/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2015 Franklin Wei * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ***************************************************************************/ #ifndef _SPRITE_H_ #define _SPRITE_H_ struct sprite_data_t { int x, y; int w, h; }; struct sprite_data_t sprites[1]; /* the sprite_t object/struct/whatever should be as lightweight as possible */ /* here it consists of just a pointer to the data */ struct sprite_t { struct sprite_t *next; struct sprite_data_t *data; /* offset ranges from -1 (FP) to 1 (FP) */ long offset; }; #endif