/apps/plugins/bitmaps/native/
- ../
- SOURCES
- brickmania_ball.11x11x16.bmp
- brickmania_ball.15x15x16.bmp
- brickmania_ball.3x3x1.bmp
- brickmania_ball.4x4x16.bmp
- brickmania_ball.4x4x2.bmp
- brickmania_ball.5x5x16.bmp
- brickmania_ball.5x5x2.bmp
- brickmania_ball.7x7x16.bmp
- brickmania_break.132x80x16.bmp
- brickmania_break.160x128x16.bmp
- brickmania_break.160x128x2.bmp
- brickmania_break.176x132x16.bmp
- brickmania_break.220x176x16.bmp
- brickmania_break.240x320x16.bmp
- brickmania_break.320x240x16.bmp
- brickmania_break.480x640x16.bmp
- brickmania_break.640x480x16.bmp
- brickmania_bricks.112x64x1.bmp
- brickmania_bricks.128x128x16.bmp
- brickmania_bricks.128x96x2.bmp
- brickmania_bricks.132x80x16.bmp
- brickmania_bricks.138x110x2.bmp
- brickmania_bricks.160x128x16.bmp
- brickmania_bricks.160x128x2.bmp
- brickmania_bricks.176x132x16.bmp
- brickmania_bricks.220x176x16.bmp
- brickmania_bricks.240x320x16.bmp
- brickmania_bricks.320x240x16.bmp
- brickmania_bricks.480x640x16.bmp
- brickmania_bricks.640x480x16.bmp
- brickmania_gameover.112x54x16./*
** $Id$
** Code generator for Lua
** See Copyright Notice in lua.h
*/
#ifndef lcode_h
#define lcode_h
#include "llex.h"
#include "lobject.h"
#include "lopcodes.h"
#include "lparser.h"
/*
** Marks the end of a patch list. It is an invalid value both as an absolute
** address, and as a list link (would link an element to itself).
*/
#define NO_JUMP (-1)
/*
** grep "ORDER OPR" if you change these enums
*/
typedef enum BinOpr {
OPR_ADD, OPR_SUB, OPR_MUL, OPR_DIV, OPR_MOD, OPR_POW,
OPR_CONCAT,
OPR_NE, OPR_EQ,
OPR_LT, OPR_LE, OPR_GT, OPR_GE,
OPR_AND, OPR_OR,
OPR_NOBINOPR
} BinOpr;
typedef enum UnOpr { OPR_MINUS, OPR_NOT, OPR_LEN, OPR_NOUNOPR } UnOpr;
#define getcode(fs,e) ((fs)->f->code[(e)->u.s.info])
#define luaK_codeAsBx(fs,o,A,sBx) luaK_codeABx(fs,o,A,(sBx)+MAXARG_sBx)
#define luaK_setmultret(fs,e) luaK_setreturns(fs, e, LUA_MULTRET)
LUAI_FUNC int luaK_codeABx (FuncState *fs, OpCode o, int A, unsigned int Bx);
LUAI_FUNC int luaK_codeABC (FuncState *fs, OpCode o, int A, int B, int C);
LUAI_FUNC void luaK_fixline (FuncState *fs, int line);
LUAI_FUNC void luaK_nil (FuncState *fs, int from, int n);
LUAI_FUNC void luaK_reserveregs (FuncState *fs, int n);
LUAI_FUNC void luaK_checkstack (FuncState *fs, int n);
LUAI_FUNC int luaK_stringK (FuncState *fs, TString *s);
LUAI_FUNC int luaK_numberK (FuncState *fs, lua_Number r);
LUAI_FUNC void luaK_dischargevars (FuncState *fs, expdesc *e);
LUAI_FUNC int brickmania_powerups.240x320x16.bmp
- brickmania_powerups.320x240x16.bmp
- brickmania_powerups.480x640x16.bmp
- brickmania_powerups.640x480x16.bmp
- brickmania_short_pads.112x64x1.bmp
- brickmania_short_pads.132x80x16.bmp
- brickmania_short_pads.160x128x16.bmp
- brickmania_short_pads.160x128x2.bmp
- brickmania_short_pads.176x132x16.bmp
- brickmania_short_pads.220x176x16.bmp
- brickmania_short_pads.240x320x16.bmp
- brickmania_short_pads.320x240x16.bmp
- brickmania_short_pads.480x640x16.bmp
- brickmania_short_pads.640x480x16.bmp
- bubbles_background.128x128x16.bmp
- bubbles_background.128x96x16.bmp
- bubbles_background.132x80x16.bmp
- bubbles_background.160x128x16.bmp
- bubbles_background.176x132x16.bmp
- bubbles_background.176x220x16.bmp
- bubbles_background.220x176x16.bmp
- bubbles_background.240x320x16.bmp
- bubbles_background.320x240x16.bmp
- bubbles_background.640x480x16.bmp
- bubbles_emblem.112x64x1.bmp
- bubbles_emblem.128x96x2.bmp
- bubbles_emblem.132x80x16.bmp
- bubbles_emblem.138x110x2.bmp
- bubbles_emblem.160x128x16.bmp
- bubbles_emblem.160x128x2.bmp
- bubbles_emblem.220x176x16.bmp
- generated by cgit v1.1 at 2026-05-07 06:48:15 +0000