From 82dc8175cfcfa82f426d6ccfdceacc0e83b31445 Mon Sep 17 00:00:00 2001 From: Michael Giacomelli Date: Mon, 7 Apr 2008 02:32:48 +0000 Subject: Make the WMA decoder less noisy in the sim. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17014 a1c6a512-1295-4272-9138-f99709370657 --- apps/codecs/libwma/wmadeci.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'apps/codecs/libwma/wmadeci.c') diff --git a/apps/codecs/libwma/wmadeci.c b/apps/codecs/libwma/wmadeci.c index cba5180..f8fabd3 100644 --- a/apps/codecs/libwma/wmadeci.c +++ b/apps/codecs/libwma/wmadeci.c @@ -625,9 +625,8 @@ int wma_decode_init(WMADecodeContext* s, asf_waveformatex_t *wfx) window[j] = fsincos(fixmul32(j2,alpha)<<16, 0); //alpha between 0 and pi/2 } - //printf("created window\n"); s->windows[i] = window; - //printf("assigned window\n"); + } s->reset_block_lengths = 1; @@ -914,7 +913,7 @@ static int wma_decode_block(WMADecodeContext *s) int nb_coefs[MAX_CHANNELS]; fixed32 mdct_norm; - DEBUGF("***decode_block: %d (%d samples of %d in frame)\n", s->block_num, s->block_len, s->frame_len); + /*DEBUGF("***decode_block: %d (%d samples of %d in frame)\n", s->block_num, s->block_len, s->frame_len);*/ /* compute current block length */ if (s->use_variable_block_len) -- cgit v1.1