixes a bug that would neglect a semaphore wait if pumping the I2C
interrupts in a loop when not in thread state or interrupts are masked.
4. Corrects broken initialization order by defining KDEV_INIT, which
makes kernel_init() call kernel_device_init() to initialize additional
devices _after_ the kernel, threading and synchronization objects are
safe to use.
5. Locking set_cpu_frequency has to be done at the highest level in
system.c to ensure the boost counter and the frequency are both set in
agreement. Reconcile the locking inteface between PP and AMS (the only
two currently using locking there) to keep it clean.
Now works fine with voltages in GIT HEAD on my Fuze v2, type 0.
Previously, everything crashed and died instantly. action.c calling
set_cpu_frequency from a tick was part of it. The rest may have been
related to 3. and 4. Honestly, I'm not certain!
Testing by Mihail Zenkov indicates it solves our problems. This will
get the developer builds running again after the kernel assert code
push.
Change-Id: Ie245994fb3e318dd5ef48e383ce61fdd977224d4
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Change-Id: I85ed5071cbf8e309d06ec14159d6581cf876eb35
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This scourge finds it's way back in far too often.
Right now, only defined for ARM.
Have fun!
Change-Id: Ib21be09ebf71dec10dc652a7a664779251f49644
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The function is neither reentrant nor ISR callable. Instead of
using a ticked-based timeout, have the button driver provide the
unboost after a delay when waiting for a button.
HAVE_GUI_BOOST gets immediate boost after dequeuing any message,
otherwise the queue has to have at least three messages waiting
for it to trigger a boost-- essentially the behavior that existed
but now combined in one place.
Change-Id: I1d924702840f56a1a65abe41fa92b4e753c4e75a
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Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.
Advanced softlock allows user to choose actions that will not be
blocked by screenlock on devices without a hold button.
Both only occur in FM and WPS Contexts.
Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
players to still work properly, removed some previous code including
ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly
Actions:
Volume,Play,Seek,Skip
Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off
Method:
Adds a function to ignore backlight on next call
If selected action occurs backlight is forced on,
Filter_first_keypress stays intact.
Selective softlock allows selected actions through, bypasses the normal
softlock routine.
ToDo:
DONE
previous commit (#1) has attribution for folder_select.c which mask_select
is based from.
Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
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Playlist dircache references should be back in working order.
Reenabling dircache references in the database ramcache is not
yet done as it requires quite a bit of rework. Otherwise, the
database in RAM is functional again.
Some buffer compatibility changes have been made for database
commit because the dircache buffer can no longer be stolen, only
freed by an API call.
Change-Id: Ib57c3e98cb23e798d4439e9da7ebd73826e733a4
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The file system rework introduced incompatibility between dircache
and the tagcache ramcache and playlist dircache path caching. This
update makes changes to filesystem code to reintegrate all that.
It also fixes a couple bugs that were found when vetting all the
code. The filestream cache was being reset without regard to
the stream even if it was shared in write mode (made work of
.playlist_control). Better handling of unmounting gives files a
better go at force-closing them without risk to disk integrity.
Did some miscellaneous pedantic changes. Improved efficiency of
testing a file's existence (a little) since the path parser will
be shared between file code and parsing for the sake of finding
dircache references, not duplicated as before.
This commit doesn't reenable said items just for the sake of
keeping changes separate and related.
Plan for the next is to enable dircache again for the playlists
(easy peasy) and reenable tagcache ramcache but *without* the
dircache path caching because it's rather substantial to change
in itself. The ramcache will still function without dircache.
Change-Id: I7e2a9910b866251fa8333e1275f72fcfc8425d2d
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Some changes in behavior were made with filesystem code commit
for the sake of compatibility that changed expected behavior.
* Restore substitution of drive spec in fully-qualified DOS paths
with the playlists's volume spec (or root on univolume targets).
Drive-relative paths of the form "c:foo" (no separator after
':') will be treated as purely relative.
* Restore old behavior of preserving leading whitespace in the
source path and trimming only trailing tabs and spaces.
* Multivolume: Volume substition on fully-qualified UNIX/RB paths
has NOT been reintroduced (and perhaps wasn't intended in the
first place). They will not be modified because there is no
ambiguity to resolve. Doing so would prevent a playlist on
external storage from referencing a file on main storage without
qualifying it with "/<0>...".
* Plain relative paths are and always have been interpreted as
relative to the location of the playlist.
Change-Id: Ic0800cea79c59563b7bac20f8b08abb5051906c7
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The ZEN X-Fi Style doesn't have an updater like the other stmp targets but at
least the stub enables rebooting to the OF.
Change-Id: I630653a37b94b77210ffdd0d30e1748b13eca96a
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Change-Id: Ia799e47249b4b0008bfe8e633c61548a667b9288
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Change-Id: I7cf354cb948444595ca541a4bf70dfbcf01147f2
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Change-Id: I0456f85e4ebc821c23e25026fbee3d8cf7526ee7
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It looks like a copy and paste error to me, those were completely wrong.
Change-Id: Id6ae025f4216ffccb1a8b8b790916d8b6c4694bd
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Document 3D depth range. Fix mismatch in recording volume: the displayed volume
is completely off the chart
Change-Id: I4c363f369e5d72f332391a6f96457b4e450404f9
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Change-Id: I78ec26a00a3e14a95c591ac81d96e1b480b9138e
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Change-Id: Ifc3c4cf75f7091da0b4c4ce5b0c291b373cf9a3a
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The old code made the setting appear as 0dB, 1.5dB, 3dB and 4.5dB when
in fact it is 0dB, 3dB, 4.5dB and 6dB. This commit clarifies the code and
also fix this at the same time. This imx233 3D enhancement is complete crap anyway
but now you can satisfy yourself with 6 dB of pure crap, clearly an enhancement.
Change-Id: Ia3e088987c1ff0cdde228905ff70f46476a499a2
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Everytime I use it, I get highly confused because it's complicated and
undocumented. The code is spread all over the place and some targets clearly
use incorrect values. This is the first step of a series to cleanup audio settings
and document it properly.
Change-Id: I20cb7af2bfa33986cb8b0bf8573f17a92227f893
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Change-Id: Icc061f15f4cac3d8bd9f95ea3b583556a9402f0b
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This commit adds the necessary code in the dualboot stub (bootloader) to
let rockbox control the boot process. In particular, rockbox can now choose
if the next boot will be normal (boot rockbox or OF on magic key), to OF
or to updater.
The intents (to be added in follow-up commits) are:
1) Let the user more easily reboot to the OF. On some targets it is not trivial,
especially in USB mode.
2) Automatically reboot to updater when the user drop firmware.sb at the root
of the drive (currently, the user needs to do that in OF USB mode)
3) Document this OF magic
Change-Id: I86df651dec048c318c6a22de74abb8c6b41aa9ad
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