From 881746789a489fad85aae8317555f73dbe261556 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 29 Apr 2017 18:21:56 -0400 Subject: puzzles: refactor and resync with upstream This brings puzzles up-to-date with upstream revision 2d333750272c3967cfd5cd3677572cddeaad5932, though certain changes made by me, including cursor-only Untangle and some compilation fixes remain. Upstream code has been moved to its separate subdirectory and future syncs can be done by simply copying over the new sources. Change-Id: Ia6506ca5f78c3627165ea6791d38db414ace0804 --- apps/plugins/puzzles/src/html/samegame.html | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 apps/plugins/puzzles/src/html/samegame.html (limited to 'apps/plugins/puzzles/src/html/samegame.html') diff --git a/apps/plugins/puzzles/src/html/samegame.html b/apps/plugins/puzzles/src/html/samegame.html new file mode 100644 index 0000000..e6de095 --- /dev/null +++ b/apps/plugins/puzzles/src/html/samegame.html @@ -0,0 +1,14 @@ +Same Game +

+Try to empty the playing area completely, by removing connected +groups of two or more squares of the same colour. Then try to score +as much as possible, by removing large groups at a time instead of +small ones. +

+Click on a coloured square to highlight the rest of its connected +group. The status line will print the number of squares selected, +and the score you would gain by removing them. Click again to remove +the group; other squares will fall down to fill the space, and if +you empty a whole column then the other columns will move up. You +cannot remove a single isolated square: try to avoid dead-end +positions where all remaining squares are isolated. -- cgit v1.1