| Commit message (Collapse) | Author | Age |
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Patch Set 1:
This bundle includes:
- USBOTG_DESIGNWARE driver based on g#844 and g#949
- USBOTG_DESIGNWARE for s5l8702 (Classic)
- USBOTG_DESIGNWARE for s5l8701 (Nano2G)
- USBOTG_DESIGNWARE for as3525v2 (enabled on Sansa Zip Clip)
- ALIGNED_BUFFER_QUICK_PATCH (usb_serial.c)
Preliminary version, needs to adjust some things and rework to
optimize in size.
Tested on Linux (USB_STORAGE, USB_HID and USB_SERIAL).
Known issues:
- n2g: panics when USB is extracted and then re-inserted quickly. This
only happens when "Error accessing playlist control file" is shown
(RB bug?).
Patch Set 2:
- Enable USBOTG_DESIGNWARE for sansaclipplus, sansaclipv2 and sansafuzev2,
these targets have never been tested.
- First round of optimizations, mainly tries to homogenize the names of
the endpoints and other small changes, functionality should be the same
as in the previous patch set.
Patch Set 3:
- Some rewrite/optimizations, functionality should be the same as in the
previous patch set.
Patch Set 4:
- n2g: enable EPROTO workaround, EPROTO errors are produced while the
device is receiving bulk data, they are highly mitigated running the
PHY @60 MHz. but it seems that occasionally the problem still persists.
This workaround tries to solve the issue by flushing the Rx FIFO/queue
that were corrupted by the received data.
- Some minor miscellaneous changes, previous functionality should not be
affected.
Patch Set 5:
- Changes in commit message.
Patch Set 6:
- Small rewrite/optimizacions including some minor changes, previous
functionallity should not be affected.
- Add usb_drv_recv_blocking(), not tested.
Patch Set 7:
- Fix panics when USB is extracted and then re-inserted quickly
("usb_storage_init_connection(): OOM" panic on Nano2G and Classic).
Change-Id: Iecf21dacc458ba2bdfc93782d3e08b3acdf0720d
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Clearly this was a stupid commit, no idea why I did that.
This reverts commit 074e911859a0d3464fde9b701b3cff712c5826e0.
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This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.
Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.
Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.
Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.
2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.
3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.
4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.
Key core changes:
1) Files and directories share core code and data structures.
2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).
3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.
4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".
5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.
6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).
Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:
1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).
2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.
3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.
4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.
5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.
Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.
2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.
3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).
4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).
5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).
Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.
To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.
2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.
Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
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usb_storage needs a fairly reasonable amount of memory. Allocating
what we need and no more allows other (future) USB drivers to get
something too, and is much cleaner in general.
Change-Id: Iec9573c0f251f02400f92d92727cbf2969785de0
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Change-Id: I7ae40db0f81d1d51742501936b13b387f94a25e5
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This fixes the radioart crash that was the result of buffering.c working
on a freed buffer at the same time as buflib (radioart uses buffering.c for the
images). With this change the buffer is owned by buflib exclusively so this
cannot happen.
As a result, audio_get_buffer() doesn't exist anymore. Callers should call
core_alloc_maximum() directly. This buffer needs to be protected as usual
against movement if necessary (previously it was not protected at all which
cased the radioart crash), To get most of it they can adjust the willingness of
the talk engine to give its buffer away (at the expense of disabling voice
interface) with the new talk_buffer_set_policy() function.
Change-Id: I52123012208d04967876a304451d634e2bef3a33
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When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.
Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.
Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
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Change-Id: I1167851bae20d9275eb2f441ce9dc73c8b2f09b1
Reviewed-on: http://gerrit.rockbox.org/488
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
Reviewed-by: Bertrik Sikken <bertrik@sikken.nl>
Tested-by: Bertrik Sikken <bertrik@sikken.nl>
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Change-Id: I087aefd2854978813c7e4ed7ef7da400f3692e39
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Add stall when unknown SCSI command is hit
Change-Id: Icbeea905cd262ab296fb34470e54c665b8bab488
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Change-Id: I8ac7561119e51774b9aee377e7373a7e830a5780
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When the source string terminates (with a 0) we pad the rest of the
destination with spaces.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31498 a1c6a512-1295-4272-9138-f99709370657
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limitation, not a CPU limitation, so use the appropriate defines to test for it
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31476 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31467 a1c6a512-1295-4272-9138-f99709370657
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Wouldn't surprise me a bit to get some non-green.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31339 a1c6a512-1295-4272-9138-f99709370657
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Without an RTC, Rockbox doesn't keep time. In that situation, USB time sync
previously did nothing but reported success. After this change, the USB time
sync request won't be recognized on those targets.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31319 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31275 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31274 a1c6a512-1295-4272-9138-f99709370657
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have a different logical sector size for the internal storage and the sd card, like on the fuze+ for example.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31270 a1c6a512-1295-4272-9138-f99709370657
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data for reference or future use.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31256 a1c6a512-1295-4272-9138-f99709370657
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Reported by cppcheck
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30815 a1c6a512-1295-4272-9138-f99709370657
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This option allows accessing the card slot from "dumb" USB hosts like some car
audio systems that do not handle multi-LUN devices.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30489 a1c6a512-1295-4272-9138-f99709370657
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and replace them with a single statically allocated sector buffer that's arbitrated amongst users)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29445 a1c6a512-1295-4272-9138-f99709370657
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being. Add HAVE_BOOTLOADER_USB_MODE to config if BOOTLOADER is defined to enable it. Clean up some kernel stuff a little to support it. Mess up a bunch of other stuff (hopefully not too badly).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29053 a1c6a512-1295-4272-9138-f99709370657
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drive to only the main data partition by default. To access the bootloader partition instead, press 'Vol -' while it connects (in bootloader and firmware). Hopefully doesn't break anything for anyone.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28972 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28733 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28196 a1c6a512-1295-4272-9138-f99709370657
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AMSv1 untested.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27039 a1c6a512-1295-4272-9138-f99709370657
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hotswapping things
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26598 a1c6a512-1295-4272-9138-f99709370657
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we still need to convert uncached addresses to physical addresses
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26177 a1c6a512-1295-4272-9138-f99709370657
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addresses behind our back
No need for special address handling, all addresses are equal to their physical address
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26176 a1c6a512-1295-4272-9138-f99709370657
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again, for a nice speed improvement.
This is basically the same as was done before r24333, only this time it should be correct.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25542 a1c6a512-1295-4272-9138-f99709370657
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dircache scanning thread which is lower. This fixes the slow boot problem for me, with the added benefit that actual audio playback also starts faster.
Lots of the changes are due to changing storage_(read|write)sectors() from macros to wrapper functions. This means that they have to be called with IF_MD2(drive,) again.
Flyspray: FS#11167
Author: Frank Gevaerts
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25459 a1c6a512-1295-4272-9138-f99709370657
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the OFW. 4.5MB/s sustained (contiguous) write, 6.0MB/s read for me now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25109 a1c6a512-1295-4272-9138-f99709370657
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level this is entirely correct, and about 10% to 15% faster, usb_storage_transfer_complete() could get slightly confused by this.
The proper fix is obviously to make usb_storage_transfer_complete() not get confused, but that's a lot more work, and I prefer things to be correct to them being a bit faster right now
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24333 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24155 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24144 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23497 a1c6a512-1295-4272-9138-f99709370657
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default for now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23285 a1c6a512-1295-4272-9138-f99709370657
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to the host. This makes the handling less timing sensitive on some controllers
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23263 a1c6a512-1295-4272-9138-f99709370657
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move up (to storage.h?) so fat and usb storage can share it
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22869 a1c6a512-1295-4272-9138-f99709370657
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function is pretty specific, and it seems to be the cleanest way to avoid ram usage increases for unrelated targets
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22259 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22258 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22256 a1c6a512-1295-4272-9138-f99709370657
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same method that itunes uses, and there are host-side tools for it (e.g. libgpod)
Flyspray: FS#10514
Author: Laurent Papier and myself
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22255 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21933 a1c6a512-1295-4272-9138-f99709370657
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the data corruption caused by FS#10319, but doesn't solve the root cause yet (patch by Martin Ritter)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21521 a1c6a512-1295-4272-9138-f99709370657
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