From ea4ccb5abab7f3a775b0c1fee1a50a8840b09d47 Mon Sep 17 00:00:00 2001 From: Thom Johansen Date: Sun, 19 Mar 2006 16:31:45 +0000 Subject: Samples should always be 32 bit on all platforms, so change most occurences of long to int32_t to enable working sounds also on 64 bit sims. Note that some codecs (MP3 and Wavpack) still have other 64 bit related problems. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9120 a1c6a512-1295-4272-9138-f99709370657 --- apps/eq.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'apps/eq.c') diff --git a/apps/eq.c b/apps/eq.c index 0a835d5..cb7086a 100644 --- a/apps/eq.c +++ b/apps/eq.c @@ -17,6 +17,7 @@ * ****************************************************************************/ +#include #include "config.h" #include "eq.h" @@ -214,7 +215,7 @@ void eq_hs_coefs(unsigned long cutoff, unsigned long Q, long db, long *c) } #if (!defined(CPU_COLDFIRE) && !defined(CPU_ARM)) || defined(SIMULATOR) -void eq_filter(long **x, struct eqfilter *f, unsigned num, +void eq_filter(int32_t **x, struct eqfilter *f, unsigned num, unsigned channels, unsigned shift) { unsigned c, i; -- cgit v1.1