# Makefile for puzzles under Visual C. # # This file was created by `mkfiles.pl' from the `Recipe' file. # DO NOT EDIT THIS FILE DIRECTLY; edit Recipe or mkfiles.pl instead. # If you rename this file to `Makefile', you should change this line, # so that the .rsp files still depend on the correct makefile. MAKEFILE = Makefile.vc # C compilation flags CFLAGS = /nologo /W3 /O1 /D_WINDOWS /D_WIN32_WINDOWS=0x401 /DWINVER=0x401 /I. LFLAGS = /incremental:no /fixed all: blackbox.exe bridges.exe cube.exe dominosa.exe fifteen.exe \ fifteensolver.exe filling.exe fillingsolver.exe flip.exe \ flood.exe galaxies.exe galaxiespicture.exe \ galaxiessolver.exe guess.exe inertia.exe keen.exe \ keensolver.exe latincheck.exe lightup.exe lightupsolver.exe \ loopy.exe loopysolver.exe magnets.exe magnetssolver.exe \ map.exe mapsolver.exe mineobfusc.exe mines.exe netgame.exe \ netslide.exe nullgame.exe palisade.exe pattern.exe \ patternpicture.exe patternsolver.exe pearl.exe \ pearlbench.exe pegs.exe puzzles.exe range.exe rect.exe \ samegame.exe signpost.exe signpostsolver.exe singles.exe \ singlessolver.exe sixteen.exe slant.exe slantsolver.exe \ solo.exe solosolver.exe tents.exe tentssolver.exe towers.exe \ towerssolver.exe tracks.exe twiddle.exe undead.exe \ unequal.exe unequalsolver.exe unruly.exe unrulysolver.exe \ untangle.exe blackbox.exe: blackbox.obj drawing.obj malloc.obj midend.obj misc.obj \ noicon.res printing.obj random.obj version.obj windows.obj \ blackbox.rsp link $(LFLAGS) -out:blackbox.exe -map:blackbox.map @blackbox.rsp bridges.exe: bridges.obj drawing.obj dsf.obj findloop.obj malloc.obj \ midend.obj misc.obj noicon.res printing.obj random.obj \ version.obj windows.obj bridges.rsp link $(LFLAGS) -out:bridges.exe -map:bridges.map @bridges.rsp cube.exe: cube.obj drawing.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj version.obj windows.obj cube.rsp link $(LFLAGS) -out:cube.exe -map:cube.map @cube.rsp dominosa.exe: dominosa.obj drawing.obj laydomino.obj malloc.obj midend.obj \ misc.obj noicon.res printing.obj random.obj version.obj \ windows.obj dominosa.rsp link $(LFLAGS) -out:dominosa.exe -map:dominosa.map @dominosa.rsp fifteen.exe: drawing.obj fifteen.obj malloc.obj midend.obj misc.obj \ noicon.res printing.obj random.obj version.obj windows.obj \ fifteen.rsp link $(LFLAGS) -out:fifteen.exe -map:fifteen.map @fifteen.rsp fifteensolver.exe: fifteen2.obj malloc.obj misc.obj nullfe.obj random.obj \ fifteensolver.rsp link $(LFLAGS) -out:fifteensolver.exe -map:fifteensolver.map @fifteensolver.rsp filling.exe: drawing.obj dsf.obj filling.obj malloc.obj midend.obj misc.obj \ noicon.res printing.obj random.obj version.obj windows.obj \ filling.rsp link $(LFLAGS) -out:filling.exe -map:filling.map @filling.rsp fillingsolver.exe: dsf.obj filling2.obj malloc.obj misc.obj nullfe.obj \ random.obj fillingsolver.rsp link $(LFLAGS) -out:fillingsolver.exe -map:fillingsolver.map @fillingsolver.rsp flip.exe: drawing.obj flip.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj tree234.obj version.obj windows.obj \ flip.rsp link $(LFLAGS) -out:flip.exe -map:flip.map @flip.rsp flood.exe: drawing.obj flood.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj version.obj windows.obj flood.rsp link $(LFLAGS) -out:flood.exe -map:flood.map @flood.rsp galaxies.exe: drawing.obj dsf.obj galaxies.obj malloc.obj midend.obj \ misc.obj noicon.res printing.obj random.obj version.obj \ windows.obj galaxies.rsp link $(LFLAGS) -out:galaxies.exe -map:galaxies.map @galaxies.rsp galaxiespicture.exe: dsf.obj galaxie4.obj malloc.obj misc.obj nullfe.obj \ random.obj galaxiespicture.rsp link $(LFLAGS) -out:galaxiespicture.exe -map:galaxiespicture.map @galaxiespicture.rsp galaxiessolver.exe: dsf.obj galaxie2.obj malloc.obj misc.obj nullfe.obj \ random.obj galaxiessolver.rsp link $(LFLAGS) -out:galaxiessolver.exe -map:galaxiessolver.map @galaxiessolver.rsp guess.exe: drawing.obj guess.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj version.obj windows.obj guess.rsp link $(LFLAGS) -out:guess.exe -map:guess.map @guess.rsp inertia.exe: drawing.obj inertia.obj malloc.obj midend.obj misc.obj \ noicon.res printing.obj random.obj version.obj windows.obj \ inertia.rsp link $(LFLAGS) -out:inertia.exe -map:inertia.map @inertia.rsp keen.exe: drawing.obj dsf.obj keen.obj latin.obj malloc.obj maxflow.obj \ midend.obj misc.obj noicon.res printing.obj random.obj \ tree234.obj version.obj windows.obj keen.rsp link $(LFLAGS) -out:keen.exe -map:keen.map @keen.rsp keensolver.exe: dsf.obj keen2.obj latin6.obj malloc.obj maxflow.obj misc.obj \ nullfe.obj random.obj tree234.obj keensolver.rsp link $(LFLAGS) -out:keensolver.exe -map:keensolver.map @keensolver.rsp latincheck.exe: latin8.obj malloc.obj maxflow.obj misc.obj nullfe.obj \ random.obj tree234.obj latincheck.rsp link $(LFLAGS) -out:latincheck.exe -map:latincheck.map @latincheck.rsp lightup.exe: combi.obj drawing.obj lightup.obj malloc.obj midend.obj \ misc.obj noicon.res printing.obj random.obj version.obj \ windows.obj lightup.rsp link $(LFLAGS) -out:lightup.exe -map:lightup.map @lightup.rsp lightupsolver.exe: combi.obj lightup2.obj malloc.obj misc.obj nullfe.obj \ random.obj lightupsolver.rsp link $(LFLAGS) -out:lightupsolver.exe -map:lightupsolver.map @lightupsolver.rsp loopy.exe: drawing.obj dsf.obj grid.obj loopgen.obj loopy.obj malloc.obj \ midend.obj misc.obj noicon.res penrose.obj printing.obj \ random.obj tree234.obj version.obj windows.obj loopy.rsp link $(LFLAGS) -out:loopy.exe -map:loopy.map @loopy.rsp loopysolver.exe: dsf.obj grid.obj loopgen.obj loopy2.obj malloc.obj misc.obj \ nullfe.obj penrose.obj random.obj tree234.obj \ loopysolver.rsp link $(LFLAGS) -out:loopysolver.exe -map:loopysolver.map @loopysolver.rsp magnets.exe: drawing.obj laydomino.obj magnets.obj malloc.obj midend.obj \ misc.obj noicon.res printing.obj random.obj version.obj \ windows.obj magnets.rsp link $(LFLAGS) -out:magnets.exe -map:magnets.map @magnets.rsp magnetssolver.exe: laydomino.obj magnets2.obj malloc.obj misc.obj nullfe.obj \ random.obj magnetssolver.rsp link $(LFLAGS) -out:magnetssolver.exe -map:magnetssolver.map @magnetssolver.rsp map.exe: drawing.obj dsf.obj malloc.obj map.obj midend.obj misc.obj \ noicon.res printing.obj random.obj version.obj windows.obj \ map.rsp link $(LFLAGS) -out:map.exe -map:map.map @map.rsp mapsolver.exe: dsf.obj malloc.obj map2.obj misc.obj nullfe.obj random.obj \ mapsolver.rsp link $(LFLAGS) -out:mapsolver.exe -map:mapsolver.map @mapsolver.rsp mineobfusc.exe: malloc.obj mines2.obj misc.obj nullfe.obj random.obj \ tree234.obj mineobfusc.rsp link $(LFLAGS) -out:mineobfusc.exe -map:mineobfusc.map @mineobfusc.rsp mines.exe: drawing.obj malloc.obj midend.obj mines.obj misc.obj noicon.res \ printing.obj random.obj tree234.obj version.obj windows.obj \ mines.rsp link $(LFLAGS) -out:mines.exe -map:mines.map @mines.rsp netgame.exe: drawing.obj dsf.obj findloop.obj malloc.obj midend.obj misc.obj \ net.obj noicon.res printing.obj random.obj tree234.obj \ version.obj windows.obj netgame.rsp link $(LFLAGS) -out:netgame.exe -map:netgame.map @netgame.rsp netslide.exe: drawing.obj malloc.obj midend.obj misc.obj netslide.obj \ noicon.res printing.obj random.obj tree234.obj version.obj \ windows.obj netslide.rsp link $(LFLAGS) -out:netslide.exe -map:netslide.map @netslide.rsp nullgame.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ nullgame.obj printing.obj random.obj version.obj windows.obj \ nullgame.rsp link $(LFLAGS) -out:nullgame.exe -map:nullgame.map @nullgame.rsp palisade.exe: divvy.obj drawing.obj dsf.obj malloc.obj midend.obj misc.obj \ noicon.res palisade.obj printing.obj random.obj version.obj \ windows.obj palisade.rsp link $(LFLAGS) -out:palisade.exe -map:palisade.map @palisade.rsp pattern.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ pattern.obj printing.obj random.obj version.obj windows.obj \ pattern.rsp link $(LFLAGS) -out:pattern.exe -map:pattern.map @pattern.rsp patternpicture.exe: malloc.obj misc.obj nullfe.obj pattern4.obj random.obj \ patternpicture.rsp link $(LFLAGS) -out:patternpicture.exe -map:patternpicture.map @patternpicture.rsp patternsolver.exe: malloc.obj misc.obj nullfe.obj pattern2.obj random.obj \ patternsolver.rsp link $(LFLAGS) -out:patternsolver.exe -map:patternsolver.map @patternsolver.rsp pearl.exe: drawing.obj dsf.obj grid.obj loopgen.obj malloc.obj midend.obj \ misc.obj pearl.obj penrose.obj printing.obj random.obj \ tdq.obj tree234.obj version.obj windows.obj pearl.rsp link $(LFLAGS) -out:pearl.exe -map:pearl.map @pearl.rsp pearlbench.exe: dsf.obj grid.obj loopgen.obj malloc.obj misc.obj nullfe.obj \ pearl2.obj penrose.obj random.obj tdq.obj tree234.obj \ pearlbench.rsp link $(LFLAGS) -out:pearlbench.exe -map:pearlbench.map @pearlbench.rsp pegs.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res pegs.obj \ printing.obj random.obj tree234.obj version.obj windows.obj \ pegs.rsp link $(LFLAGS) -out:pegs.exe -map:pegs.map @pegs.rsp puzzles.exe: blackbo3.obj bridges3.obj combi.obj cube3.obj divvy.obj \ dominos3.obj drawing.obj dsf.obj fifteen5.obj filling5.obj \ findloop.obj flip3.obj flood3.obj galaxie7.obj grid.obj \ guess3.obj inertia3.obj keen5.obj latin.obj laydomino.obj \ lightup5.obj list.obj loopgen.obj loopy5.obj magnets5.obj \ malloc.obj map5.obj maxflow.obj midend.obj mines5.obj \ misc.obj net3.obj netslid3.obj noicon.res palisad3.obj \ pattern7.obj pearl5.obj pegs3.obj penrose.obj printing.obj \ random.obj range3.obj rect3.obj samegam3.obj signpos5.obj \ singles5.obj sixteen3.obj slant5.obj solo5.obj tdq.obj \ tents5.obj towers5.obj tracks3.obj tree234.obj twiddle3.obj \ undead3.obj unequal5.obj unruly5.obj untangl3.obj \ version.obj windows1.obj puzzles.rsp link $(LFLAGS) -out:puzzles.exe -map:puzzles.map @puzzles.rsp range.exe: drawing.obj dsf.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj range.obj version.obj windows.obj \ range.rsp link $(LFLAGS) -out:range.exe -map:range.map @range.rsp rect.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res printing.obj \ random.obj rect.obj version.obj windows.obj rect.rsp link $(LFLAGS) -out:rect.exe -map:rect.map @rect.rsp samegame.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj samegame.obj version.obj windows.obj \ samegame.rsp link $(LFLAGS) -out:samegame.exe -map:samegame.map @samegame.rsp signpost.exe: drawing.obj dsf.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj signpost.obj version.obj windows.obj \ signpost.rsp link $(LFLAGS) -out:signpost.exe -map:signpost.map @signpost.rsp signpostsolver.exe: dsf.obj malloc.obj misc.obj nullfe.obj random.obj \ signpos2.obj signpostsolver.rsp link $(LFLAGS) -out:signpostsolver.exe -map:signpostsolver.map @signpostsolver.rsp singles.exe: drawing.obj dsf.obj latin.obj malloc.obj maxflow.obj midend.obj \ misc.obj noicon.res printing.obj random.obj singles.obj \ tree234.obj version.obj windows.obj singles.rsp link $(LFLAGS) -out:singles.exe -map:singles.map @singles.rsp singlessolver.exe: dsf.obj latin.obj malloc.obj maxflow.obj misc.obj \ nullfe.obj random.obj singles3.obj tree234.obj \ singlessolver.rsp link $(LFLAGS) -out:singlessolver.exe -map:singlessolver.map @singlessolver.rsp sixteen.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj sixteen.obj version.obj windows.obj \ sixteen.rsp link $(LFLAGS) -out:sixteen.exe -map:sixteen.map @sixteen.rsp slant.exe: drawing.obj dsf.obj findloop.obj malloc.obj midend.obj misc.obj \ noicon.res printing.obj random.obj slant.obj version.obj \ windows.obj slant.rsp link $(LFLAGS) -out:slant.exe -map:slant.map @slant.rsp slantsolver.exe: dsf.obj findloop.obj malloc.obj misc.obj nullfe.obj \ random.obj slant2.obj slantsolver.rsp link $(LFLAGS) -out:slantsolver.exe -map:slantsolver.map @slantsolver.rsp solo.exe: divvy.obj drawing.obj dsf.obj malloc.obj midend.obj misc.obj \ noicon.res printing.obj random.obj solo.obj version.obj \ windows.obj solo.rsp link $(LFLAGS) -out:solo.exe -map:solo.map @solo.rsp solosolver.exe: divvy.obj dsf.obj malloc.obj misc.obj nullfe.obj random.obj \ solo2.obj solosolver.rsp link $(LFLAGS) -out:solosolver.exe -map:solosolver.map @solosolver.rsp tents.exe: drawing.obj dsf.obj malloc.obj maxflow.obj midend.obj misc.obj \ noicon.res printing.obj random.obj tents.obj version.obj \ windows.obj tents.rsp link $(LFLAGS) -out:tents.exe -map:tents.map @tents.rsp tentssolver.exe: dsf.obj malloc.obj maxflow.obj misc.obj nullfe.obj \ random.obj tents3.obj tentssolver.rsp link $(LFLAGS) -out:tentssolver.exe -map:tentssolver.map @tentssolver.rsp towers.exe: drawing.obj latin.obj malloc.obj maxflow.obj midend.obj misc.obj \ noicon.res printing.obj random.obj towers.obj tree234.obj \ version.obj windows.obj towers.rsp link $(LFLAGS) -out:towers.exe -map:towers.map @towers.rsp towerssolver.exe: latin6.obj malloc.obj maxflow.obj misc.obj nullfe.obj \ random.obj towers2.obj tree234.obj towerssolver.rsp link $(LFLAGS) -out:towerssolver.exe -map:towerssolver.map @towerssolver.rsp tracks.exe: drawing.obj dsf.obj findloop.obj malloc.obj midend.obj misc.obj \ noicon.res printing.obj random.obj tracks.obj version.obj \ windows.obj tracks.rsp link $(LFLAGS) -out:tracks.exe -map:tracks.map @tracks.rsp twiddle.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj twiddle.obj version.obj windows.obj \ twiddle.rsp link $(LFLAGS) -out:twiddle.exe -map:twiddle.map @twiddle.rsp undead.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj undead.obj version.obj windows.obj \ undead.rsp link $(LFLAGS) -out:undead.exe -map:undead.map @undead.rsp unequal.exe: drawing.obj latin.obj malloc.obj maxflow.obj midend.obj \ misc.obj noicon.res printing.obj random.obj tree234.obj \ unequal.obj version.obj windows.obj unequal.rsp link $(LFLAGS) -out:unequal.exe -map:unequal.map @unequal.rsp unequalsolver.exe: latin6.obj malloc.obj maxflow.obj misc.obj nullfe.obj \ random.obj tree234.obj unequal2.obj unequalsolver.rsp link $(LFLAGS) -out:unequalsolver.exe -map:unequalsolver.map @unequalsolver.rsp unruly.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj unruly.obj version.obj windows.obj \ unruly.rsp link $(LFLAGS) -out:unruly.exe -map:unruly.map @unruly.rsp unrulysolver.exe: malloc.obj misc.obj nullfe.obj random.obj unruly2.obj \ unrulysolver.rsp link $(LFLAGS) -out:unrulysolver.exe -map:unrulysolver.map @unrulysolver.rsp untangle.exe: drawing.obj malloc.obj midend.obj misc.obj noicon.res \ printing.obj random.obj tree234.obj untangle.obj version.obj \ windows.obj untangle.rsp link $(LFLAGS) -out:untangle.exe -map:untangle.map @untangle.rsp blackbox.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > blackbox.rsp echo blackbox.obj comctl32.lib comdlg32.lib >> blackbox.rsp echo drawing.obj gdi32.lib malloc.obj midend.obj >> blackbox.rsp echo misc.obj noicon.res printing.obj random.obj >> blackbox.rsp echo user32.lib version.obj windows.obj winspool.lib >> blackbox.rsp bridges.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > bridges.rsp echo bridges.obj comctl32.lib comdlg32.lib drawing.obj >> bridges.rsp echo dsf.obj findloop.obj gdi32.lib malloc.obj >> bridges.rsp echo midend.obj misc.obj noicon.res printing.obj >> bridges.rsp echo random.obj user32.lib version.obj windows.obj >> bridges.rsp echo winspool.lib >> bridges.rsp cube.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > cube.rsp echo comctl32.lib comdlg32.lib cube.obj drawing.obj >> cube.rsp echo gdi32.lib malloc.obj midend.obj misc.obj >> cube.rsp echo noicon.res printing.obj random.obj user32.lib >> cube.rsp echo version.obj windows.obj winspool.lib >> cube.rsp dominosa.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > dominosa.rsp echo comctl32.lib comdlg32.lib dominosa.obj >> dominosa.rsp echo drawing.obj gdi32.lib laydomino.obj malloc.obj >> dominosa.rsp echo midend.obj misc.obj noicon.res printing.obj >> dominosa.rsp echo random.obj user32.lib version.obj windows.obj >> dominosa.rsp echo winspool.lib >> dominosa.rsp fifteen.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > fifteen.rsp echo comctl32.lib comdlg32.lib drawing.obj fifteen.obj >> fifteen.rsp echo gdi32.lib malloc.obj midend.obj misc.obj >> fifteen.rsp echo noicon.res printing.obj random.obj user32.lib >> fifteen.rsp echo version.obj windows.obj winspool.lib >> fifteen.rsp fifteensolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > fifteensolver.rsp echo fifteen2.obj malloc.obj misc.obj nullfe.obj >> fifteensolver.rsp echo random.obj >> fifteensolver.rsp filling.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > filling.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> filling.rsp echo filling.obj gdi32.lib malloc.obj midend.obj >> filling.rsp echo misc.obj noicon.res printing.obj random.obj >> filling.rsp echo user32.lib version.obj windows.obj winspool.lib >> filling.rsp fillingsolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > fillingsolver.rsp echo dsf.obj filling2.obj malloc.obj misc.obj >> fillingsolver.rsp echo nullfe.obj random.obj >> fillingsolver.rsp flip.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > flip.rsp echo comctl32.lib comdlg32.lib drawing.obj flip.obj >> flip.rsp echo gdi32.lib malloc.obj midend.obj misc.obj >> flip.rsp echo noicon.res printing.obj random.obj tree234.obj >> flip.rsp echo user32.lib version.obj windows.obj winspool.lib >> flip.rsp flood.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > flood.rsp echo comctl32.lib comdlg32.lib drawing.obj flood.obj >> flood.rsp echo gdi32.lib malloc.obj midend.obj misc.obj >> flood.rsp echo noicon.res printing.obj random.obj user32.lib >> flood.rsp echo version.obj windows.obj winspool.lib >> flood.rsp galaxies.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > galaxies.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> galaxies.rsp echo galaxies.obj gdi32.lib malloc.obj midend.obj >> galaxies.rsp echo misc.obj noicon.res printing.obj random.obj >> galaxies.rsp echo user32.lib version.obj windows.obj winspool.lib >> galaxies.rsp galaxiespicture.rsp: $(MAKEFILE) echo /nologo /subsystem:console > galaxiespicture.rsp echo dsf.obj galaxie4.obj malloc.obj misc.obj >> galaxiespicture.rsp echo nullfe.obj random.obj >> galaxiespicture.rsp galaxiessolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > galaxiessolver.rsp echo dsf.obj galaxie2.obj malloc.obj misc.obj >> galaxiessolver.rsp echo nullfe.obj random.obj >> galaxiessolver.rsp guess.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > guess.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> guess.rsp echo guess.obj malloc.obj midend.obj misc.obj >> guess.rsp echo noicon.res printing.obj random.obj user32.lib >> guess.rsp echo version.obj windows.obj winspool.lib >> guess.rsp inertia.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > inertia.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> inertia.rsp echo inertia.obj malloc.obj midend.obj misc.obj >> inertia.rsp echo noicon.res printing.obj random.obj user32.lib >> inertia.rsp echo version.obj windows.obj winspool.lib >> inertia.rsp keen.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > keen.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> keen.rsp echo gdi32.lib keen.obj latin.obj malloc.obj >> keen.rsp echo maxflow.obj midend.obj misc.obj noicon.res >> keen.rsp echo printing.obj random.obj tree234.obj user32.lib >> keen.rsp echo version.obj windows.obj winspool.lib >> keen.rsp keensolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > keensolver.rsp echo dsf.obj keen2.obj latin6.obj malloc.obj >> keensolver.rsp echo maxflow.obj misc.obj nullfe.obj random.obj >> keensolver.rsp echo tree234.obj >> keensolver.rsp latincheck.rsp: $(MAKEFILE) echo /nologo /subsystem:console > latincheck.rsp echo latin8.obj malloc.obj maxflow.obj misc.obj >> latincheck.rsp echo nullfe.obj random.obj tree234.obj >> latincheck.rsp lightup.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > lightup.rsp echo combi.obj comctl32.lib comdlg32.lib drawing.obj >> lightup.rsp echo gdi32.lib lightup.obj malloc.obj midend.obj >> lightup.rsp echo misc.obj noicon.res printing.obj random.obj >> lightup.rsp echo user32.lib version.obj windows.obj winspool.lib >> lightup.rsp lightupsolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > lightupsolver.rsp echo combi.obj lightup2.obj malloc.obj misc.obj >> lightupsolver.rsp echo nullfe.obj random.obj >> lightupsolver.rsp loopy.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > loopy.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> loopy.rsp echo gdi32.lib grid.obj loopgen.obj loopy.obj >> loopy.rsp echo malloc.obj midend.obj misc.obj noicon.res >> loopy.rsp echo penrose.obj printing.obj random.obj tree234.obj >> loopy.rsp echo user32.lib version.obj windows.obj winspool.lib >> loopy.rsp loopysolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > loopysolver.rsp echo dsf.obj grid.obj loopgen.obj loopy2.obj >> loopysolver.rsp echo malloc.obj misc.obj nullfe.obj penrose.obj >> loopysolver.rsp echo random.obj tree234.obj >> loopysolver.rsp magnets.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > magnets.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> magnets.rsp echo laydomino.obj magnets.obj malloc.obj midend.obj >> magnets.rsp echo misc.obj noicon.res printing.obj random.obj >> magnets.rsp echo user32.lib version.obj windows.obj winspool.lib >> magnets.rsp magnetssolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > magnetssolver.rsp echo laydomino.obj magnets2.obj malloc.obj misc.obj >> magnetssolver.rsp echo nullfe.obj random.obj >> magnetssolver.rsp map.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > map.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> map.rsp echo gdi32.lib malloc.obj map.obj midend.obj misc.obj >> map.rsp echo noicon.res printing.obj random.obj user32.lib >> map.rsp echo version.obj windows.obj winspool.lib >> map.rsp mapsolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > mapsolver.rsp echo dsf.obj malloc.obj map2.obj misc.obj nullfe.obj >> mapsolver.rsp echo random.obj >> mapsolver.rsp mineobfusc.rsp: $(MAKEFILE) echo /nologo /subsystem:console > mineobfusc.rsp echo malloc.obj mines2.obj misc.obj nullfe.obj >> mineobfusc.rsp echo random.obj tree234.obj >> mineobfusc.rsp mines.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > mines.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> mines.rsp echo malloc.obj midend.obj mines.obj misc.obj >> mines.rsp echo noicon.res printing.obj random.obj tree234.obj >> mines.rsp echo user32.lib version.obj windows.obj winspool.lib >> mines.rsp netgame.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > netgame.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> netgame.rsp echo findloop.obj gdi32.lib malloc.obj midend.obj >> netgame.rsp echo misc.obj net.obj noicon.res printing.obj >> netgame.rsp echo random.obj tree234.obj user32.lib version.obj >> netgame.rsp echo windows.obj winspool.lib >> netgame.rsp netslide.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > netslide.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> netslide.rsp echo malloc.obj midend.obj misc.obj netslide.obj >> netslide.rsp echo noicon.res printing.obj random.obj tree234.obj >> netslide.rsp echo user32.lib version.obj windows.obj winspool.lib >> netslide.rsp nullgame.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > nullgame.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> nullgame.rsp echo malloc.obj midend.obj misc.obj noicon.res >> nullgame.rsp echo nullgame.obj printing.obj random.obj user32.lib >> nullgame.rsp echo version.obj windows.obj winspool.lib >> nullgame.rsp palisade.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > palisade.rsp echo comctl32.lib comdlg32.lib divvy.obj drawing.obj >> palisade.rsp echo dsf.obj gdi32.lib malloc.obj midend.obj misc.obj >> palisade.rsp echo noicon.res palisade.obj printing.obj random.obj >> palisade.rsp echo user32.lib version.obj windows.obj winspool.lib >> palisade.rsp pattern.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > pattern.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> pattern.rsp echo malloc.obj midend.obj misc.obj noicon.res >> pattern.rsp echo pattern.obj printing.obj random.obj user32.lib >> pattern.rsp echo version.obj windows.obj winspool.lib >> pattern.rsp patternpicture.rsp: $(MAKEFILE) echo /nologo /subsystem:console > patternpicture.rsp echo malloc.obj misc.obj nullfe.obj pattern4.obj >> patternpicture.rsp echo random.obj >> patternpicture.rsp patternsolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > patternsolver.rsp echo malloc.obj misc.obj nullfe.obj pattern2.obj >> patternsolver.rsp echo random.obj >> patternsolver.rsp pearl.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > pearl.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> pearl.rsp echo gdi32.lib grid.obj loopgen.obj malloc.obj >> pearl.rsp echo midend.obj misc.obj pearl.obj penrose.obj >> pearl.rsp echo printing.obj random.obj tdq.obj tree234.obj >> pearl.rsp echo user32.lib version.obj windows.obj winspool.lib >> pearl.rsp pearlbench.rsp: $(MAKEFILE) echo /nologo /subsystem:console > pearlbench.rsp echo dsf.obj grid.obj loopgen.obj malloc.obj misc.obj >> pearlbench.rsp echo nullfe.obj pearl2.obj penrose.obj random.obj >> pearlbench.rsp echo tdq.obj tree234.obj >> pearlbench.rsp pegs.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > pegs.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> pegs.rsp echo malloc.obj midend.obj misc.obj noicon.res >> pegs.rsp echo pegs.obj printing.obj random.obj tree234.obj >> pegs.rsp echo user32.lib version.obj windows.obj winspool.lib >> pegs.rsp puzzles.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > puzzles.rsp echo blackbo3.obj bridges3.obj combi.obj comctl32.lib >> puzzles.rsp echo comdlg32.lib cube3.obj divvy.obj dominos3.obj >> puzzles.rsp echo drawing.obj dsf.obj fifteen5.obj filling5.obj >> puzzles.rsp echo findloop.obj flip3.obj flood3.obj galaxie7.obj >> puzzles.rsp echo gdi32.lib grid.obj guess3.obj inertia3.obj >> puzzles.rsp echo keen5.obj latin.obj laydomino.obj lightup5.obj >> puzzles.rsp echo list.obj loopgen.obj loopy5.obj magnets5.obj >> puzzles.rsp echo malloc.obj map5.obj maxflow.obj midend.obj >> puzzles.rsp echo mines5.obj misc.obj net3.obj netslid3.obj >> puzzles.rsp echo noicon.res palisad3.obj pattern7.obj pearl5.obj >> puzzles.rsp echo pegs3.obj penrose.obj printing.obj random.obj >> puzzles.rsp echo range3.obj rect3.obj samegam3.obj signpos5.obj >> puzzles.rsp echo singles5.obj sixteen3.obj slant5.obj solo5.obj >> puzzles.rsp echo tdq.obj tents5.obj towers5.obj tracks3.obj >> puzzles.rsp echo tree234.obj twiddle3.obj undead3.obj unequal5.obj >> puzzles.rsp echo unruly5.obj untangl3.obj user32.lib version.obj >> puzzles.rsp echo windows1.obj winspool.lib >> puzzles.rsp range.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > range.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> range.rsp echo gdi32.lib malloc.obj midend.obj misc.obj >> range.rsp echo noicon.res printing.obj random.obj range.obj >> range.rsp echo user32.lib version.obj windows.obj winspool.lib >> range.rsp rect.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > rect.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> rect.rsp echo malloc.obj midend.obj misc.obj noicon.res >> rect.rsp echo printing.obj random.obj rect.obj user32.lib >> rect.rsp echo version.obj windows.obj winspool.lib >> rect.rsp samegame.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > samegame.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> samegame.rsp echo malloc.obj midend.obj misc.obj noicon.res >> samegame.rsp echo printing.obj random.obj samegame.obj user32.lib >> samegame.rsp echo version.obj windows.obj winspool.lib >> samegame.rsp signpost.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > signpost.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> signpost.rsp echo gdi32.lib malloc.obj midend.obj misc.obj >> signpost.rsp echo noicon.res printing.obj random.obj signpost.obj >> signpost.rsp echo user32.lib version.obj windows.obj winspool.lib >> signpost.rsp signpostsolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > signpostsolver.rsp echo dsf.obj malloc.obj misc.obj nullfe.obj random.obj >> signpostsolver.rsp echo signpos2.obj >> signpostsolver.rsp singles.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > singles.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> singles.rsp echo gdi32.lib latin.obj malloc.obj maxflow.obj >> singles.rsp echo midend.obj misc.obj noicon.res printing.obj >> singles.rsp echo random.obj singles.obj tree234.obj user32.lib >> singles.rsp echo version.obj windows.obj winspool.lib >> singles.rsp singlessolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > singlessolver.rsp echo dsf.obj latin.obj malloc.obj maxflow.obj misc.obj >> singlessolver.rsp echo nullfe.obj random.obj singles3.obj tree234.obj >> singlessolver.rsp sixteen.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > sixteen.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> sixteen.rsp echo malloc.obj midend.obj misc.obj noicon.res >> sixteen.rsp echo printing.obj random.obj sixteen.obj user32.lib >> sixteen.rsp echo version.obj windows.obj winspool.lib >> sixteen.rsp slant.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > slant.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> slant.rsp echo findloop.obj gdi32.lib malloc.obj midend.obj >> slant.rsp echo misc.obj noicon.res printing.obj random.obj >> slant.rsp echo slant.obj user32.lib version.obj windows.obj >> slant.rsp echo winspool.lib >> slant.rsp slantsolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > slantsolver.rsp echo dsf.obj findloop.obj malloc.obj misc.obj >> slantsolver.rsp echo nullfe.obj random.obj slant2.obj >> slantsolver.rsp solo.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > solo.rsp echo comctl32.lib comdlg32.lib divvy.obj drawing.obj >> solo.rsp echo dsf.obj gdi32.lib malloc.obj midend.obj misc.obj >> solo.rsp echo noicon.res printing.obj random.obj solo.obj >> solo.rsp echo user32.lib version.obj windows.obj winspool.lib >> solo.rsp solosolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > solosolver.rsp echo divvy.obj dsf.obj malloc.obj misc.obj nullfe.obj >> solosolver.rsp echo random.obj solo2.obj >> solosolver.rsp tents.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > tents.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> tents.rsp echo gdi32.lib malloc.obj maxflow.obj midend.obj >> tents.rsp echo misc.obj noicon.res printing.obj random.obj >> tents.rsp echo tents.obj user32.lib version.obj windows.obj >> tents.rsp echo winspool.lib >> tents.rsp tentssolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > tentssolver.rsp echo dsf.obj malloc.obj maxflow.obj misc.obj >> tentssolver.rsp echo nullfe.obj random.obj tents3.obj >> tentssolver.rsp towers.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > towers.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> towers.rsp echo latin.obj malloc.obj maxflow.obj midend.obj >> towers.rsp echo misc.obj noicon.res printing.obj random.obj >> towers.rsp echo towers.obj tree234.obj user32.lib version.obj >> towers.rsp echo windows.obj winspool.lib >> towers.rsp towerssolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > towerssolver.rsp echo latin6.obj malloc.obj maxflow.obj misc.obj >> towerssolver.rsp echo nullfe.obj random.obj towers2.obj tree234.obj >> towerssolver.rsp tracks.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > tracks.rsp echo comctl32.lib comdlg32.lib drawing.obj dsf.obj >> tracks.rsp echo findloop.obj gdi32.lib malloc.obj midend.obj >> tracks.rsp echo misc.obj noicon.res printing.obj random.obj >> tracks.rsp echo tracks.obj user32.lib version.obj windows.obj >> tracks.rsp echo winspool.lib >> tracks.rsp twiddle.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > twiddle.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> twiddle.rsp echo malloc.obj midend.obj misc.obj noicon.res >> twiddle.rsp echo printing.obj random.obj twiddle.obj user32.lib >> twiddle.rsp echo version.obj windows.obj winspool.lib >> twiddle.rsp undead.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > undead.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> undead.rsp echo malloc.obj midend.obj misc.obj noicon.res >> undead.rsp echo printing.obj random.obj undead.obj user32.lib >> undead.rsp echo version.obj windows.obj winspool.lib >> undead.rsp unequal.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > unequal.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> unequal.rsp echo latin.obj malloc.obj maxflow.obj midend.obj >> unequal.rsp echo misc.obj noicon.res printing.obj random.obj >> unequal.rsp echo tree234.obj unequal.obj user32.lib version.obj >> unequal.rsp echo windows.obj winspool.lib >> unequal.rsp unequalsolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > unequalsolver.rsp echo latin6.obj malloc.obj maxflow.obj misc.obj >> unequalsolver.rsp echo nullfe.obj random.obj tree234.obj unequal2.obj >> unequalsolver.rsp unruly.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > unruly.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> unruly.rsp echo malloc.obj midend.obj misc.obj noicon.res >> unruly.rsp echo printing.obj random.obj unruly.obj user32.lib >> unruly.rsp echo version.obj windows.obj winspool.lib >> unruly.rsp unrulysolver.rsp: $(MAKEFILE) echo /nologo /subsystem:console > unrulysolver.rsp echo malloc.obj misc.obj nullfe.obj random.obj >> unrulysolver.rsp echo unruly2.obj >> unrulysolver.rsp untangle.rsp: $(MAKEFILE) echo /nologo /subsystem:windows > untangle.rsp echo comctl32.lib comdlg32.lib drawing.obj gdi32.lib >> untangle.rsp echo malloc.obj midend.obj misc.obj noicon.res >> untangle.rsp echo printing.obj random.obj tree234.obj untangle.obj >> untangle.rsp echo user32.lib version.obj windows.obj winspool.lib >> untangle.rsp blackbox.obj: .\blackbox.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\blackbox.c /Foblackbox.obj blackbo3.obj: .\blackbox.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\blackbox.c /Foblackbo3.obj bridges.obj: .\bridges.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\bridges.c /Fobridges.obj bridges3.obj: .\bridges.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\bridges.c /Fobridges3.obj combi.obj: .\combi.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\combi.c /Focombi.obj cube.obj: .\cube.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\cube.c /Focube.obj cube3.obj: .\cube.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\cube.c /Focube3.obj divvy.obj: .\divvy.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\divvy.c /Fodivvy.obj dominosa.obj: .\dominosa.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\dominosa.c /Fodominosa.obj dominos3.obj: .\dominosa.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\dominosa.c /Fodominos3.obj drawing.obj: .\drawing.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\drawing.c /Fodrawing.obj dsf.obj: .\dsf.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\dsf.c /Fodsf.obj fifteen.obj: .\fifteen.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\fifteen.c /Fofifteen.obj fifteen5.obj: .\fifteen.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\fifteen.c /Fofifteen5.obj fifteen2.obj: .\fifteen.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\fifteen.c /Fofifteen2.obj filling.obj: .\filling.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\filling.c /Fofilling.obj filling5.obj: .\filling.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\filling.c /Fofilling5.obj filling2.obj: .\filling.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\filling.c /Fofilling2.obj findloop.obj: .\findloop.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\findloop.c /Fofindloop.obj flip.obj: .\flip.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\flip.c /Foflip.obj flip3.obj: .\flip.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\flip.c /Foflip3.obj flood.obj: .\flood.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\flood.c /Foflood.obj flood3.obj: .\flood.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\flood.c /Foflood3.obj galaxies.obj: .\galaxies.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\galaxies.c /Fogalaxies.obj galaxie7.obj: .\galaxies.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\galaxies.c /Fogalaxie7.obj galaxie4.obj: .\galaxies.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_PICTURE_GENERATOR /c .\galaxies.c /Fogalaxie4.obj galaxie2.obj: .\galaxies.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\galaxies.c /Fogalaxie2.obj grid.obj: .\grid.c .\puzzles.h .\tree234.h .\grid.h .\penrose.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\grid.c /Fogrid.obj gtk.obj: .\gtk.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\gtk.c /Fogtk.obj guess.obj: .\guess.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\guess.c /Foguess.obj guess3.obj: .\guess.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\guess.c /Foguess3.obj inertia.obj: .\inertia.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\inertia.c /Foinertia.obj inertia3.obj: .\inertia.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\inertia.c /Foinertia3.obj keen.obj: .\keen.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\keen.c /Fokeen.obj keen5.obj: .\keen.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\keen.c /Fokeen5.obj keen2.obj: .\keen.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\keen.c /Fokeen2.obj latin.obj: .\latin.c .\puzzles.h .\tree234.h .\maxflow.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\latin.c /Folatin.obj latin8.obj: .\latin.c .\puzzles.h .\tree234.h .\maxflow.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_LATIN_TEST /c .\latin.c /Folatin8.obj latin6.obj: .\latin.c .\puzzles.h .\tree234.h .\maxflow.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\latin.c /Folatin6.obj laydomino.obj: .\laydomino.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\laydomino.c /Folaydomino.obj lightup.obj: .\lightup.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\lightup.c /Folightup.obj lightup5.obj: .\lightup.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\lightup.c /Folightup5.obj lightup2.obj: .\lightup.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\lightup.c /Folightup2.obj list.obj: .\list.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\list.c /Folist.obj loopgen.obj: .\loopgen.c .\puzzles.h .\tree234.h .\grid.h .\loopgen.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\loopgen.c /Foloopgen.obj loopy.obj: .\loopy.c .\puzzles.h .\tree234.h .\grid.h .\loopgen.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\loopy.c /Foloopy.obj loopy5.obj: .\loopy.c .\puzzles.h .\tree234.h .\grid.h .\loopgen.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\loopy.c /Foloopy5.obj loopy2.obj: .\loopy.c .\puzzles.h .\tree234.h .\grid.h .\loopgen.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\loopy.c /Foloopy2.obj magnets.obj: .\magnets.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\magnets.c /Fomagnets.obj magnets5.obj: .\magnets.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\magnets.c /Fomagnets5.obj magnets2.obj: .\magnets.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\magnets.c /Fomagnets2.obj malloc.obj: .\malloc.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\malloc.c /Fomalloc.obj map.obj: .\map.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\map.c /Fomap.obj map5.obj: .\map.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\map.c /Fomap5.obj map2.obj: .\map.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\map.c /Fomap2.obj maxflow.obj: .\maxflow.c .\maxflow.h .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\maxflow.c /Fomaxflow.obj midend.obj: .\midend.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\midend.c /Fomidend.obj mines.obj: .\mines.c .\tree234.h .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\mines.c /Fomines.obj mines5.obj: .\mines.c .\tree234.h .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\mines.c /Fomines5.obj mines2.obj: .\mines.c .\tree234.h .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_OBFUSCATOR /c .\mines.c /Fomines2.obj misc.obj: .\misc.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\misc.c /Fomisc.obj net.obj: .\net.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\net.c /Fonet.obj net3.obj: .\net.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\net.c /Fonet3.obj netslide.obj: .\netslide.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\netslide.c /Fonetslide.obj netslid3.obj: .\netslide.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\netslide.c /Fonetslid3.obj no-icon.obj: .\no-icon.c cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\no-icon.c /Fono-icon.obj noicon.res: .\noicon.rc .\puzzles.rc2 .\resource.h rc $(FWHACK) $(RCFL) -r -DWIN32 -D_WIN32 -DWINVER=0x0400 -fonoicon.res .\noicon.rc nullfe.obj: .\nullfe.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\nullfe.c /Fonullfe.obj nullgame.obj: .\nullgame.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\nullgame.c /Fonullgame.obj obfusc.obj: .\obfusc.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\obfusc.c /Foobfusc.obj osx.obj: .\osx.m .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\osx.m /Foosx.obj palisade.obj: .\palisade.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\palisade.c /Fopalisade.obj palisad3.obj: .\palisade.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\palisade.c /Fopalisad3.obj pattern.obj: .\pattern.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\pattern.c /Fopattern.obj pattern7.obj: .\pattern.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\pattern.c /Fopattern7.obj pattern4.obj: .\pattern.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_PICTURE_GENERATOR /c .\pattern.c /Fopattern4.obj pattern2.obj: .\pattern.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\pattern.c /Fopattern2.obj pearl.obj: .\pearl.c .\puzzles.h .\grid.h .\loopgen.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\pearl.c /Fopearl.obj pearl5.obj: .\pearl.c .\puzzles.h .\grid.h .\loopgen.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\pearl.c /Fopearl5.obj pearl2.obj: .\pearl.c .\puzzles.h .\grid.h .\loopgen.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\pearl.c /Fopearl2.obj pegs.obj: .\pegs.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\pegs.c /Fopegs.obj pegs3.obj: .\pegs.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\pegs.c /Fopegs3.obj penrose.obj: .\penrose.c .\puzzles.h .\penrose.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\penrose.c /Fopenrose.obj printing.obj: .\printing.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\printing.c /Foprinting.obj ps.obj: .\ps.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\ps.c /Fops.obj random.obj: .\random.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\random.c /Forandom.obj range.obj: .\range.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\range.c /Forange.obj range3.obj: .\range.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\range.c /Forange3.obj rect.obj: .\rect.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\rect.c /Forect.obj rect3.obj: .\rect.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\rect.c /Forect3.obj samegame.obj: .\samegame.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\samegame.c /Fosamegame.obj samegam3.obj: .\samegame.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\samegame.c /Fosamegam3.obj signpost.obj: .\signpost.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\signpost.c /Fosignpost.obj signpos5.obj: .\signpost.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\signpost.c /Fosignpos5.obj signpos2.obj: .\signpost.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\signpost.c /Fosignpos2.obj singles.obj: .\singles.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\singles.c /Fosingles.obj singles5.obj: .\singles.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\singles.c /Fosingles5.obj singles3.obj: .\singles.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\singles.c /Fosingles3.obj sixteen.obj: .\sixteen.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\sixteen.c /Fosixteen.obj sixteen3.obj: .\sixteen.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\sixteen.c /Fosixteen3.obj slant.obj: .\slant.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\slant.c /Foslant.obj slant5.obj: .\slant.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\slant.c /Foslant5.obj slant2.obj: .\slant.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\slant.c /Foslant2.obj solo.obj: .\solo.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\solo.c /Fosolo.obj solo5.obj: .\solo.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\solo.c /Fosolo5.obj solo2.obj: .\solo.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\solo.c /Fosolo2.obj tdq.obj: .\tdq.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tdq.c /Fotdq.obj tents.obj: .\tents.c .\puzzles.h .\maxflow.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tents.c /Fotents.obj tents5.obj: .\tents.c .\puzzles.h .\maxflow.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\tents.c /Fotents5.obj tents3.obj: .\tents.c .\puzzles.h .\maxflow.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\tents.c /Fotents3.obj towers.obj: .\towers.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\towers.c /Fotowers.obj towers5.obj: .\towers.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\towers.c /Fotowers5.obj towers2.obj: .\towers.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\towers.c /Fotowers2.obj tracks.obj: .\tracks.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tracks.c /Fotracks.obj tracks3.obj: .\tracks.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\tracks.c /Fotracks3.obj tree234.obj: .\tree234.c .\tree234.h .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\tree234.c /Fotree234.obj twiddle.obj: .\twiddle.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\twiddle.c /Fotwiddle.obj twiddle3.obj: .\twiddle.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\twiddle.c /Fotwiddle3.obj undead.obj: .\undead.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\undead.c /Foundead.obj undead3.obj: .\undead.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\undead.c /Foundead3.obj unequal.obj: .\unequal.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\unequal.c /Founequal.obj unequal5.obj: .\unequal.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\unequal.c /Founequal5.obj unequal2.obj: .\unequal.c .\puzzles.h .\latin.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\unequal.c /Founequal2.obj unruly.obj: .\unruly.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\unruly.c /Founruly.obj unruly5.obj: .\unruly.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\unruly.c /Founruly5.obj unruly2.obj: .\unruly.c .\puzzles.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DSTANDALONE_SOLVER /c .\unruly.c /Founruly2.obj untangle.obj: .\untangle.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\untangle.c /Fountangle.obj untangl3.obj: .\untangle.c .\puzzles.h .\tree234.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\untangle.c /Fountangl3.obj version.obj: .\version.c .\version.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\version.c /Foversion.obj windows.obj: .\windows.c .\puzzles.h .\resource.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /c .\windows.c /Fowindows.obj windows1.obj: .\windows.c .\puzzles.h .\resource.h cl $(COMPAT) $(FWHACK) $(CFLAGS) $(XFLAGS) /DCOMBINED /c .\windows.c /Fowindows1.obj clean: tidy -del *.exe tidy: -del *.obj -del *.res -del *.pch -del *.aps -del *.ilk -del *.pdb -del *.rsp -del *.dsp -del *.dsw -del *.ncb -del *.opt -del *.plg -del *.map -del *.idb -del debug.log