From 2c71aa9feb0268da7d993feddbbe4db591fcd3ba Mon Sep 17 00:00:00 2001 From: Jonathan Gordon Date: Tue, 28 Feb 2012 22:26:32 +1100 Subject: lcd/skin_engine: Add the ability to draw onto the backdrop layer The framebuffer the lcd driver uses can now be changed on the fly which means that regular lcd_* drawing functions can draw onto the "backdrop" buffer. The skin engine can use this to create layered effects. Add the tag %VB to a viewport to draw that viewport onto the backdrop layer. If you want to draw an image onto the backdrop framebuffer use %x(backdrop filename) instead of %X() inside a viewport with %VB. Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc --- manual/appendix/wps_tags.tex | 2 ++ 1 file changed, 2 insertions(+) (limited to 'manual/appendix') diff --git a/manual/appendix/wps_tags.tex b/manual/appendix/wps_tags.tex index ba4cbd1..5890e20 100644 --- a/manual/appendix/wps_tags.tex +++ b/manual/appendix/wps_tags.tex @@ -91,6 +91,8 @@ show the information for the next song to be played. \config{\%VI('label')} & Set the Info Viewport to use the viewport called label, as declared with the previous tag.\\ + + \config{\%VB} & Draw this viewport on the backdrop layer. \end{tagmap} \section{Additional Fonts} -- cgit v1.1