/*===================================================================*/ /* */ /* Mapper 233 : 42-in-1 */ /* */ /*===================================================================*/ /*-------------------------------------------------------------------*/ /* Initialize Mapper 233 */ /*-------------------------------------------------------------------*/ void Map233_Init() { /* Initialize Mapper */ MapperInit = Map233_Init; /* Write to Mapper */ MapperWrite = Map233_Write; /* Write to SRAM */ MapperSram = Map0_Sram; /* Write to APU */ MapperApu = Map0_Apu; /* Read from APU */ MapperReadApu = Map0_ReadApu; /* Callback at VSync */ MapperVSync = Map0_VSync; /* Callback at HSync */ MapperHSync = Map0_HSync; /* Callback at PPU */ MapperPPU = Map0_PPU; /* Callback at Rendering Screen ( 1:BG, 0:Sprite ) */ MapperRenderScreen = Map0_RenderScreen; /* Set SRAM Banks */ SRAMBANK = SRAM; /* Set ROM Banks */ ROMBANK0 = ROMPAGE( 0 ); ROMBANK1 = ROMPAGE( 1 ); ROMBANK2 = ROMPAGE( 2 ); ROMBANK3 = ROMPAGE( 3 ); /* Set up wiring of the interrupt pin */ K6502_Set_Int_Wiring( 1, 1 ); } /*-------------------------------------------------------------------*/ /* Mapper 233 Write Function */ /*-------------------------------------------------------------------*/ void Map233_Write( WORD wAddr, BYTE byData ) { if( byData & 0x20 ) { ROMBANK0 = ROMPAGE((((byData&0x1F)<<1)+0) % (NesHeader.byRomSize<<1)); ROMBANK1 = ROMPAGE((((byData&0x1F)<<1)+1) % (NesHeader.byRomSize<<1)); ROMBANK2 = ROMPAGE((((byData&0x1F)<<1)+0) % (NesHeader.byRomSize<<1)); ROMBANK3 = ROMPAGE((((byData&0x1F)<<1)+1) % (NesHeader.byRomSize<<1)); } else { ROMBANK0 = ROMPAGE((((byData&0x1E)<<1)+0) % (NesHeader.byRomSize<<1)); ROMBANK1 = ROMPAGE((((byData&0x1E)<<1)+1) % (NesHeader.byRomSize<<1)); ROMBANK2 = ROMPAGE((((byData&0x1E)<<1)+2) % (NesHeader.byRomSize<<1)); ROMBANK3 = ROMPAGE((((byData&0x1E)<<1)+3) % (NesHeader.byRomSize<<1)); } if( (byData&0xC0) == 0x00 ) { InfoNES_Mirroring( 5 ); } else if( (byData&0xC0) == 0x40 ) { InfoNES_Mirroring( 1 ); } else if( (byData&0xC0) == 0x80 ) { InfoNES_Mirroring( 0 ); } else { InfoNES_Mirroring( 2 ); } }