From 79bd2194539aa559078de9afb1500a2e754ee501 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sun, 13 Jul 2014 19:54:47 -0400 Subject: Added server --- GAMESPEC | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'GAMESPEC') diff --git a/GAMESPEC b/GAMESPEC index 371aef8..638a131 100644 --- a/GAMESPEC +++ b/GAMESPEC @@ -1,6 +1,5 @@ This file contains a formal definition of Global Thermonuclear War. =======GAMEPLAY======== -Each player starts with 32 ICBMs. The player with population still remaining after the other has been wiped out is the winner. If both players are wiped out, it is a tie. Each turn, the player can either: @@ -11,8 +10,8 @@ Each turn, the player can either: The behavior of each of these options is described below. ICBM launch: - - The USA can launch ICBMs at a maximum of 4 cities at a time. - - The USSR can launch 6 at a time. + - Both sides get 6 ICBMs per turn. + - The USSR gets 7 if it goes first. - When an ICBM is launched, there are 5 possible results: - Miss: 0 casualties - Marginal: 20%+1000 casualties @@ -37,7 +36,6 @@ Negociation: - Peace/Progress - 20% - Surprise attack - 20% - No progress - 60% - - When progress is made, both sides will lose 4 ICBMs - Progress must be made at least 5 times if peace is to be achieved Surrender: -- cgit v1.1