From 56c9984511f016eab7e1278ba9e40d88bb59a162 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sun, 20 Nov 2016 15:16:41 -0500 Subject: [WIP] Port of Simon Tatham's Puzzle Collection Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: crash with certain settings Galaxies: crash Inertia: crash Keen: input issues Loopy: weird stuff happens Map: crash on input Mines: weird stuff happens on target Palisade: input issues Signpost: crash on input Solo: input issues Towers: input and drawing issues Train Tracks: drawing issues Twiddle: weird animation on target Undead: input and drawing issues Unequal: input and drawing issues Untangle: input issues All in all, about 40% of the games are at least partially broken. Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 --- apps/plugins/puzzles/html/cube.html | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 apps/plugins/puzzles/html/cube.html (limited to 'apps/plugins/puzzles/html/cube.html') diff --git a/apps/plugins/puzzles/html/cube.html b/apps/plugins/puzzles/html/cube.html new file mode 100644 index 0000000..f08e16c --- /dev/null +++ b/apps/plugins/puzzles/html/cube.html @@ -0,0 +1,14 @@ +Cube +

+Roll the cube around the grid, picking up the blue squares on its +faces. Try to get all the blue squares on to the object at the same +time, in as few moves as possible. +

+Use the arrow keys to roll the cube, or click the mouse where you +want it to roll towards. After every roll, the grid square and cube +face that you brought into contact swap their colours, so that a +non-blue cube face can pick up a blue square, but a blue face rolled +on to a non-blue square puts it down again. +

+When you have mastered the cube, use the Type menu to select other +regular solids! -- cgit v1.1