From fe67a87885816448e78a99ef0cbe8fd331c3b103 Mon Sep 17 00:00:00 2001 From: Bertrik Sikken Date: Sat, 15 Oct 2011 20:38:08 +0000 Subject: plugins: another round of making local functions static git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30758 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/pong.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'apps/plugins/pong.c') diff --git a/apps/plugins/pong.c b/apps/plugins/pong.c index 5e6f308..37d7115 100644 --- a/apps/plugins/pong.c +++ b/apps/plugins/pong.c @@ -288,7 +288,7 @@ struct pong { struct player player[2]; }; -void singlepad(int x, int y, int set) +static void singlepad(int x, int y, int set) { if(set) { rb->lcd_fillrect(x, y, PAD_WIDTH, PAD_HEIGHT); @@ -300,7 +300,7 @@ void singlepad(int x, int y, int set) } } -void pad(struct pong *p, int pad) +static void pad(struct pong *p, int pad) { struct player *player = &p->player[pad]; /* clear existing pad */ @@ -313,7 +313,7 @@ void pad(struct pong *p, int pad) player->e_pad = player->w_pad; } -bool wallcollide(struct pong *p, int pad) +static bool wallcollide(struct pong *p, int pad) { /* we have already checked for pad-collision, just check if this hits the wall */ @@ -332,7 +332,7 @@ bool wallcollide(struct pong *p, int pad) /* returns true if the ball has hit a pad, and then the info variable will have extra angle info */ -bool padcollide(struct pong *p, int pad, int *info) +static bool padcollide(struct pong *p, int pad, int *info) { struct player *player = &p->player[pad]; int x = p->ball.x/RES; @@ -366,7 +366,7 @@ bool padcollide(struct pong *p, int pad, int *info) return false; /* nah */ } -void bounce(struct pong *p, int pad, int info) +static void bounce(struct pong *p, int pad, int info) { p->ball.speedx = -p->ball.speedx; @@ -410,7 +410,7 @@ void bounce(struct pong *p, int pad, int info) #endif } -void score(struct pong *p, int pad) +static void score(struct pong *p, int pad) { if(pad) rb->splash(HZ/4, "right scores!"); @@ -436,7 +436,7 @@ void score(struct pong *p, int pad) p->player[1].e_pad = -1; } -void ball(struct pong *p) +static void ball(struct pong *p) { int oldx = p->ball.x/RES; int oldy = p->ball.y/RES; @@ -487,7 +487,7 @@ void ball(struct pong *p) rb->lcd_fillrect(newx, newy, BALL_WIDTH, BALL_HEIGHT); } -void padmove(int *pos, int dir) +static void padmove(int *pos, int dir) { *pos += dir; if(*pos > (LCD_HEIGHT-PAD_HEIGHT)) @@ -496,7 +496,7 @@ void padmove(int *pos, int dir) *pos = 0; } -void key_pad(struct pong *p, int pad, int up, int down) +static void key_pad(struct pong *p, int pad, int up, int down) { struct player *player = &p->player[pad]; if(player->iscpu) { @@ -526,7 +526,7 @@ void key_pad(struct pong *p, int pad, int up, int down) } } -int keys(struct pong *p) +static int keys(struct pong *p) { int key; #ifdef PONG_PAUSE @@ -609,7 +609,7 @@ int keys(struct pong *p) return 1; /* return 0 to exit game */ } -void showscore(struct pong *p) +static void showscore(struct pong *p) { static char buffer[20]; int w; @@ -620,7 +620,7 @@ void showscore(struct pong *p) rb->lcd_putsxy( (LCD_WIDTH / 2) - (w / 2), 0, (unsigned char *)buffer); } -void blink_demo(void) +static void blink_demo(void) { static char buffer[30]; int w; -- cgit v1.1