From d71a2abe90a751fc1b8321fc53c38098c17b6bc8 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sun, 20 Nov 2016 15:16:41 -0500 Subject: [WIP] Port of Simon Tatham's Puzzle Collection Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: failed assertion with "Icosahedron" setting Keen: input issues Mines: weird stuff happens on target Palisade: input issues Solo: input issues, crash on target (stack overflow maybe?) Towers: input and drawing issues Undead: input issues Unequal: input and drawing issues Untangle: input issues Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 --- apps/plugins/puzzles/html/flood.html | 8 ++++++++ 1 file changed, 8 insertions(+) create mode 100644 apps/plugins/puzzles/html/flood.html (limited to 'apps/plugins/puzzles/html/flood.html') diff --git a/apps/plugins/puzzles/html/flood.html b/apps/plugins/puzzles/html/flood.html new file mode 100644 index 0000000..cf09eac --- /dev/null +++ b/apps/plugins/puzzles/html/flood.html @@ -0,0 +1,8 @@ +Flood +

+Try to get the whole grid to be the same colour within the given +number of moves, by repeatedly flood-filling the top left corner in +different colours. +

+Click in a square to flood-fill the top left corner with that square's +colour. -- cgit v1.1