From 56c9984511f016eab7e1278ba9e40d88bb59a162 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sun, 20 Nov 2016 15:16:41 -0500 Subject: [WIP] Port of Simon Tatham's Puzzle Collection Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9 MIT Licensed. Some games still crash and others are unplayable due to issues with controls. Still need a "real" polygon filling algorithm. The following games are at least partially broken for various reasons: Cube: crash with certain settings Galaxies: crash Inertia: crash Keen: input issues Loopy: weird stuff happens Map: crash on input Mines: weird stuff happens on target Palisade: input issues Signpost: crash on input Solo: input issues Towers: input and drawing issues Train Tracks: drawing issues Twiddle: weird animation on target Undead: input and drawing issues Unequal: input and drawing issues Untangle: input issues All in all, about 40% of the games are at least partially broken. Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368 --- apps/plugins/puzzles/html/inertia.html | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 apps/plugins/puzzles/html/inertia.html (limited to 'apps/plugins/puzzles/html/inertia.html') diff --git a/apps/plugins/puzzles/html/inertia.html b/apps/plugins/puzzles/html/inertia.html new file mode 100644 index 0000000..20077c0 --- /dev/null +++ b/apps/plugins/puzzles/html/inertia.html @@ -0,0 +1,14 @@ +Inertia +

+Slide the ball around the grid picking up the gems. Every time the +ball moves, it will keep sliding until it either hits a wall, or +stops on a stop square (the broken circles). Try to collect every +gem without running into any of the mines. +

+Use the numeric keypad to slide the ball horizontally, vertically or +diagonally. Alternatively, click on the grid to make the ball move +towards where you clicked. +

+If you hit a mine and explode, you can select Undo from the Game +menu and continue playing; the game will track how many times you +died. -- cgit v1.1