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* Rewrite filesystem code (WIP)Michael Sevakis2014-08-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
* Fix various reds. Some includes needed fixup.Thomas Martitz2014-03-03
| | | | Change-Id: I4327740bae17054131feb917abdd58846c451988
* Make fixepoint.c as a shared library (libfixedpoint.a).Michael Sevakis2013-04-26
| | | | | | | Change-Id: Icc10d6e85f890c432f191233a4d64e09f00be43d Reviewed-on: http://gerrit.rockbox.org/456 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested-by: Michael Sevakis <jethead71@rockbox.org>
* Fix database tool.Thomas Martitz2012-07-31
| | | | | | | It was also broken functionally, probably since a while.So restore the functionality. Run it on the dap, the tcd files will be placed into .rockbox folder. Change-Id: Id7a6ce4389dfaf99799258902be80d630af0601c
* Database build also needs a /lib/rbcodec/dsp include path.Michael Sevakis2012-04-29
| | | | Change-Id: Id54ac979ce232028a0bdc133e70f6bb9ab1471da
* Build librbcodec with DSP and metadata.Sean Bartell2012-03-18
| | | | | | All associated files are moved to /lib/rbcodec. Change-Id: I572ddd2b8a996aae1e98c081d06b1ed356dce222
* Fix __PCTOOL__ dependencies on SIMULATORFrank Gevaerts2012-03-03
| | | | | | | | | * filesize() is not POSIX, so it doesn't need stubbing or redirecting * make the various directory functions use the sim_ versions for PCTOOL * PCTOOL needs generic byteswap functions * fix the database makefile to not use -DSIMULATOR anymore Change-Id: Ic6abc4f662830b85626c751a472fa4a03e844871
* Fix database build.Thomas Martitz2012-01-21
| | | | Change-Id: I3e057a680057bdda859af5deefbda0e65211b284
* Remove old Makefile for the database tool as it isn't working anymore and ↵Nils Wallménius2010-11-17
| | | | | | the database tool is built with a configure generated Makefile these days. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28611 a1c6a512-1295-4272-9138-f99709370657
* Revert r27972 to fix FS#11610 (but in a way android builds still work).Thomas Martitz2010-09-08
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28050 a1c6a512-1295-4272-9138-f99709370657
* Redo previous commit to not break android builds.Thomas Martitz2010-09-01
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27972 a1c6a512-1295-4272-9138-f99709370657
* Fix databaseThomas Martitz2010-09-01
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27971 a1c6a512-1295-4272-9138-f99709370657
* database: fix include dirsRafaël Carré2010-07-25
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27552 a1c6a512-1295-4272-9138-f99709370657
* Revert accidental change (I ran configure from within the tools/database ↵Thomas Martitz2010-07-10
| | | | | | directory). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27373 a1c6a512-1295-4272-9138-f99709370657
* Rename/change SIMVER to APP_TYPE in the Makefiles.Thomas Martitz2010-07-10
| | | | | | | SIMVER was really only used to detect a simulator build. With APP_TYPE you can now differentiate between simulator, application, checkwps and database builds. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27372 a1c6a512-1295-4272-9138-f99709370657
* Fix last reds, database tool definitely needs rework.Thomas Martitz2010-05-15
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26072 a1c6a512-1295-4272-9138-f99709370657
* Revert r26048. APE tags in mp3 is explicitely on ↵Frank Gevaerts2010-05-15
| | | | | | | | | http://www.rockbox.org/wiki/NoDo This sort of change should never go in without prior discussion or consensus git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26071 a1c6a512-1295-4272-9138-f99709370657
* mp3: when ID3 tags are not found, search APE tagsYoshihisa Uchida2010-05-15
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26048 a1c6a512-1295-4272-9138-f99709370657
* ID3 tags parser separates from metadata/mp3.cYoshihisa Uchida2010-05-15
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26044 a1c6a512-1295-4272-9138-f99709370657
* Revert r25854 which was bad for the database tool (I forgot it still needs ↵Thomas Martitz2010-05-06
| | | | | | the wrappers from uisimulator/common/io.c). Fix it so it works for both. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25856 a1c6a512-1295-4272-9138-f99709370657
* tools/database: build process updates.Yoshihisa Uchida2010-02-25
| | | | | | | | | - buildable for Cygwin/MinGW. - SDL cobfig is set by using SDL-config. - metadata/*.c add automaticaly when database tool builds. - bitmap files do not create when database tool builds. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24908 a1c6a512-1295-4272-9138-f99709370657
* sorry, I forget tools/database/SOURCES.Yoshihisa Uchida2010-02-24
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24880 a1c6a512-1295-4272-9138-f99709370657
* fix red.Yoshihisa Uchida2010-02-24
| | | | | | tools/database: add SMAF codec. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24879 a1c6a512-1295-4272-9138-f99709370657
* Fix red caused by r24615Michael Chicoine2010-02-12
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24619 a1c6a512-1295-4272-9138-f99709370657
* Fix Player, checkwps and database toolsThomas Martitz2009-10-16
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23215 a1c6a512-1295-4272-9138-f99709370657
* Also build database.c using SIM settings, in an attempt to fix the red on ↵Frank Gevaerts2009-10-07
| | | | | | b32-roolku git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22999 a1c6a512-1295-4272-9138-f99709370657
* Make the database tool buildable from configure.Frank Gevaerts2009-10-07
| | | | | | | Also update the checkwps makefile to make checkwps builds not break git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22998 a1c6a512-1295-4272-9138-f99709370657
* SRC is for sources, not objectsFrank Gevaerts2009-10-07
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22994 a1c6a512-1295-4272-9138-f99709370657
* Once again fix building of the database tool that gets broke over and overNils Wallménius2009-10-06
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22990 a1c6a512-1295-4272-9138-f99709370657
* Fix crash in the database utility, turns out passing too few arguments for ↵Nils Wallménius2009-08-06
| | | | | | stat() isn't the best idea :) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22190 a1c6a512-1295-4272-9138-f99709370657
* Fix building of the database utility.Nils Wallménius2009-08-05
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22166 a1c6a512-1295-4272-9138-f99709370657
* made 'make' in tools/database work againDaniel Stenberg2009-02-26
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20109 a1c6a512-1295-4272-9138-f99709370657
* Added SILENT make option and some output comsmetics.Björn Stenberg2008-12-16
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19455 a1c6a512-1295-4272-9138-f99709370657
* Moved database builder into a separate directory, and gave it its' own ↵Björn Stenberg2008-12-15
Makefile. Now it compiles cleanly and builds a database if ran in root of music tree. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19448 a1c6a512-1295-4272-9138-f99709370657