/* ** FAAD2 - Freeware Advanced Audio (AAC) Decoder including SBR decoding ** Copyright (C) 2003 M. Bakker, Ahead Software AG, http://www.nero.com ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation; either version 2 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ** ** Any non-GPL usage of this software or parts of this software is strictly ** forbidden. ** ** Commercial non-GPL licensing of this software is possible. ** For more info contact Ahead Software through Mpeg4AAClicense@nero.com. ** ** $Id$ **/ /* 2-step huffman table HCB_1 */ /* 1st step: 5 bits * 2^5 = 32 entries * * Used to find offset into 2nd step table and number of extra bits to get */ static hcb hcb1_1[] = { { /* 00000 */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* */ 0, 0 }, { /* 10000 */ 1, 0 }, { /* 10001 */ 2, 0 }, { /* 10010 */ 3, 0 }, { /* 10011 */ 4, 0 }, { /* 10100 */ 5, 0 }, { /* 10101 */ 6, 0 }, { /* 10110 */ 7, 0 }, { /* 10111 */ 8, 0 }, /* 7 bit codewords */ { /* 11000 */ 9, 2 }, { /* 11001 */ 13, 2 }, { /* 11010 */ 17, 2 }, { /* 11011 */ 21, 2 }, { /* 11100 */ 25, 2 }, { /* 11101 */ 29, 2 }, /* 9 bit codewords */ { /* 11110 */ 33, 4 }, /* 9/10/11 bit codewords */ { /* 11111 */ 49, 6 } }; /* 2nd step table * * Gives size of codeword and actual data (x,y,v,w) */ static hcb_2_quad hcb1_2[] = { /* 1 bit codeword */ { 1, 0, 0, 0, 0 }, /* 5 bit codewords */ { 5, 1, 0, 0, 0 }, { 5, -1, 0, 0, 0 }, { 5, 0, 0, 0, -1 }, { 5, 0, 1, 0, 0 }, { 5, 0, 0, 0, 1 }, { 5, 0, 0, -1, 0 }, { 5, 0, 0, 1, 0 }, { 5, 0, -1, 0, 0 }, /* 7 bit codewords */ /* first 5 bits: 11000 */ { 7, 1, -1, 0, 0 }, { 7, -1, 1, 0, 0 }, { 7, 0, 0, -1, 1 }, { 7, 0, 1, -1, 0 }, /* first 5 bits: 11001 */ { 7, 0, -1, 1, 0 }, { 7, 0, 0, 1, -1 }, { 7, 1, 1, 0, 0 }, { 7, 0, 0, -1, -1 }, /* first 5 bits: 11010 */ { 7, -1, -1, 0, 0 }, { 7, 0, -1, -1, 0 }, { 7, 1, 0, -1, 0 }, { 7, 0, 1, 0, -1 }, /* first 5 bits: 11011 */ { 7, -1, 0, 1, 0 }, { 7, 0, 0, 1, 1 }, { 7, 1, 0, 1, 0 }, { 7, 0, -1, 0, 1 }, /* first 5 bits: 11100 */ { 7, 0, 1, 1, 0 }, { 7, 0, 1, 0, 1 }, { 7, -1, 0, -1, 0 }, { 7, 1, 0, 0, 1 }, /* first 5 bits: 11101 */ { 7, -1, 0, 0, -1 }, { 7, 1, 0, 0, -1 }, { 7, -1, 0, 0, 1 }, { 7, 0, -1, 0, -1 }, /* 9 bit codeword */ /* first 5 bits: 11110 */ { 9, 1, 1, -1, 0 }, { 9, -1, 1, -1, 0 }, { 9, 1, -1, 1, 0 }, { 9, 0, 1, 1, -1 }, { 9, 0, 1, -1, 1 }, { 9, 0, -1, 1, 1 }, { 9, 0, -1, 1, -1 }, { 9, 1, -1, -1, 0 }, { 9, 1, 0, -1, 1 }, { 9, 0, 1, -1, -1 }, { 9, -1, 1, 1, 0 }, { 9, -1, 0, 1, -1 }, { 9, -1, -1, 1, 0 }, { 9, 0, -1, -1, 1 }, { 9, 1, -1, 0, 1 }, { 9, 1, -1, 0, -1 }, /* 9/10/11 bit codewords */ /* first 5 bits: 11111 */ /* 9 bit: reading 11 bits -> 2 too much so 4 entries for each codeword */ { 9, -1, 1, 0, -1 }, { 9, -1, 1, 0, -1 }, { 9, -1, 1, 0, -1 }, { 9, -1, 1, 0, -1 }, { 9, -1, -1, -1, 0 }, { 9, -1, -1, -1, 0 }, { 9, -1, -1, -1, 0 }, { 9, -1, -1, -1, 0 }, { 9, 0, -1, -1, -1 }, { 9, 0, -1, -1, -1 }, { 9, 0, -1, -1, -1 }, { 9, 0, -1, -1, -1 }, { 9, 0, 1, 1, 1 }, { 9, 0, 1, 1, 1 }, { 9, 0, 1, 1, 1 }, { 9, 0, 1, 1, 1 }, { 9, 1, 0, 1, -1 }, { 9, 1, 0, 1, -1 }, { 9, 1, 0, 1, -1 }, { 9, 1, 0, 1, -1 }, { 9, 1, 1, 0, 1 }, { 9, 1, 1, 0, 1 }, { 9, 1, 1, 0, 1 }, { 9, 1, 1, 0, 1 }, { 9, -1, 1, 0, 1 }, { 9, -1, 1, 0, 1 }, { 9, -1, 1, 0, 1 }, { 9, -1, 1, 0, 1 }, { 9, 1, 1, 1, 0 }, { 9, 1, 1, 1, 0 }, { 9, 1, 1, 1, 0 }, { 9, 1, 1, 1, 0 }, /* 10 bit: reading 11 bits -> 1 too much so 2 entries for each codeword */ { 10, -1, -1, 0, 1 }, { 10, -1, -1, 0, 1 }, { 10, -1, 0, -1, -1 }, { 10, -1, 0, -1, -1 }, { 10, 1, 1, 0, -1 }, { 10, 1, 1, 0, -1 }, { 10, 1, 0, -1, -1 }, { 10, 1, 0, -1, -1 }, { 10, -1, 0, -1, 1 }, { 10, -1, 0, -1, 1 }, { 10, -1, -1, 0, -1 }, { 10, -1, -1, 0, -1 }, { 10, -1, 0, 1, 1 }, { 10, -1, 0, 1, 1 }, { 10, 1, 0, 1, 1 }, { 10, 1, 0, 1, 1 }, /* 11 bit */ { 11, 1, -1, 1, -1 }, { 11, -1, 1, -1, 1 }, { 11, -1, 1, 1, -1 }, { 11, 1, -1, -1, 1 }, { 11, 1, 1, 1, 1 }, { 11, -1, -1, 1, 1 }, { 11, 1, 1, -1, -1 }, { 11, -1, -1, 1, -1 }, { 11, -1, -1, -1, -1 }, { 11, 1, 1, -1, 1 }, { 11, 1, -1, 1, 1 }, { 11, -1, 1, 1, 1 }, { 11, -1, 1, -1, -1 }, { 11, -1, -1, -1, 1 }, { 11, 1, -1, -1, -1 }, { 11, 1, 1, 1, -1 } }; > 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Damien Teney
* modified to use int instead of float math by Andreas Zwirtes
* heavily extended by Jens Arnold
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
***************************************************************************/
#include "plugin.h"
#include "lib/playergfx.h"
#include "lib/pluginlib_exit.h"
#if LCD_DEPTH > 1
#include "lib/mylcd.h" /* MYLCD_CFG_RB_XLCD or MYLCD_CFG_PGFX */
#include "lib/grey.h"
#else
#include "lib/grey.h"
#include "lib/mylcd.h" /* MYLCD_CFG_GREYLIB or MYLCD_CFG_PGFX */
#endif
#include "lib/xlcd.h"
#include "lib/fixedpoint.h"
/* Loops that the values are displayed */
#define DISP_TIME 30
/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
#define CUBE_QUIT BUTTON_OFF
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_F1
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_ON
#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
#define CUBE_QUIT BUTTON_OFF
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_F1
#define CUBE_PAUSE BUTTON_SELECT
#define CUBE_HIGHSPEED BUTTON_ON
#elif CONFIG_KEYPAD == PLAYER_PAD
#define CUBE_QUIT BUTTON_STOP
#define CUBE_INC BUTTON_RIGHT
#define CUBE_DEC BUTTON_LEFT
#define CUBE_NEXT (BUTTON_ON | BUTTON_RIGHT)
#define CUBE_PREV (BUTTON_ON | BUTTON_LEFT)
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED_PRE BUTTON_ON
#define CUBE_HIGHSPEED (BUTTON_ON | BUTTON_REL)
#elif CONFIG_KEYPAD == ONDIO_PAD
#define CUBE_QUIT BUTTON_OFF
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE_PRE BUTTON_MENU
#define CUBE_MODE (BUTTON_MENU | BUTTON_REL)
#define CUBE_PAUSE (BUTTON_MENU | BUTTON_LEFT)
#define CUBE_HIGHSPEED (BUTTON_MENU | BUTTON_RIGHT)
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define CUBE_QUIT BUTTON_OFF
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MODE
#define CUBE_PAUSE BUTTON_ON
#define CUBE_HIGHSPEED BUTTON_SELECT
#define CUBE_RC_QUIT BUTTON_RC_STOP
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define CUBE_QUIT (BUTTON_SELECT | BUTTON_MENU)
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_SCROLL_FWD
#define CUBE_DEC BUTTON_SCROLL_BACK
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED_PRE BUTTON_SELECT
#define CUBE_HIGHSPEED (BUTTON_SELECT | BUTTON_REL)
#elif CONFIG_KEYPAD == IRIVER_IFP7XX_PAD
#define CUBE_QUIT BUTTON_PLAY
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MODE
#define CUBE_PAUSE BUTTON_SELECT
#define CUBE_HIGHSPEED BUTTON_EQ
#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_REC
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_SELECT
#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_SELECT
#define CUBE_HIGHSPEED BUTTON_A
#elif (CONFIG_KEYPAD == SANSA_E200_PAD)
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_SCROLL_FWD
#define CUBE_DEC BUTTON_SCROLL_BACK
#define CUBE_MODE BUTTON_DOWN
#define CUBE_PAUSE BUTTON_UP
#define CUBE_HIGHSPEED BUTTON_SELECT
#elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
#define CUBE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_SCROLL_FWD
#define CUBE_DEC BUTTON_SCROLL_BACK
#define CUBE_MODE BUTTON_DOWN
#define CUBE_PAUSE BUTTON_UP
#define CUBE_HIGHSPEED BUTTON_SELECT
#elif (CONFIG_KEYPAD == SANSA_C200_PAD) || \
(CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
(CONFIG_KEYPAD == SANSA_M200_PAD)
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_VOL_UP
#define CUBE_DEC BUTTON_VOL_DOWN
#define CUBE_MODE BUTTON_DOWN
#define CUBE_PAUSE BUTTON_UP
#define CUBE_HIGHSPEED BUTTON_SELECT
#elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_SCROLL_UP
#define CUBE_DEC BUTTON_SCROLL_DOWN
#define CUBE_MODE BUTTON_REW
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_FF
#elif CONFIG_KEYPAD == MROBE500_PAD
#define CUBE_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define CUBE_QUIT BUTTON_BACK
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_SELECT
#elif (CONFIG_KEYPAD == MROBE100_PAD)
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_SELECT
#elif (CONFIG_KEYPAD == IAUDIO_M3_PAD)
#define CUBE_QUIT BUTTON_RC_REC
#define CUBE_NEXT BUTTON_RC_FF
#define CUBE_PREV BUTTON_RC_REW
#define CUBE_INC BUTTON_RC_VOL_UP
#define CUBE_DEC BUTTON_RC_VOL_DOWN
#define CUBE_MODE BUTTON_RC_MODE
#define CUBE_PAUSE BUTTON_RC_PLAY
#define CUBE_HIGHSPEED BUTTON_RC_MENU
#elif CONFIG_KEYPAD == COWON_D2_PAD
#define CUBE_QUIT BUTTON_POWER
#elif (CONFIG_KEYPAD == IAUDIO67_PAD)
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_VOLUP
#define CUBE_DEC BUTTON_VOLDOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_STOP
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
#define CUBE_QUIT BUTTON_BACK
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_SELECT
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_SELECT
#define CUBE_HIGHSPEED BUTTON_VIEW
#elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_NEXT
#define CUBE_PREV BUTTON_PREV
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_RIGHT
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
#define CUBE_QUIT BUTTON_POWER
#define CUBE_NEXT BUTTON_NEXT
#define CUBE_PREV BUTTON_PREV
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_RIGHT
#elif CONFIG_KEYPAD == ONDAVX747_PAD
#define CUBE_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == ONDAVX777_PAD
#define CUBE_QUIT BUTTON_POWER
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
#define CUBE_QUIT BUTTON_REC
#define CUBE_NEXT BUTTON_RIGHT
#define CUBE_PREV BUTTON_LEFT
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_REW
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_FFWD
#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
#define CUBE_QUIT BUTTON_REC
#define CUBE_NEXT BUTTON_NEXT
#define CUBE_PREV BUTTON_PREV
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_OK
#elif CONFIG_KEYPAD == MPIO_HD200_PAD
#define CUBE_QUIT (BUTTON_REC | BUTTON_PLAY)
#define CUBE_NEXT BUTTON_FF
#define CUBE_PREV BUTTON_REW
#define CUBE_INC BUTTON_VOL_UP
#define CUBE_DEC BUTTON_VOL_DOWN
#define CUBE_MODE BUTTON_REC
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_FUNC
#elif CONFIG_KEYPAD == MPIO_HD300_PAD
#define CUBE_QUIT BUTTON_REC
#define CUBE_NEXT BUTTON_FF
#define CUBE_PREV BUTTON_REW
#define CUBE_INC BUTTON_UP
#define CUBE_DEC BUTTON_DOWN
#define CUBE_MODE BUTTON_MENU
#define CUBE_PAUSE BUTTON_PLAY
#define CUBE_HIGHSPEED BUTTON_ENTER
#else
#error No keymap defined!
#endif
#ifdef HAVE_TOUCHSCREEN
#ifndef CUBE_QUIT
#define CUBE_QUIT BUTTON_TOPLEFT
#endif
#ifndef CUBE_NEXT
#define CUBE_NEXT BUTTON_MIDRIGHT
#endif
#ifndef CUBE_PREV
#define CUBE_PREV BUTTON_MIDLEFT
#endif
#ifndef CUBE_INC
#define CUBE_INC BUTTON_TOPMIDDLE
#endif
#ifndef CUBE_DEC
#define CUBE_DEC BUTTON_BOTTOMMIDDLE
#endif
#ifndef CUBE_MODE
#define CUBE_MODE BUTTON_TOPRIGHT
#endif
#ifndef CUBE_PAUSE
#define CUBE_PAUSE BUTTON_CENTER
#endif
#ifndef CUBE_HIGHSPEED
#define CUBE_HIGHSPEED BUTTON_BOTTOMRIGHT
#endif
#endif
#ifdef HAVE_LCD_BITMAP
#define DIST (10 * MIN(LCD_HEIGHT, LCD_WIDTH) / 16)
static int x_off = LCD_WIDTH/2;
static int y_off = LCD_HEIGHT/2;
#if LCD_DEPTH == 1
#define USEGSLIB
GREY_INFO_STRUCT
struct my_lcd {
void (*update)(void);
void (*clear_display)(void);
void (*drawline)(int x1, int y1, int x2, int y2);
void (*putsxy)(int x, int y, const unsigned char *string);
};
static struct my_lcd greyfuncs = {
grey_update, grey_clear_display, grey_drawline, grey_putsxy
};
static struct my_lcd lcdfuncs; /* initialised at runtime */
static struct my_lcd *mylcd = &greyfuncs;
#define MYLCD(fn) mylcd->fn
#else
#define MYLCD(fn) rb->lcd_ ## fn
#endif
#if CONFIG_LCD == LCD_SSD1815
#define ASPECT 320 /* = 1.25 (fixed point 24.8) */
#else
#define ASPECT 256 /* = 1.00 */
#endif
#else /* !LCD_BITMAP */
#define MYLCD(fn) pgfx_ ## fn
#define DIST 9
static int x_off = 10;
static int y_off = 7;
#define ASPECT 300 /* = 1.175 */
#endif /* !LCD_BITMAP */
struct point_3D {
long x, y, z;
};
struct point_2D {
long x, y;
};
struct line {
int start, end;
};
struct face {
int corner[4];
int line[4];
};
/* initial, unrotated cube corners */
static const struct point_3D sommet[8] =
{
{-DIST, -DIST, -DIST},
{ DIST, -DIST, -DIST},
{ DIST, DIST, -DIST},
{-DIST, DIST, -DIST},
{-DIST, -DIST, DIST},
{ DIST, -DIST, DIST},
{ DIST, DIST, DIST},
{-DIST, DIST, DIST}
};
/* The 12 lines forming the edges */
static const struct line lines[12] =
{
{0, 1}, {1, 2}, {2, 3}, {3, 0},
{4, 7}, {7, 6}, {6, 5}, {5, 4},
{0, 4}, {1, 5}, {2, 6}, {3, 7}
};
static bool lines_drawn[12];
/* The 6 faces of the cube; points are in clockwise order when viewed
from the outside */
static const struct face faces[6] =
{
{{0, 1, 2, 3}, {0, 1, 2, 3}},
{{4, 7, 6, 5}, {4, 5, 6, 7}},
{{0, 4, 5, 1}, {8, 7, 9, 0}},
{{2, 6, 7, 3}, {10, 5, 11, 2}},
{{0, 3, 7, 4}, {3, 11, 4, 8}},
{{1, 5, 6, 2}, {9, 6, 10, 1}}
};
#if LCD_DEPTH > 1 || defined(USEGSLIB)
static const unsigned face_colors[6] =
{
#ifdef HAVE_LCD_COLOR
LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(255, 0, 0), LCD_RGBPACK(0, 255, 0),
LCD_RGBPACK(0, 255, 0), LCD_RGBPACK(0, 0, 255), LCD_RGBPACK(0, 0, 255)
#elif defined(USEGSLIB)
#ifdef MROBE_100
GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
GREY_DARKGRAY, GREY_WHITE, GREY_WHITE
#else
GREY_LIGHTGRAY, GREY_LIGHTGRAY, GREY_DARKGRAY,
GREY_DARKGRAY, GREY_BLACK, GREY_BLACK
#endif
#else
LCD_LIGHTGRAY, LCD_LIGHTGRAY, LCD_DARKGRAY,
LCD_DARKGRAY, LCD_BLACK, LCD_BLACK
#endif
};
#endif
enum {
#if LCD_DEPTH > 1 || defined(USEGSLIB)
SOLID,
#endif
HIDDEN_LINES,
WIREFRAME,
NUM_MODES
};
static int mode = 0;
struct counter {
const char *label;
short speed;
short angle;
};
static struct counter axes[] = {
{"x-axis", 1, 0},
{"y-axis", 3, 0},
{"z-axis", 2, 0}
};
static struct point_3D point3D[8];
static struct point_2D point2D[8];
static long matrice[3][3];
static const int nb_points = 8;
static long z_off = 600;
static void cube_rotate(int xa, int ya, int za)
{
int i;
/* Just to prevent unnecessary lookups */
long sxa, cxa, sya, cya, sza, cza;
sxa = fp14_sin(xa);
cxa = fp14_cos(xa);
sya = fp14_sin(ya);
cya = fp14_cos(ya);
sza = fp14_sin(za);
cza = fp14_cos(za);
/* calculate overall translation matrix */
matrice[0][0] = (cza * cya) >> 14;
matrice[1][0] = (sza * cya) >> 14;
matrice[2][0] = -sya;
matrice[0][1] = (((cza * sya) >> 14) * sxa - sza * cxa) >> 14;
matrice[1][1] = (((sza * sya) >> 14) * sxa + cxa * cza) >> 14;
matrice[2][1] = (sxa * cya) >> 14;
matrice[0][2] = (((cza * sya) >> 14) * cxa + sza * sxa) >> 14;
matrice[1][2] = (((sza * sya) >> 14) * cxa - cza * sxa) >> 14;
matrice[2][2] = (cxa * cya) >> 14;
/* apply translation matrix to all points */
for (i = 0; i < nb_points; i++)
{
point3D[i].x = matrice[0][0] * sommet[i].x + matrice[1][0] * sommet[i].y
+ matrice[2][0] * sommet[i].z;
point3D[i].y = matrice[0][1] * sommet[i].x + matrice[1][1] * sommet[i].y
+ matrice[2][1] * sommet[i].z;
point3D[i].z = matrice[0][2] * sommet[i].x + matrice[1][2] * sommet[i].y
+ matrice[2][2] * sommet[i].z;
}
}
static void cube_viewport(void)
{
int i;
/* Do viewport transformation for all points */
for (i = 0; i < nb_points; i++)
{
#if ASPECT != 256
point2D[i].x = (point3D[i].x * ASPECT) / (point3D[i].z + (z_off << 14))
+ x_off;
#else
point2D[i].x = (point3D[i].x << 8) / (point3D[i].z + (z_off << 14))
+ x_off;
#endif
point2D[i].y = (point3D[i].y << 8) / (point3D[i].z + (z_off << 14))
+ y_off;
}
}
static void cube_draw(void)
{
int i, j, line;
#if LCD_DEPTH > 1 || defined(USEGSLIB)
unsigned old_foreground;
#endif
switch (mode)
{
#if LCD_DEPTH > 1 || defined(USEGSLIB)
case SOLID:
old_foreground = mylcd_get_foreground();
for (i = 0; i < 6; i++)
{
/* backface culling; if the shape winds counter-clockwise, we are
* looking at the backface, and the (simplified) cross product
* is < 0. Do not draw it. */
if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
* (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
- (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
* (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
continue;
mylcd_set_foreground(face_colors[i]);
mylcd_filltriangle(point2D[faces[i].corner[0]].x,
point2D[faces[i].corner[0]].y,
point2D[faces[i].corner[1]].x,
point2D[faces[i].corner[1]].y,
point2D[faces[i].corner[2]].x,
point2D[faces[i].corner[2]].y);
mylcd_filltriangle(point2D[faces[i].corner[0]].x,
point2D[faces[i].corner[0]].y,
point2D[faces[i].corner[2]].x,
point2D[faces[i].corner[2]].y,
point2D[faces[i].corner[3]].x,
point2D[faces[i].corner[3]].y);
}
mylcd_set_foreground(old_foreground);
break;
#endif /* (LCD_DEPTH > 1) || GSLIB */
case HIDDEN_LINES:
rb->memset(lines_drawn, 0, sizeof(lines_drawn));
for (i = 0; i < 6; i++)
{
/* backface culling; if the shape winds counter-clockwise, we are
* looking at the backface, and the (simplified) cross product
* is < 0. Do not draw it. */
if (0 >= (point2D[faces[i].corner[1]].x - point2D[faces[i].corner[0]].x)
* (point2D[faces[i].corner[2]].y - point2D[faces[i].corner[1]].y)
- (point2D[faces[i].corner[1]].y - point2D[faces[i].corner[0]].y)
* (point2D[faces[i].corner[2]].x - point2D[faces[i].corner[1]].x))
continue;
for (j = 0; j < 4; j++)
{
line = faces[i].line[j];
if (!lines_drawn[line])
{
lines_drawn[line] = true;
MYLCD(drawline)(point2D[lines[line].start].x,
point2D[lines[line].start].y,
point2D[lines[line].end].x,
point2D[lines[line].end].y);
}
}
}
break;
case WIREFRAME:
for (i = 0; i < 12; i++)
MYLCD(drawline)(point2D[lines[i].start].x,
point2D[lines[i].start].y,
point2D[lines[i].end].x,
point2D[lines[i].end].y);
break;
}
}
void cleanup(void)
{
#ifdef USEGSLIB
grey_release();
#elif defined HAVE_LCD_CHARCELLS
pgfx_release();
#endif
}
enum plugin_status plugin_start(const void* parameter)
{
int t_disp = 0;
#ifdef USEGSLIB
unsigned char *gbuf;
size_t gbuf_size = 0;
bool mode_switch = true;
#endif
int button;
#if defined(CUBE_MODE_PRE) || \
defined(CUBE_PAUSE_PRE) || \
defined(CUBE_HIGHSPEED_PRE)
int lastbutton = BUTTON_NONE;
#endif
int curr = 0;
bool highspeed = false;
bool paused = false;
bool redraw = true;
bool quit = false;
(void)(parameter);
#ifdef HAVE_LCD_BITMAP
#if defined(USEGSLIB)
gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size);
if (!grey_init(gbuf, gbuf_size, GREY_BUFFERED,
LCD_WIDTH, LCD_HEIGHT, NULL))
{
rb->splash(HZ, "Couldn't init greyscale display");
return PLUGIN_ERROR;
}
/* init lcd_ function pointers */
lcdfuncs.update = rb->lcd_update;
lcdfuncs.clear_display = rb->lcd_clear_display;
lcdfuncs.drawline = rb->lcd_drawline;
lcdfuncs.putsxy = rb->lcd_putsxy;
#ifdef MROBE_100
grey_set_background(GREY_BLACK);
#endif
grey_setfont(FONT_SYSFIXED);
#endif
rb->lcd_setfont(FONT_SYSFIXED);
#else /* LCD_CHARCELLS */
if (!pgfx_init(4, 2))
{
rb->splash(HZ*2, "Old LCD :(");
return PLUGIN_OK;
}
pgfx_display(0, 0);
#endif
atexit(cleanup);
while(!quit)
{
if (redraw)
{
MYLCD(clear_display)();
cube_rotate(axes[0].angle, axes[1].angle, axes[2].angle);
cube_viewport();
cube_draw();
redraw = false;
}
#ifdef HAVE_LCD_BITMAP
if (t_disp > 0)
{
char buffer[30];
t_disp--;
rb->snprintf(buffer, sizeof(buffer), "%s: %d %s",
axes[curr].label,
paused ? axes[curr].angle : axes[curr].speed,
highspeed ? "(hs)" : "");
MYLCD(putsxy)(0, LCD_HEIGHT-8, buffer);
if (t_disp == 0)
redraw = true;
}
#else
if (t_disp > 0)
{
if (t_disp == DISP_TIME)
{
rb->lcd_puts(5, 0, axes[curr].label);
rb->lcd_putsf(5, 1, "%d %c",
paused ? axes[curr].angle : axes[curr].speed,
highspeed ? 'H' : ' ');
}
t_disp--;
if (t_disp == 0)
{
rb->lcd_clear_display();
pgfx_display(0, 0);
}
}
#endif
#ifdef USEGSLIB
if (mode_switch)
{
grey_show(mode == SOLID);
mode_switch = false;
}
#endif
MYLCD(update)();
if (!paused)
{
int i;
for (i = 0; i < 3; i++)
{
axes[i].angle += axes[i].speed;
if (axes[i].angle > 359)
axes[i].angle -= 360;
else if (axes[i].angle < 0)
axes[i].angle += 360;
}
redraw = true;
if (highspeed)
rb->yield();
else
rb->sleep(HZ/25);
button = rb->button_get(false);
}
else
{
button = rb->button_get_w_tmo(HZ/25);
}
switch (button)
{
case CUBE_INC:
case CUBE_INC|BUTTON_REPEAT:
if (!paused)
{
if (axes[curr].speed < 10)
axes[curr].speed++;
}
else
{
if (++axes[curr].angle > 359)
axes[curr].angle -= 360;
}
t_disp = DISP_TIME;
redraw = true;
break;
case CUBE_DEC:
case CUBE_DEC|BUTTON_REPEAT:
if (!paused)
{
if (axes[curr].speed > -10)
axes[curr].speed--;
}
else
{
if (--axes[curr].angle < 0)
axes[curr].angle += 360;
}
t_disp = DISP_TIME;
redraw = true;
break;
case CUBE_NEXT:
if (++curr > 2)
curr = 0;
t_disp = DISP_TIME;
break;
case CUBE_PREV:
if (--curr < 0)
curr = 2;
t_disp = DISP_TIME;
break;
case CUBE_MODE:
#ifdef CUBE_MODE_PRE
if (lastbutton != CUBE_MODE_PRE)
break;
#endif
if (++mode >= NUM_MODES)
mode = 0;
#ifdef USEGSLIB
mylcd = (mode == SOLID) ? &greyfuncs : &lcdfuncs;
mode_switch = true;
#endif
redraw = true;
break;
case CUBE_PAUSE:
#ifdef CUBE_PAUSE_PRE
if (lastbutton != CUBE_PAUSE_PRE)
break;
#endif
paused = !paused;
break;
case CUBE_HIGHSPEED:
#ifdef CUBE_HIGHSPEED_PRE
if (lastbutton != CUBE_HIGHSPEED_PRE)
break;
#endif
highspeed = !highspeed;
t_disp = DISP_TIME;
break;
#ifdef CUBE_RC_QUIT
case CUBE_RC_QUIT:
#endif
case CUBE_QUIT:
exit(EXIT_SUCCESS);
break;
default:
exit_on_usb(button);
break;
}
#if defined(CUBE_MODE_PRE) || \
defined(CUBE_PAUSE_PRE) || \
defined(CUBE_HIGHSPEED_PRE)
if (button != BUTTON_NONE)
lastbutton = button;
#endif
}
return PLUGIN_OK;
}