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* Rewrite filesystem code (WIP)Michael Sevakis2014-08-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
* RaaA: Move directory related stuff from filesystem-unix.c into rbpaths.c.Thomas Martitz2014-02-23
| | | | | | | | Part of this change is to align sdlapp builds to other application targets in that the sim_* wrappers are not used anymore (except for sim_read/write). Path mangling is now done in rbpaths.c as well. Change-Id: I9726da73b50a83d9e1a1840288de16ec01ea029d
* Samsung YP-R1 target portLorenzo Miori2014-02-05
| | | | | | | | | This is the basic port to the new target Samsung YP-R1, which runs on a similar platform as YP-R0. Port is usable, although there are still some optimizations that have to be done. Change-Id: If83a8e386369e413581753780c159026d9e41f04
* Fix __PCTOOL__ dependencies on SIMULATORFrank Gevaerts2012-03-03
| | | | | | | | | * filesize() is not POSIX, so it doesn't need stubbing or redirecting * make the various directory functions use the sim_ versions for PCTOOL * PCTOOL needs generic byteswap functions * fix the database makefile to not use -DSIMULATOR anymore Change-Id: Ic6abc4f662830b85626c751a472fa4a03e844871
* Don't redirect file IO to app_* for __PCTOOLS__ builds for dir functions.Frank Gevaerts2012-03-03
| | | | Change-Id: If4dc6c373f09f24c9cea4620ea6443e01512b495
* Initial commit of the Samsung YP-R0 port.Thomas Martitz2011-12-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This port is a hybrid native/RaaA port. It runs on a embedded linux system, but is the only application. It therefore can implement lots of stuff that native targets also implement, while leveraging the underlying linux kernel. The port is quite advanced. User interface, audio playback, plugins work mostly fine. Missing is e.g. power mangement and USB (see SamsungYPR0 wiki page). Included in utils/ypr0tools are scripts and programs required to generate a patched firmware. The patched firmware has the rootfs modified to load Rockbox. It includes a early/safe USB mode. This port needs a new toolchain, one that includes glibc headers and libraries. rockboxdev.sh can generate it, but e.g. codesourcey and distro packages may also work. Most of the initial effort is done by Lorenzo Miori and others (on ABI), including reverse engineering and patching of the original firmware, initial drivers, and more. Big thanks to you. Flyspray: FS#12348 Author: Lorenzo Miori, myself Merry christmas to ypr0 owners! :) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31415 a1c6a512-1295-4272-9138-f99709370657
* RaaA: Add initial Pandora supportThomas Jarosch2011-02-27
| | | | | | | | | | | | More information: www.openpandora.org Possible things to implement: - Special button mappings - Battery monitoring - ALSA audio backend - Automate creation of "pnd" (=binary) file git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29451 a1c6a512-1295-4272-9138-f99709370657
* iPod Classic CE-ATA Support (Part 1 of 4: Cacheline align some statically ↵Michael Sparmann2011-02-27
| | | | | | allocated sector buffers) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29444 a1c6a512-1295-4272-9138-f99709370657
* Initial maemo platform supportThomas Jarosch2011-02-08
| | | | | | | | | | | | | | | | | | Adds Nokia N900, N810 and N800 support. Features: - Introduce maemo specific platform defines - Play audio in silent mode - Stop playback on incoming calls - Battery level readout - Bluetooth headset support - Save CPU by disabling screen updates if the display is off or the app doesn't have input focus - N900: GStreamer audio backend Kudos to kugel for the code review. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29248 a1c6a512-1295-4272-9138-f99709370657
* Get rid of get_user_file_path and do the path handling in wrappers for ↵Thomas Martitz2010-12-06
| | | | | | open() and friends. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28752 a1c6a512-1295-4272-9138-f99709370657
* Fix sdl application buildThomas Martitz2010-09-06
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28004 a1c6a512-1295-4272-9138-f99709370657
* Ged rid of uisimulator/common/io.c for android builds.Thomas Martitz2010-09-01
| | | | | | | | | | | Use host's functions for file i/o directly (open(), close() ,etc.), not the sim_* variants. Some dir functions need to be wrapped still because we need to cache the parents dir's path (host's dirent doesn't let us know). For the same reason (incompatibility) with host's dirent) detach some members from Rockbox' dirent struct and put it into an extra one, the values can be retrieved via the new dir_get_info(). Get rid of the sim_ prefix for sleep as well and change the signature to unix sleep(). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27968 a1c6a512-1295-4272-9138-f99709370657
* Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with ↵Thomas Martitz2010-06-21
| | | | | | | | | | | #if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently). The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR). The new define is to (de-)select code to compile on hosted platforms generally. Should be no functional change to targets or the simulator. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
* Get rid of the parent_dir field in dir_uncached.c by using the same FAT ↵Amaury Pouly2010-03-10
| | | | | | trick as in dircache. This should save ~20KB on 512B/sector targets and ~80KB on 2K/sector ones. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25105 a1c6a512-1295-4272-9138-f99709370657
* Updated our source code header to explicitly mention that we are GPL v2 orDaniel Stenberg2008-06-28
| | | | | | | | | later. We still need to hunt down snippets used that are not. 1324 modified files... http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
* Convert the whole codebase to UTF-8, except docs/COMMITTERS and ↵Nicolas Pennequin2008-05-05
| | | | | | tools/creative.c, which need checking. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17369 a1c6a512-1295-4272-9138-f99709370657
* FS#7598 - Dircache support for multivolume targets (by Phil Light).Miika Pekkarinen2008-03-11
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16632 a1c6a512-1295-4272-9138-f99709370657
* Makes apps and plugins interract with directories using a posix-like api ↵Kevin Ferrare2007-07-20
instead of calling dircache / simulator functions (no additionnal layer added, only a cosmetic change) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13943 a1c6a512-1295-4272-9138-f99709370657