From 681cedb4d8e55647fd3a125cdd2966c7d2ccd200 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Rafa=C3=ABl=20Carr=C3=A9?= Date: Tue, 18 May 2010 14:14:53 +0000 Subject: Build overlay plugins for all targets with PLUGIN_BUFFER <= 0x10000 bytes Bring Clipv1 & m200v4 plugin buffer down to this limit zxbox, chessbox and rockboy build on the clip rockboy doesn't build on m200v4 due to not enough buttons to make a keymap Some gameboy roms won't run on Clipv1: tetris does but not pokemon for example git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26144 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/zxbox.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'apps/plugins/zxbox.c') diff --git a/apps/plugins/zxbox.c b/apps/plugins/zxbox.c index 3edff78..94f7807 100644 --- a/apps/plugins/zxbox.c +++ b/apps/plugins/zxbox.c @@ -19,8 +19,6 @@ ****************************************************************************/ #include "plugin.h" -#if MEM <= 8 && !defined(SIMULATOR) - #include "lib/overlay.h" PLUGIN_HEADER @@ -30,4 +28,3 @@ enum plugin_status plugin_start(const void* parameter) { return run_overlay(parameter, VIEWERS_DIR "/zxbox.ovl", "ZXBox"); } -#endif -- cgit v1.1