From 56c9984511f016eab7e1278ba9e40d88bb59a162 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sun, 20 Nov 2016 15:16:41 -0500 Subject: [WIP] Port of Simon Tatham's Puzzle Collection Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: crash with certain settings Galaxies: crash Inertia: crash Keen: input issues Loopy: weird stuff happens Map: crash on input Mines: weird stuff happens on target Palisade: input issues Signpost: crash on input Solo: input issues Towers: input and drawing issues Train Tracks: drawing issues Twiddle: weird animation on target Undead: input and drawing issues Unequal: input and drawing issues Untangle: input issues All in all, about 40% of the games are at least partially broken. Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 --- apps/plugins/SUBDIRS | 2 ++ 1 file changed, 2 insertions(+) (limited to 'apps/plugins/SUBDIRS') diff --git a/apps/plugins/SUBDIRS b/apps/plugins/SUBDIRS index d02073e..aee0480 100644 --- a/apps/plugins/SUBDIRS +++ b/apps/plugins/SUBDIRS @@ -18,6 +18,8 @@ clock xworld #endif +puzzles + #if (CONFIG_KEYPAD != ONDIO_PAD) /* not enough buttons */ \ && (CONFIG_KEYPAD != SANSA_M200_PAD) /* not enough buttons */ \ && (CONFIG_KEYPAD != HM60X_PAD) /* not enough buttons */ \ -- cgit v1.1