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* Wolfenstein 3-D!Franklin Wei2019-07-02
| | | | | | | | | | | | | | | This is a port of wolf4sdl to Rockbox, via my SDL port. It *should* work on pretty much anything with a color display, but I have no idea since I haven't tested it. Place the original data files in /.rockbox/wolf3d/. Surprisingly even sound works (and doesn't sound like crap, either!). TODO (in no particular order): * decide whether or not to merge this (license issues) * flesh out manual entry (screenshots) Change-Id: I64c2ba035e0be7e2f49252f40640641416613439
* duke3d: improve manualFranklin Wei2019-06-16
| | | | | | | Adds screenshots for all supported targets. Also adds a bit of information to point users to the data files. Change-Id: I5e0f1bcdb73690a14616a3e486228c73b1617ffc
* FS#12353: For car adapter mode, make delay before resuming configurableSolomon Peachy2019-02-03
| | | | | | | Original patch by Stanislav Chizhik Udpated by Igor Poretsky & myself Change-Id: I472d4852ac25885658245f077723e4c98b9ad9b8
* FS6338: Playlist playing timeSolomon Peachy2019-01-31
| | | | | | | Originally by Stephane Doyon. Updated by Alex Wallis, Igor Poretsky, and myself. Change-Id: I15a06f7774c886cefd9c2cb93230d67de3e5f9a9
* FS#7814 - Enable RTC Alarms on H300, X5, and M5Solomon Peachy2018-12-25
| | | | | | | | Original patch by Alexander Spyridakis Modified by Steve Bavin and Igor Poretsky Keymap fixes by Marianne Arnold Change-Id: I5a252d97d2b05c533e048931f7354f4261f76499
* Fix Manual(s) -- Advanced KeylockWilliam Wilgus2018-12-15
| | | | | | Manuals were showing Advanced Keylock even for devices that don't support it Change-Id: I8e40a76bcbba9c67a4680d505c507a0b09f7f203
* FS11473: Add bookmarking option: one per track.Solomon Peachy2018-12-14
| | | | | | | Modified version from ticket, taken from Igor Poretsky's tree, and further modified to incorporate feedback. Change-Id: I9284497d53a0247a51739d29fdc1db5fbbebfadc
* manual: nitpicking on '-' character and other minor detailsSebastian Leonhardt2018-08-05
| | | | Change-Id: Id204276387d55ba2276530ed1cb6ee827e28062a
* Revert "As3525 v1/v2 Add power savings menu"William Wilgus2018-07-28
| | | | | | This reverts commit 6f0320a9535bc1aa81d83fa879ac14d5ee603658. Change-Id: I7425d422a4a0af7a49e9194cfe0bb55d431bc401
* As3525 v1/v2 Add power savings menuWilliam Wilgus2018-07-27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Allow user to select cpu undervolt There have been quite a few issues across the SANSA AMS line related to CPU undervolting while most players show greatly increased runtime some crash. Rather than constanly upping the voltage we now have a setting with a safe value for all players and the option for lower voltages I plan to add a few other options here later such as disk timings and maybe some other clocks/experimental settings Added: Disk Low speed option for AS3525v2 devices cuts frequency to 12 MHz from 24 MHz Added: Disk Low speed option for AS3525v1 devices cuts frequency to 15.5 MHz from 31 MHz Added: I2c Low Speed AS3525 devices, should be bigger improvement for v1 devices Fixed: Debug menu for AS3525v2 No SDSLOT frequency, Showed IDE freq though it is unused Added: DBOP and SSP underclocking affects display on v1/v2 respectively Fixed: debug menu now has SSP frequency, and SSP_CPSR Update: made settings menu more generic Update: cleaned up code Added: Clip v1 & Fuze v1 didn't have HAVE_ADJUSTABLE_CPU_VOLTAGE. not sure why but, waiting on testing to confirm Added: C200v2 and E200v2 devices and HAVE_ADJUSTABLE_CPU_VOLTAGE. Fixed: v1 devices don't like display timing set lower (dbop) v1 devices don't have a divider set for ssp (causes divide by 0) Fixed: ClipZip display lags with Max SSP divider changed from 0xFE to 0x32 Fixed: v1 devices didn't work properly with highspeed sd cards Added code from http://gerrit.rockbox.org/r/#/c/1704/ Added powersave and IDE interface enable/disable Added: V2 devices now have powersave enabled on sd interface Update: cleaned up code, lang defines, added manual entries Update ssp clock mechanism added calculated ssp divider to clipzip Update turn display clock off when clip+ turns off display Fixed: clipzip wrong register for SSP clock Change-Id: I04137682243be92f0f8d8bf1cfa54fbb1965559b TODO: add other players?
* pacbox for small screens, up to 75x96Sebastian Leonhardt2018-04-03
| | | | Change-Id: I6e9adf2f6923f4d0078a54e9857fc8eacef259a6
* duke3d: add manual entryFranklin Wei2018-03-18
| | | | | | | Oops. Apparently I neglected to add this and it's gone unnoticed until now. Change-Id: I938f14c3dfcc4336acca1517988fd096e11ab241
* duke3d: restrict manual building to enabled targetsFranklin Wei2017-12-24
| | | | Change-Id: I1a66bf5184c9e1f53212f97b097a542f794f2721
* Port of Duke Nukem 3DFranklin Wei2017-12-23
| | | | | | | This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
* puzzles: add an interaction mode to the "Zoom In" featureFranklin Wei2017-10-30
| | | | | | | This makes it possible to play the game while zoomed in. Read the manual entry if you want to know more. Change-Id: Iff8bab12f92ebd2798047c25d1fde7740aa543ce
* SVG image of the Sony NWZ-E580 and other formats for the manual.Szymon Dziok2017-10-28
| | | | Change-Id: I30453398ab317f5c263371aa5798463f26ac4dbb
* xworld: only build manual for color targetsFranklin Wei2017-10-02
| | | | Change-Id: Ia6aeddfcae21afaed13debb487bc8b46d515d031
* Rename "Selective Backlight" to "Backlight Exemptions" and add German ↵Johannes Rauh2017-09-20
| | | | | | | | | translation Change-Id: I1ddb78bd267372617370cc36910fce9980b907cd Calling the menu entry "Backlight Exemptions" as this better describes the functionality. Adding the German translation.
* FS#11922: Lua game - Pixel PainterSebastian Leonhardt2017-08-23
| | | | | | | | | | | | | * Changed keymaps to PLA and added to SOURCES and CATEGORIES file * improved keymaps: implement wrap-around and key repeat * change keymap according to screen orientation * fix font size calculation * use blocking button query in main loop * replace tabs with spaces * added manual entry * added original author to CREDITS Change-Id: Id67ae99cbb7a737c7f4608e278b77a389ac2ffa6
* puzzles: update manual entryFranklin Wei2017-07-27
| | | | Change-Id: I9c53eaa217ec8cd36ce3de4eaa1237c78bb0c1ea
* Update manual copyright information for 2017 (FS#13095)Sebastian Leonhardt2017-07-27
| | | | | | We're still working on this. Change-Id: I9403f6757a81b05e44660e78d37e1bf478d223fa
* Manual (iRiver H300): Update list of supported FW versions (FS#13109)Sebastian Leonhardt2017-07-27
| | | | Change-Id: Ifce260fa784cb3171f961a59d05a2f40bb49d3fd
* manual: typo fixesFranklin Wei2017-04-17
| | | | Change-Id: I4a86e031c2dccd2a60b6d0d3fd7cca5df1d88774
* Speed-reading pluginFranklin Wei2017-03-15
| | | | | | | | Partially based on `spread0r', an open-source ebook reader: https://github.com/xypiie/spread0r Similar to Spritz(TM): http://spritzinc.com Change-Id: I6aa54addd1910a83a266aea561406b6268449b67
* SVG image of the Benjie T6/AGPTek Rocker and other formats for the manual.Szymon Dziok2017-03-15
| | | | Change-Id: I31f24d3880bad63f5b7b1fe492011b1454e0a096
* Better graphic for the Creative Zen Xfi Style.Szymon Dziok2017-03-15
| | | | | | | More realistic pattern on the body, the old version is underneath, on the "Old" layer. Change-Id: Ie732bde672deaabfa2aef31f72be92ddb37ffb15
* Selective Backlight/Advanced Softlock - Selective actions based on contextWilliam Wilgus2017-01-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Selective backlight allows the user to choose actions that will not enable the backlight when pressed. Advanced softlock allows user to choose actions that will not be blocked by screenlock on devices without a hold button. Both only occur in FM and WPS Contexts. Update: Back from the dead -Cleaned up code, removed unnecessary calls, re-arranged last filter action timeout conditional to work in case last_filtered_action_tick was never set -Added entries to the manual -Fixed back button on some menus not activating backlight -Made menus more intuitive, no actions selected now changes menu item to off. -Added talk fuctionality. -Added option to disable selective backlight while on external power. -Rewrote backlight and softlock handling code to fix issue with scrollwheels -Menu changed to have toggle(yes/no) and settings -Optimized selective actions lookup -Added option to disable notification of 'buttons locked' while softlocked -Removed uneeded code, consolidated action lookup to single function -Fixed incorrect name on selective softlock menu -Added option to disable touch on touchscreen devices -Fixed backlight on original screenlock without selective screenlock active -Added text selection in mask_select for when show_icons is off -Fixed voice in mask_select to speak if voice is defined instead of spelling -Added more lang defines (play skip seek) -Added option to disable unknown keys turning on backlight -Fixed Conditional argument In wrong place causing players without backlight to fail to build -Fixed Disable Unknown blocking detection of context change -Fixed canceling menu didn't update new settings -Added Autolock on backlight off -Removed backlight_on_force from backlight.c, Now sets ignore next to false and uses backlight_on -Cleaned up autolock code added strings to lang file -Fixed issue where rapid presses would bypass softlock -Removed old softlock code, Cleaned selective actions code -Changed menu to match existing RB menus -Fixed Backlight_on_Hold blocked by backlight_ignore_next -Fixed ignore_next for ipod -Fixed bug allowing context with softlock to bypass selective backlight -Changed mask_select to no longer prompt for changes to be saved -Changed menu names -Added ignore timeout to allow ipod scroll wheel to work properly and other players to still work properly, removed some previous code including ignore_event -Increased ignore timeout to prevent sd card accesses from interrupting action code and turning on backlight -Changed Unknown action to unmapped action in menu, changed handling code -Removed unneeded logic and variables for handling unfiltered actions -Reverted unmapped action code to previous functionality -Added manual entries (thanks JohnB) -Removed elusive unhandled unicode character from manual, changed formatting slightly Actions: Volume,Play,Seek,Skip Extras: Disable unmapped actions Disable selective backlight on external power Disable touch during softlock on touchscreen devices Disable softlock notifications (power button still notifies) Autolock on backlight off Method: Adds a function to ignore backlight on next call If selected action occurs backlight is forced on, Filter_first_keypress stays intact. Selective softlock allows selected actions through, bypasses the normal softlock routine. ToDo: DONE previous commit (#1) has attribution for folder_select.c which mask_select is based from. Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
* Port of Simon Tatham's Puzzle CollectionFranklin Wei2016-12-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. Currently builds one plugin per puzzle (about 40 in total, around 100K each on ARM), but can easily be made to build a single monolithic overlay (800K or so on ARM). The following games are at least partially broken for various reasons, and have been disabled on this commit: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, occasional crash on target Towers: input issues Undead: input issues Unequal: input and drawing issues (concave polys) Untangle: input issues Features left to do: - In-game help system - Figure out the weird bugs Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
* manual: document 3D enhancementAmaury Pouly2016-12-12
| | | | | | | | | 3D "enhancement" is available on all imx233 platform, and also on platforms with the WM8978 codec (gigabeats) and WM8750 codec (MPIO HD 200/300). I used different texts for different codecs because (in theory) they do different "things". Change-Id: I62ecb075f7594427491b6be83cfa80f763566aba
* SVG image of the Creative Zen Vision, plus other formats for the manual.Szymon Dziok2016-11-06
| | | | Change-Id: Ib6fa4a71014f718dd05cb754b80156c2e74ca1ea
* Fuze+: fix manual (alarm keymap)Sebastian Leonhardt2016-08-22
| | | | Change-Id: I5d685b7e102bbde8af0b33143feea07a8513f788
* manual: fix/remove broken linksSebastian Leonhardt2016-08-16
| | | | Change-Id: Ic6a53490b91c891e53feba3804957b0dffcfc074
* Remove chapter magic in table of contents for scrreprt tex4ht.Frank Gevaerts2016-06-14
| | | | | | This fixes html builds. Don't ask. Change-Id: Icb034a5c3ca74af887e31063007f41f9ef8be404
* Update old \tt and \sc macrosFrank Gevaerts2016-06-14
| | | | Change-Id: I016d946e48590039bcedd7dd5ec41322b0ef17ea
* manual: add screenshots for 2048Franklin Wei2016-06-06
| | | | | | | | * These were automatically generated by Amaury Pouly * For details read http://www.rockbox.org/irc/log-20160605#20:58:18 Change-Id: I4584b07023f5e37b13a7483e60f9d30d3c7c9d69
* One-Time Password client (HOTP and TOTP)Franklin Wei2016-06-05
| | | | | | | | | | * Implements RFC 4226 (HOTP) and RFC 6238 (TOTP) * Adds sha1.c to apps/plugins/lib (orignally tools/hmac-sha1.c) * See manual entry for more information Change-Id: Ia4a4031b29f97361b541e71438aa7f3ea82212f2
* Manual: Add missing pluginsSebastian Leonhardt2016-04-15
| | | | | | | | | | | | | | | | | | | | The text is usually only a short description taken from the wiki and don't contain screenshots or keymaps, but should be better than nothing. :) Added manual entries: - Boomshine - Dict - FFT - main_menu_config - Matrix - Maze (including keymap) - PDbox - Superdom Additional changes/fixes: - fix "Clix" alphabetical order - add Frotz & ZXBox to games preamble Change-Id: I169870420cbac8123695747ccfcbaaf3478c11cc
* Plugin 2048: optimize small tilesSebastian Leonhardt2016-01-11
| | | | | | | | Change 12x12 and 22x22 sized tiles to hand-optimized ones with better readibility :) Tile values >= 1024 are abbreviated to "1k", "2k" etc. Change-Id: I15f4649b20442b71027a3b1564bc51c7e72105ce
* Samsung YH820/92x keymap bugfixesSebastian Leonhardt2015-12-27
| | | | | | | | | This patch fixes some (mostly small) plugin issues with the "big" YH-keymap patch (a507b). Only one fix affects the main keymaps (virtual keyboard "DONE" now exits after long key /release/ instead of long button /press/). Change-Id: Id34f925ebfa97ae4974cd9405fbe1fee4f597833
* YH8xx,YH9xx: Keymap improvementSebastian Leonhardt2015-11-15
| | | | | | | | | | | | | | | The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
* Snake2: add 128x96x16 bitmapsSebastian Leonhardt2015-09-28
| | | | | | These fit by pure chance exactly the YH820 screen :) Change-Id: I0f7a7f5d14aa0497da5ddf63cf1f95a2c4989460
* Shopper: slightly improve plugin and manualSebastian Leonhardt2015-09-24
| | | | | | | | | | * improve manual (hopefully fixes fs#11988). Parts of the description are taken from fs#10820. * move ACTION_STD_CONTEXT from alternate select to alternate menu action, as not all targets have ACTION_STD_MENU * add menu entries for "Quit" and "Quit without saving" Change-Id: Iec86a1608756a899f9f9d7ec7d479838dfd1d95f
* Fix html manual for the Packard Bell Vibe 500.Szymon Dziok2015-04-21
| | | | Change-Id: I1f39cb93081738e757101cdf6aeb5e3a1ca0e42c
* Fix snake plugin manualSebastian Leonhardt2015-04-21
| | | | | | | | I copied the direction button description from snake2 manual, as both snakes seem to have the same controls. No guarantee however :) Change-Id: I8ca1ccf75f0737d5a922aae207c7c7efef5ec026
* SVG image of the Sandisk Sansa m200 and other formats for the manual.Szymon Dziok2015-03-20
| | | | Change-Id: Ifed332a063d7b0daf81c4422f93c1fcae46f45aa
* Mini 2440: make the SVG brighter.Szymon Dziok2015-03-06
| | | | Change-Id: I7f65e5459280fd95371c606f86385672eb9aa1dc
* SVG image for the Mini 2440.Szymon Dziok2015-03-05
| | | | | | Done mainly for use on the simulators page. Change-Id: I1c2e758f5ec02eb783f3d2e9b31c65b8770bd860
* Lamp plugin: Allow toggling the button light using "select".Frank Gevaerts2015-02-22
| | | | Change-Id: I0f276a74010ef463ebdb0eb0cc00fc50123966f0
* Enhancement of the metronome plugin:Thomas Orgis2015-02-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - square sine tick and tock sounds (more annoying, more useful;-) - optical indication of tics on display - unification of mode of operation for SWCODEC and HWCODEC (tested on simulator) Both playback and display drawing happen in main loop, always. - operating in two modes now: -- 1. classic dumb metronome --- active when openened as application without file to open --- the usual functionality with tapping and bpm change --- controls indicated on display -- 2. track mode with programmable series of parts --- active when started as viewer for a .tempo file --- differing meters (4/4, 3/4, 6/8, etc.) --- patterns (tick/tock/silence on each beat) --- smooth tempo changes in those tracks This version had lots of testing regarding metronome accuracy, resulting in the realization that PLL A and PLL B differ on the Clip+, causing drift. There is still drift when the timer intervall is too small, so I settled on 2 ms as compromise. This is the final version, after adding documentation and extensive help from Sebastian Leonhardt testing it on slower hardware (YH820), where it works up to 650 actual bpm with display indication. Latest change: Documentation nitpicks. Change-Id: I764c8252526db188352385c5462f9453d882beb9
* Fix some language in the sound settings manual.Michael Giacomelli2015-01-22
| | | | Change-Id: Ia487a903a221dda6cb81cf409cd18d1fb6522123