/*===================================================================*/ /* */ /* Mapper 232 : Quattro Games */ /* */ /*===================================================================*/ BYTE Map232_Regs[2]; /*-------------------------------------------------------------------*/ /* Initialize Mapper 232 */ /*-------------------------------------------------------------------*/ void Map232_Init() { /* Initialize Mapper */ MapperInit = Map232_Init; /* Write to Mapper */ MapperWrite = Map232_Write; /* Write to SRAM */ MapperSram = Map0_Sram; /* Write to APU */ MapperApu = Map0_Apu; /* Read from APU */ MapperReadApu = Map0_ReadApu; /* Callback at VSync */ MapperVSync = Map0_VSync; /* Callback at HSync */ MapperHSync = Map0_HSync; /* Callback at PPU */ MapperPPU = Map0_PPU; /* Callback at Rendering Screen ( 1:BG, 0:Sprite ) */ MapperRenderScreen = Map0_RenderScreen; /* Set SRAM Banks */ SRAMBANK = SRAM; /* Set ROM Banks */ ROMBANK0 = ROMPAGE( 0 ); ROMBANK1 = ROMPAGE( 1 ); ROMBANK2 = ROMLASTPAGE( 1 ); ROMBANK3 = ROMLASTPAGE( 0 ); /* Initialize Registers */ Map232_Regs[0] = 0x0C; Map232_Regs[1] = 0x00; /* Set up wiring of the interrupt pin */ K6502_Set_Int_Wiring( 1, 1 ); } /*-------------------------------------------------------------------*/ /* Mapper 232 Write Function */ /*-------------------------------------------------------------------*/ void Map232_Write( WORD wAddr, BYTE byData ) { if ( wAddr == 0x9000 ) { Map232_Regs[0] = (byData & 0x18)>>1; } else if ( 0xA000 <= wAddr /* && wAddr <= 0xFFFF */ ) { Map232_Regs[1] = byData & 0x03; } ROMBANK0= ROMPAGE((((Map232_Regs[0]|Map232_Regs[1])<<1)+0) % (NesHeader.byRomSize<<1)); ROMBANK1= ROMPAGE((((Map232_Regs[0]|Map232_Regs[1])<<1)+1) % (NesHeader.byRomSize<<1)); ROMBANK2= ROMPAGE((((Map232_Regs[0]|0x03)<<1)+0) % (NesHeader.byRomSize<<1)); ROMBANK3= ROMPAGE((((Map232_Regs[0]|0x03)<<1)+1) % (NesHeader.byRomSize<<1)); }