summaryrefslogtreecommitdiff
path: root/uisimulator (follow)
Commit message (Expand)AuthorAge
...
* use the menu function pointers properlyDaniel Stenberg2002-05-05
* Play a tune. Uses the id3-info now and display it on screen.Daniel Stenberg2002-05-05
* build play.c and id3.c too nowDaniel Stenberg2002-05-05
* wrapper include for the actual file.h to enable the change-root fiddleDaniel Stenberg2002-05-05
* support open() properly so that the root dir works in the archos subdirDaniel Stenberg2002-05-05
* Use the defines, we can't assume a particular LCD or keypad.Daniel Stenberg2002-05-04
* Make it easy to select which kind of LCD you want the simulator to featureDaniel Stenberg2002-05-04
* started to implement the charcell LCD apiDaniel Stenberg2002-05-04
* don't define anything like this hereDaniel Stenberg2002-05-04
* funny preprocessor tricksDaniel Stenberg2002-05-04
* changed window size to be about the same size as a recorderDaniel Stenberg2002-05-04
* Removed #definesRobert Hak2002-05-04
* Added browse_root(void)Robert Hak2002-05-04
* createdRobert Hak2002-05-04
* add reference to its headerRobert Hak2002-05-04
* minor sizing correctionRobert Hak2002-05-03
* *** empty log message ***Robert Hak2002-05-03
* Commented out log statement on lcd_updateRobert Hak2002-05-03
* Commented out the KEY PRESSED and EVENT debug messagesRobert Hak2002-05-03
* Removed unused menu optionsRobert Hak2002-05-03
* Fixed stupid error with cursor positioning on return from an app.Robert Hak2002-05-03
* Fixed global values for tetris game not being reset. This prevented youRobert Hak2002-05-03
* Menu cursor now wraps around top and bottom. Reworked drawing of cursorRobert Hak2002-05-03
* Fixed tab issues and made use of lcd_clear_display instead of lcd_clearrectRobert Hak2002-05-02
* Corrected title display.Robert Hak2002-05-02
* Added screensaver.c referenceRobert Hak2002-05-02
* Yes, its a simple screensaver... why not?Robert Hak2002-05-02
* Added reference to the small screensaver app I addedRobert Hak2002-05-02
* link with the firmware's sprintf() code just in case we'd start to use it,Daniel Stenberg2002-05-02
* slow down tetris a bit, now when the X11 simulator supports sleep() withDaniel Stenberg2002-05-01
* fixed headerDaniel Stenberg2002-05-01
* added the sleep simulation fileDaniel Stenberg2002-05-01
* kernel.h wrapper fileDaniel Stenberg2002-05-01
* added sleep() simulationDaniel Stenberg2002-05-01
* You can now successfully lose at tetris! (In other words, the gameRobert Hak2002-05-01
* removed win32 compiler directiveFelix Arends2002-05-01
* added debug and panic support for the simulatorFelix Arends2002-05-01
* Added compiled resource to cvs, so that people can compile with the make file...Felix Arends2002-05-01
* latest (working) makefile.Felix Arends2002-04-30
* added win32 simulator compability (by including windows.h)Felix Arends2002-04-30
* UISW32 dir functions working,Felix Arends2002-04-30
* expanded the browser with a little cursor to moveDaniel Stenberg2002-04-30
* clear first, then draw might look betterDaniel Stenberg2002-04-30
* call the dir browser when selectedDaniel Stenberg2002-04-30
* initial dir browsing codeDaniel Stenberg2002-04-30
* added for dir emulationDaniel Stenberg2002-04-30
* Correcting mistaken formattingRobert Hak2002-04-30
* Changed calls in draw_frame to lcd_drawline rather then drawing individualRobert Hak2002-04-30
* corrected for Linux againDaniel Stenberg2002-04-30
* draw the "box" before calling the appDaniel Stenberg2002-04-30