/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2006 Dan Everton
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/

#include "debug.h"
#include "uisdl.h"
#include "lcd-sdl.h"
#include "screendump.h"

SDL_Surface* lcd_surface;

#if LCD_DEPTH <= 8
#ifdef HAVE_BACKLIGHT
SDL_Color lcd_bl_color_dark    = {RED_CMP(LCD_BL_DARKCOLOR),
                                  GREEN_CMP(LCD_BL_DARKCOLOR),
                                  BLUE_CMP(LCD_BL_DARKCOLOR), 0};
SDL_Color lcd_bl_color_bright  = {RED_CMP(LCD_BL_BRIGHTCOLOR),
                                  GREEN_CMP(LCD_BL_BRIGHTCOLOR),
                                  BLUE_CMP(LCD_BL_BRIGHTCOLOR), 0};
#ifdef HAVE_LCD_SPLIT
SDL_Color lcd_bl_color2_dark   = {RED_CMP(LCD_BL_DARKCOLOR_2),
                                  GREEN_CMP(LCD_BL_DARKCOLOR_2),
                                  BLUE_CMP(LCD_BL_DARKCOLOR_2), 0};
SDL_Color lcd_bl_color2_bright = {RED_CMP(LCD_BL_BRIGHTCOLOR_2),
                                  GREEN_CMP(LCD_BL_BRIGHTCOLOR_2),
                                  BLUE_CMP(LCD_BL_BRIGHTCOLOR_2), 0};
#endif
#endif /* HAVE_BACKLIGHT */
SDL_Color lcd_color_dark    = {RED_CMP(LCD_DARKCOLOR),
                               GREEN_CMP(LCD_DARKCOLOR),
                               BLUE_CMP(LCD_DARKCOLOR), 0};
SDL_Color lcd_color_bright  = {RED_CMP(LCD_BRIGHTCOLOR),
                               GREEN_CMP(LCD_BRIGHTCOLOR),
                               BLUE_CMP(LCD_BRIGHTCOLOR), 0};
#ifdef HAVE_LCD_SPLIT
SDL_Color lcd_color2_dark   = {RED_CMP(LCD_DARKCOLOR_2),
                               GREEN_CMP(LCD_DARKCOLOR_2),
                               BLUE_CMP(LCD_DARKCOLOR_2), 0};
SDL_Color lcd_color2_bright = {RED_CMP(LCD_BRIGHTCOLOR_2),
                               GREEN_CMP(LCD_BRIGHTCOLOR_2),
                               BLUE_CMP(LCD_BRIGHTCOLOR_2), 0};
#endif

#ifdef HAVE_LCD_SPLIT
#define NUM_SHADES    128
#else
#define NUM_SHADES    129
#endif

#else /* LCD_DEPTH > 8 */

#ifdef HAVE_TRANSFLECTIVE_LCD
#define BACKLIGHT_OFF_ALPHA 85 /* 1/3 brightness */
#else
#define BACKLIGHT_OFF_ALPHA 0  /* pitch black */
#endif

#endif /* LCD_DEPTH */

#if LCD_DEPTH < 8
unsigned long (*lcd_ex_getpixel)(int, int) = NULL;
#endif /* LCD_DEPTH < 8 */

#if LCD_DEPTH == 2
/* Only defined for positive, non-split LCD for now */
static const unsigned char colorindex[4] = {128, 85, 43, 0};
#endif

static unsigned long get_lcd_pixel(int x, int y)
{
#if LCD_DEPTH == 1
#ifdef HAVE_NEGATIVE_LCD
    return (lcd_framebuffer[y/8][x] & (1 << (y & 7))) ? (NUM_SHADES-1) : 0;
#else
    return (lcd_framebuffer[y/8][x] & (1 << (y & 7))) ? 0 : (NUM_SHADES-1);
#endif
#elif LCD_DEPTH == 2
#if LCD_PIXELFORMAT == HORIZONTAL_PACKING
    return colorindex[(lcd_framebuffer[y][x/4] >> (2 * (~x & 3))) & 3];
#elif LCD_PIXELFORMAT == VERTICAL_PACKING
    return colorindex[(lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3];
#elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED
    unsigned bits = (lcd_framebuffer[y/8][x] >> (y & 7)) & 0x0101;
    return colorindex[(bits | (bits >> 7)) & 3];
#endif
#elif LCD_DEPTH == 16
#if LCD_PIXELFORMAT == RGB565SWAPPED
    unsigned bits = lcd_framebuffer[y][x];
    return (bits >> 8) | (bits << 8);
#else
#if   defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
    return *(&lcd_framebuffer[0][0]+LCD_HEIGHT*x+y);
#else
    return lcd_framebuffer[y][x];
#endif
#endif
#endif
}

void lcd_update(void)
{
    /* update a full screen rect */
    lcd_update_rect(0, 0, LCD_WIDTH, LCD_HEIGHT);
}

void lcd_update_rect(int x_start, int y_start, int width, int height)
{
    sdl_update_rect(lcd_surface, x_start, y_start, width, height,
                    LCD_WIDTH, LCD_HEIGHT, get_lcd_pixel);
    sdl_gui_update(lcd_surface, x_start, y_start, width,
                   height + LCD_SPLIT_LINES, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
                   background ? UI_LCD_POSX : 0, background? UI_LCD_POSY : 0);
}

#ifdef HAVE_BACKLIGHT
void sim_backlight(int value)
{
#if LCD_DEPTH <= 8
    if (value > 0) {
        sdl_set_gradient(lcd_surface, &lcd_bl_color_dark,
                         &lcd_bl_color_bright, 0, NUM_SHADES);
#ifdef HAVE_LCD_SPLIT
        sdl_set_gradient(lcd_surface, &lcd_bl_color2_dark,
                         &lcd_bl_color2_bright, NUM_SHADES, NUM_SHADES);
#endif
    } else {
        sdl_set_gradient(lcd_surface, &lcd_color_dark,
                         &lcd_color_bright, 0, NUM_SHADES);
#ifdef HAVE_LCD_SPLIT
        sdl_set_gradient(lcd_surface, &lcd_color2_dark,
                         &lcd_color2_bright, NUM_SHADES, NUM_SHADES);
#endif
    }
#else /* LCD_DEPTH > 8 */
    SDL_SetAlpha(lcd_surface, SDL_SRCALPHA, (value * 255) / 100);
#endif /* LCD_DEPTH */

    sdl_gui_update(lcd_surface, 0, 0, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
                   SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
                   background ? UI_LCD_POSX : 0, background? UI_LCD_POSY : 0);
}
#endif /* HAVE_BACKLIGHT */

/* initialise simulator lcd driver */
void sim_lcd_init(void)
{
#if LCD_DEPTH == 16
    lcd_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
                                       SIM_LCD_WIDTH * display_zoom,
                                       SIM_LCD_HEIGHT * display_zoom,
                                       LCD_DEPTH, 0, 0, 0, 0);
#elif LCD_DEPTH <= 8
    lcd_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
                                       SIM_LCD_WIDTH * display_zoom,
                                       SIM_LCD_HEIGHT * display_zoom,
                                       8, 0, 0, 0, 0);

#ifdef HAVE_BACKLIGHT
    sdl_set_gradient(lcd_surface, &lcd_bl_color_dark,
                     &lcd_bl_color_bright, 0, NUM_SHADES);
#ifdef HAVE_LCD_SPLIT
    sdl_set_gradient(lcd_surface, &lcd_bl_color2_dark,
                     &lcd_bl_color2_bright, NUM_SHADES, NUM_SHADES);
#endif
#else /* !HAVE_BACKLIGHT */
    sdl_set_gradient(lcd_surface, &lcd_color_dark,
                     &lcd_color_bright, 0, NUM_SHADES);
#ifdef HAVE_LCD_SPLIT
    sdl_set_gradient(lcd_surface, &lcd_color2_dark,
                     &lcd_color2_bright, NUM_SHADES, NUM_SHADES);
#endif
#endif /* !HAVE_BACKLIGHT */
#endif /* LCD_DEPTH */
}

#if LCD_DEPTH < 8
void sim_lcd_ex_init(unsigned long (*getpixel)(int, int))
{
    lcd_ex_getpixel = getpixel;
}

void sim_lcd_ex_update_rect(int x_start, int y_start, int width, int height)
{
    if (lcd_ex_getpixel) {
        sdl_update_rect(lcd_surface, x_start, y_start, width, height,
                        LCD_WIDTH, LCD_HEIGHT, lcd_ex_getpixel);
        sdl_gui_update(lcd_surface, x_start, y_start, width, 
                       height + LCD_SPLIT_LINES, SIM_LCD_WIDTH, SIM_LCD_HEIGHT,
                       background ? UI_LCD_POSX : 0,
                       background ? UI_LCD_POSY : 0);
    }
}
#endif

#ifdef HAVE_LCD_COLOR
/**
 * |R|   |1.000000 -0.000001  1.402000| |Y'|
 * |G| = |1.000000 -0.334136 -0.714136| |Pb|
 * |B|   |1.000000  1.772000  0.000000| |Pr|
 * Scaled, normalized, rounded and tweaked to yield RGB 565:
 * |R|   |74   0 101| |Y' -  16| >> 9
 * |G| = |74 -24 -51| |Cb - 128| >> 8
 * |B|   |74 128   0| |Cr - 128| >> 9
 */
#define YFAC    (74)
#define RVFAC   (101)
#define GUFAC   (-24)
#define GVFAC   (-51)
#define BUFAC   (128)

static inline int clamp(int val, int min, int max)
{
    if (val < min)
        val = min;
    else if (val > max)
        val = max;
    return val;
}

void lcd_yuv_set_options(unsigned options)
{
    (void)options;
}

/* Draw a partial YUV colour bitmap - similiar behavior to lcd_blit_yuv
   in the core */
void lcd_blit_yuv(unsigned char * const src[3],
                  int src_x, int src_y, int stride,
                  int x, int y, int width, int height)
{
    const unsigned char *ysrc, *usrc, *vsrc;
    int linecounter;
    fb_data *dst, *row_end;
    long z;

    /* width and height must be >= 2 and an even number */
    width &= ~1;
    linecounter = height >> 1;

#if LCD_WIDTH >= LCD_HEIGHT
    dst     = &lcd_framebuffer[y][x];
    row_end = dst + width;
#else
    dst     = &lcd_framebuffer[x][LCD_WIDTH - y - 1];
    row_end = dst + LCD_WIDTH * width;
#endif

    z    = stride * src_y;
    ysrc = src[0] + z + src_x;
    usrc = src[1] + (z >> 2) + (src_x >> 1);
    vsrc = src[2] + (usrc - src[1]);

    /* stride => amount to jump from end of last row to start of next */
    stride -= width;

    /* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */

    do
    {
        do
        {
            int y, cb, cr, rv, guv, bu, r, g, b;

            y  = YFAC*(*ysrc++ - 16);
            cb = *usrc++ - 128;
            cr = *vsrc++ - 128;

            rv  =            RVFAC*cr;
            guv = GUFAC*cb + GVFAC*cr;
            bu  = BUFAC*cb;

            r = y + rv;
            g = y + guv;
            b = y + bu;

            if ((unsigned)(r | g | b) > 64*256-1)
            {
                r = clamp(r, 0, 64*256-1);
                g = clamp(g, 0, 64*256-1);
                b = clamp(b, 0, 64*256-1);
            }

            *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);

#if LCD_WIDTH >= LCD_HEIGHT
            dst++;
#else
            dst += LCD_WIDTH;
#endif

            y = YFAC*(*ysrc++ - 16);
            r = y + rv;
            g = y + guv;
            b = y + bu;

            if ((unsigned)(r | g | b) > 64*256-1)
            {
                r = clamp(r, 0, 64*256-1);
                g = clamp(g, 0, 64*256-1);
                b = clamp(b, 0, 64*256-1);
            }

            *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);

#if LCD_WIDTH >= LCD_HEIGHT
            dst++;
#else
            dst += LCD_WIDTH;
#endif
        }
        while (dst < row_end);

        ysrc    += stride;
        usrc    -= width >> 1;
        vsrc    -= width >> 1;

#if LCD_WIDTH >= LCD_HEIGHT
        row_end += LCD_WIDTH;
        dst     += LCD_WIDTH - width;
#else
        row_end -= 1;
        dst     -= LCD_WIDTH*width + 1;
#endif

        do
        {
            int y, cb, cr, rv, guv, bu, r, g, b;

            y  = YFAC*(*ysrc++ - 16);
            cb = *usrc++ - 128;
            cr = *vsrc++ - 128;

            rv  =            RVFAC*cr;
            guv = GUFAC*cb + GVFAC*cr;
            bu  = BUFAC*cb;

            r = y + rv;
            g = y + guv;
            b = y + bu;

            if ((unsigned)(r | g | b) > 64*256-1)
            {
                r = clamp(r, 0, 64*256-1);
                g = clamp(g, 0, 64*256-1);
                b = clamp(b, 0, 64*256-1);
            }

            *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);

#if LCD_WIDTH >= LCD_HEIGHT
            dst++;
#else
            dst += LCD_WIDTH;
#endif

            y = YFAC*(*ysrc++ - 16);
            r = y + rv;
            g = y + guv;
            b = y + bu;

            if ((unsigned)(r | g | b) > 64*256-1)
            {
                r = clamp(r, 0, 64*256-1);
                g = clamp(g, 0, 64*256-1);
                b = clamp(b, 0, 64*256-1);
            }

            *dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);

#if LCD_WIDTH >= LCD_HEIGHT
            dst++;
#else
            dst += LCD_WIDTH;
#endif
        }
        while (dst < row_end);

        ysrc    += stride;
        usrc    += stride >> 1;
        vsrc    += stride >> 1;

#if LCD_WIDTH >= LCD_HEIGHT
        row_end += LCD_WIDTH;
        dst     += LCD_WIDTH - width;
#else
        row_end -= 1;
        dst     -= LCD_WIDTH*width + 1;
#endif
    }
    while (--linecounter > 0);

#if LCD_WIDTH >= LCD_HEIGHT
    lcd_update_rect(x, y, width, height);
#else
    lcd_update_rect(LCD_WIDTH - y - height, x, height, width);
#endif
}
#endif /* HAVE_LCD_COLOR */
