/* provide the GTNW with some geographical data to draw the missiles */ enum player_t { USA=1, USSR }; struct location_t { const char* name; int x; int y; /* x,y-coords on the map */ int population; /* around 1980 */ enum player_t owner; bool print; }; struct location_t world[]={ /* US cities */ {"las vegas", 5, 7, 150000, USA, true}, {"seattle", 3, 2, 500000, USA, true}, {"new york", 34, 5, 7000000, USA, true}, {"new orleans", 25, 10, 500000, USA, true}, {"washington dc", 33, 6, 650000, USA, true}, {"winston-salem", 30, 7, 150000, USA, true}, {"san francisco", 1, 6, 700000, USA, true}, {"chicago", 24, 4, 3000000, USA, true}, {"miami", 33, 11, 1000000, USA, true}, /* Soviet cities */ /* NOTE: These cities are not accurate! */ {"murmansk", 74, 1, 500000, USSR, true}, {"moscow", 70, 5, 8000000, USSR, true}, {"minsk", 66, 4, 1500000, USSR, true}, {"chelyabinsk", 64, 8, 1250000, USSR, true} };