From 553c9e2fcea3854d2d024e851a0b4b37f8265b9e Mon Sep 17 00:00:00 2001 From: Dave Chapman Date: Fri, 27 Jan 2006 10:02:13 +0000 Subject: Portability enhancements - make the menu bitmap positions #defines, introduce a game loop timer (to fix the speed on all targets) and fix the menu on targets with 320x240 LCDs. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8464 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/bitmaps/native/SOURCES | 6 +++++- .../bitmaps/native/brickmania_menu_bg.320x240x16.bmp | Bin 0 -> 230454 bytes 2 files changed, 5 insertions(+), 1 deletion(-) create mode 100644 apps/plugins/bitmaps/native/brickmania_menu_bg.320x240x16.bmp (limited to 'apps/plugins/bitmaps/native') diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES index ecd8334..5b96f30 100644 --- a/apps/plugins/bitmaps/native/SOURCES +++ b/apps/plugins/bitmaps/native/SOURCES @@ -18,11 +18,15 @@ sudoku_inverse.220x176x16.bmp /* Brickmania */ #if (LCD_WIDTH >= 220) && (LCD_HEIGHT >= 176) && (LCD_DEPTH == 16) +#if (LCD_WIDTH == 320) +brickmania_menu_bg.320x240x16.bmp +#else +brickmania_menu_bg.220x176x16.bmp +#endif brickmania_ball.220x176x16.bmp brickmania_bricks.220x176x16.bmp brickmania_gameover.220x176x16.bmp brickmania_help.220x176x16.bmp -brickmania_menu_bg.220x176x16.bmp brickmania_no_resume.220x176x16.bmp brickmania_pads.220x176x16.bmp brickmania_powerups.220x176x16.bmp diff --git a/apps/plugins/bitmaps/native/brickmania_menu_bg.320x240x16.bmp b/apps/plugins/bitmaps/native/brickmania_menu_bg.320x240x16.bmp new file mode 100644 index 0000000..de6cc65 Binary files /dev/null and b/apps/plugins/bitmaps/native/brickmania_menu_bg.320x240x16.bmp differ -- cgit v1.1