/***************************************************************************
 *             __________               __   ___.
 *   Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
 *   Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
 *   Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
 *   Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
 *                     \/            \/     \/    \/            \/
 * $Id$
 *
 * Copyright (C) 2002 Björn Stenberg
 *
 * All files in this archive are subject to the GNU General Public License.
 * See the file COPYING in the source tree root for full license agreement.
 *
 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
 * KIND, either express or implied.
 *
 ****************************************************************************/
#include "plugin.h"

/* welcome to the example rockbox plugin */

/* here is a global api struct pointer. while not strictly necessary,
   it's nice not to have to pass the api pointer in all function calls
   in the plugin */
static struct plugin_api* rb;

/* this is the plugin entry point */
enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
{
    /* this macro should be called as the first thing you do in the plugin.
       it test that the api version and model the plugin was compiled for
       matches the machine it is running on */
    TEST_PLUGIN_API(api);

    /* if you don't use the parameter, you can do like
       this to avoid the compiler warning about it */
    (void)parameter;

    /* if you are using a global api pointer, don't forget to copy it!
       otherwise you will get lovely "I04: IllInstr" errors... :-) */
    rb = api;

    /* now go ahead and have fun! */
    rb->splash(HZ*2, true, "Hello world!");

    return PLUGIN_OK;
}
