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path: root/uisimulator/sdl/lcd-bitmap.c (follow)
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* Adjustments for simulating a backlight-modded Ondio.Jens Arnold2006-06-03
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10038 a1c6a512-1295-4272-9138-f99709370657
* Fix greyscale iPod sims for new LCD format.Jens Arnold2006-04-04
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9480 a1c6a512-1295-4272-9138-f99709370657
* Finally - grayscale library support for the simulators. Currently SDL only, ↵Jens Arnold2006-02-26
| | | | | | win32 and x11 won't link anymore due to missing simulator functions. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8845 a1c6a512-1295-4272-9138-f99709370657
* Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still ↵Dan Everton2006-02-13
| | | | | | doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8686 a1c6a512-1295-4272-9138-f99709370657
* Refactor SDL sim source so drawing routines are written once. Split bitmap, ↵Dan Everton2006-02-09
remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657