From 01729e7a1841d8aae7be37707dbc7146348c9a64 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nils=20Wallm=C3=A9nius?= Date: Fri, 15 Aug 2008 08:27:39 +0000 Subject: FS#9281 Rename of splash functions. * Remove gui_splash() * Rename gui_syncsplash() to splashf() and remove its voice capabilities. * Rename the internal splash() to splash_internal() and introduce an externally visible splash() that handles simple splashing without printf functionality e.g. splash(HZ, ID2P(LANG_FOO)); or splash(HZ, "foo"); if a LANG_* id is passed it will be voiced. * Adjust all places that called gui_syncsplash() to use the correct variant from above. * Export both new functions to plugins and adjust places calling rb->splash() to use the correct variant so that we now have naming consistency between the core and plugins. * Fix one latent bug that would cause my sim to crash with the above changes and correct P2STR and P2ID macros, thanks to pondlife. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18282 a1c6a512-1295-4272-9138-f99709370657 --- apps/gui/option_select.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'apps/gui/option_select.c') diff --git a/apps/gui/option_select.c b/apps/gui/option_select.c index c68a8b0..bbad56b 100644 --- a/apps/gui/option_select.c +++ b/apps/gui/option_select.c @@ -530,7 +530,7 @@ bool option_screen(const struct settings_list *setting, *variable = oldvalue; if (var_type == F_T_BOOL && !use_temp_var) *(bool*)setting->setting = (oldvalue==1); - gui_syncsplash(HZ/2, ID2P(LANG_CANCEL)); + splash(HZ/2, ID2P(LANG_CANCEL)); } done = true; } -- cgit v1.1