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| author | Simon Tatham <anakin@pobox.com> | 2017-05-13 18:33:51 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2017-05-13 18:37:04 +0100 |
| commit | 7e330bca5bc45fa7feb6c31da5c3f1b6b44c208c (patch) | |
| tree | 07899cb827ade0aeac5050408b03cccefccce3bb /lzx.c | |
| parent | cf30118640f67342e287e6d609869e4416bc4b91 (diff) | |
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New output mode to write CHM files directly.
I became aware a few months ago that enough is known about CHM files
that free software _can_ write them without benefit of the MS HTML
Help compiler - in particular there's a thing called 'chmcmd' in the
Free Pascal Compiler software distribution which is more or less a
drop-in replacement for hhc.exe itself.
But although depending on chmcmd would be a bit nicer than depending
on hhc.exe, Halibut has always preferred to do the whole job itself if
it can. So here's my own from-scratch code to generate CHM directly
from Halibut source.
The new output mode is presented as a completely separate top-level
thing independent of HTML mode. Of course, in reality, the two back
ends share all of the HTML-generation code, differing only in a few
configuration defaults and the minor detail of what will be _done_
with each chunk of HTML as it's generated (this is what the recent
refactoring in b3db1cce3 was in aid of). But even so, the output modes
are properly independent from a user-visible-behaviour perspective:
they use parallel sets of config directives rather than sharing the
same ones (you can set \cfg{html-foo} and \cfg{chm-foo} independently,
for a great many values of 'foo'), and you can run either or neither
or both as you choose in a given run of Halibut.
The old HTML Help support, in the form of some config directives for
HTML mode to output the auxiliary files needed by hhc.exe, is still
around and should still work the same as it always did. I have no real
intention of removing it, partly for the reasons stated in the manual
(someone might find it useful to have Halibut generate the .HHP file
once and then make manual adjustments to it, so that they can change
styling options that the direct CHM output doesn't permit), and mostly
because it wouldn't save a great deal of code or complexity in any
case - the big two of the three auxiliary files (the HHC and HHK) have
to be generated _anyway_ to go inside the .CHM, so all the code would
have to stay around regardless.
Diffstat (limited to 'lzx.c')
| -rw-r--r-- | lzx.c | 697 |
1 files changed, 697 insertions, 0 deletions
@@ -0,0 +1,697 @@ +#include <assert.h> +#include <stddef.h> + +#include "halibut.h" +#include "huffman.h" +#include "lz77.h" +#include "lzx.h" + +#define OUR_LZX_WINSIZE 0x10000 +#define LZX_MINMATCHLEN 2 +#define LZX_MAXMATCHLEN 257 + +int lzx_compute_position_slot(int pos, int *footer_bits) +{ + if (pos < 4) { + /* The bottom four position slots cover one value each. */ + *footer_bits = 0; + return pos; + } else if (pos >= 0x40000) { + /* _All_ slots from 36 onwards are 2^17 values wide. */ + *footer_bits = 17; + return 34 + (pos >> 17); + } else { + /* In between, there are two slots for each power-of-2 size, + * so that slots 4,5 have width 2^1, 6,7 have width 2^2, 8,9 + * have width 2^3, ..., and 34,35 have width 2^16. */ + int bits = 16; + int shifted = pos; + if (shifted < (1<<(18-8))) shifted <<= 8, bits -= 8; + if (shifted < (1<<(18-4))) shifted <<= 4, bits -= 4; + if (shifted < (1<<(18-2))) shifted <<= 2, bits -= 2; + if (shifted < (1<<(18-1))) shifted <<= 1, bits -= 1; + *footer_bits = bits; + return 2 + 2*bits + ((shifted >> 16) & 1); + } +} + +typedef enum LZXSymType { + LST_MAINTREE, LST_LENTREE, LST_ALIGNOFFTREE, + LST_MAINTREE_PRETREE_1, LST_MAINTREE_PRETREE_2, LST_LENTREE_PRETREE, + LST_NTREES, dummy_enum_const = LST_NTREES-1, + LST_REALIGN_BITSTREAM, + LST_RAWBITS_BASE /* add the number of actual bits to this code */ +} LZXSymType; + +typedef struct LZXSym { + LZXSymType type; + int value; +} LZXSym; + +typedef struct LZXBuffer { + LZXSym *syms; + int nsyms, symsize; +} LZXBuffer; + +typedef struct LZXInfo { + LZXBuffer *buf; + int r0, r1, r2; /* saved match offsets */ +} LZXInfo; + +static void lzx_buffer_init(LZXBuffer *buf) +{ + buf->syms = NULL; + buf->nsyms = buf->symsize = 0; +} + +static void lzx_addsym(LZXBuffer *buf, LZXSymType type, int value) +{ + if (buf->nsyms >= buf->symsize) { + assert(buf->nsyms == buf->symsize); + buf->symsize = buf->nsyms * 5 / 4 + 16384; + buf->syms = sresize(buf->syms, buf->symsize, LZXSym); + } + buf->syms[buf->nsyms].type = type; + buf->syms[buf->nsyms].value = value; + buf->nsyms++; +} + +static void lzx_literal(struct LZ77Context *ctx, unsigned char c) +{ + LZXBuffer *buf = ((LZXInfo *)ctx->userdata)->buf; + lzx_addsym(buf, LST_MAINTREE, c); +} + +static void lzx_match(struct LZ77Context *ctx, int match_offset, int totallen) +{ + LZXInfo *info = (LZXInfo *)ctx->userdata; + LZXBuffer *buf = info->buf; + + /* + * First, this variant of LZX has a maximum match length of 257 + * bytes, so if lz77.c reports a longer match than that, we must + * break it up. + */ + while (totallen > 0) { + int len, length_header, length_footer, len_pos_header; + int formatted_offset, position_slot, position_verbatim_bits; + int position_verbatim_value, position_aligned_offset; + + if (totallen <= LZX_MAXMATCHLEN) { + /* We can emit all of the (remaining) match length in one go. */ + len = totallen; + } else if (totallen >= LZX_MAXMATCHLEN+LZX_MINMATCHLEN) { + /* There's enough match left that we can emit a + * maximum-length chunk and still be assured of being able + * to emit what's left as a viable followup match. */ + len = LZX_MAXMATCHLEN; + } else { + /* The in-between case, where we have _only just_ too long + * a match to emit in one go, so that if we emitted a + * max-size chunk then what's left would be under the min + * size and we couldn't emit it. */ + len = totallen - LZX_MINMATCHLEN; + } + totallen -= len; + + /* + * Now we're outputting a single LZX-level match of length + * 'len'. Break the length up into a 'header' (included in the + * starting LST_MAINTREE symbol) and a 'footer' (tacked on + * afterwards using LST_LENTREE). + */ + if (len < 9) { + length_header = len - 2; /* in the range {0,...,6} */ + length_footer = -1; /* not transmitted at all */ + } else { + length_header = 7; /* header indicates more to come */ + length_footer = len - 9; /* in the range {0,...,248} */ + } + + /* + * Meanwhile, the raw backward distance is first transformed + * into the 'formatted offset', by either adding 2 or using + * one of the low-numbered special codes meaning to use one of + * the three most recent match distances. + */ + if (match_offset == info->r0) { + /* Reuse the most recent distance */ + formatted_offset = 0; + } else if (match_offset == info->r1) { + /* Reuse the 2nd most recent, and swap it into first place */ + int tmp = info->r1; + info->r1 = info->r0; + info->r0 = tmp; + formatted_offset = 1; + } else if (match_offset == info->r2) { + /* Reuse the 3rd most recent and swap it to first place. + * This is intentionally not quite a move-to-front + * shuffle, which would permute (r0,r1,r2)->(r2,r0,r1); MS + * decided that just swapping r0 with r2 was a better + * performance tradeoff. */ + int tmp = info->r2; + info->r2 = info->r0; + info->r0 = tmp; + formatted_offset = 2; + } else { + /* This offset matches none of the three saved values. + * Put it in r0, and move up the rest of the list. */ + info->r2 = info->r1; + info->r1 = info->r0; + info->r0 = match_offset; + formatted_offset = match_offset + 2; + } + + /* + * The formatted offset now breaks up into a 'position slot' + * (encoded as part of the starting symbol) and an offset from + * the smallest position value covered by that slot. The + * system of slots is designed so that every slot's width is a + * power of two and its base value is a multiple of its width, + * so we can get the offset just by taking the bottom n bits + * of the full formatted offset, once the choice of position + * slot tells us what n is. + */ + position_slot = lzx_compute_position_slot( + formatted_offset, &position_verbatim_bits); + position_verbatim_value = formatted_offset & + ((1 << position_verbatim_bits)-1); + + /* + * If there are three or more additional bits, then the last 3 + * of them are (potentially, depending on block type which we + * haven't decided about yet) transmitted using the aligned + * offset tree. The rest are sent verbatim. + */ + if (position_verbatim_bits >= 3) { + position_aligned_offset = position_verbatim_value & 7; + position_verbatim_bits -= 3; + position_verbatim_value >>= 3; + } else { + position_aligned_offset = -1; /* not transmitted */ + } + + /* + * Combine the length header and position slot into the full + * set of information encoded by the starting symbol. + */ + len_pos_header = position_slot * 8 + length_header; + + /* + * And now we've finished figuring out _what_ to output, so + * output it. + */ + lzx_addsym(buf, LST_MAINTREE, 256 + len_pos_header); + if (length_footer >= 0) + lzx_addsym(buf, LST_LENTREE, length_footer); + if (position_verbatim_bits > 0) + lzx_addsym(buf, LST_RAWBITS_BASE + position_verbatim_bits, + position_verbatim_value); + if (position_aligned_offset >= 0) + lzx_addsym(buf, LST_ALIGNOFFTREE, position_aligned_offset); + } +} + +void lzx_lz77_inner(LZXInfo *info, const unsigned char *data, int len) +{ + struct LZ77Context lz77c; + lz77_init(&lz77c, OUR_LZX_WINSIZE); + lz77c.literal = lzx_literal; + lz77c.match = lzx_match; + lz77c.userdata = info; + lz77_compress(&lz77c, data, len, TRUE); + lz77_cleanup(&lz77c); +} + +void lzx_lz77(LZXBuffer *buf, const unsigned char *data, + int totallen, int realign_interval) +{ + LZXInfo info; + + info.r0 = info.r1 = info.r2 = 1; + info.buf = buf; + + while (totallen > 0) { + int thislen = + totallen < realign_interval ? totallen : realign_interval; + lzx_lz77_inner(&info, data, thislen); + data += thislen; + totallen -= thislen; + if (totallen > 0) + lzx_addsym(info.buf, LST_REALIGN_BITSTREAM, 0); + } +} + +typedef struct LZXHuf { + int nsyms; + unsigned char *lengths; + unsigned char *oldlengths; /* for pretree encoding to diff against */ + int *codes; +} LZXHuf; + +typedef struct LZXHufs { + LZXHuf hufs[LST_NTREES]; +} LZXHufs; + +void lzx_build_tree(LZXSym *syms, int nsyms, LZXSymType which, LZXHufs *hufs) +{ + int i, max_code_len; + int *freqs; + LZXHuf *huf = &hufs->hufs[which]; + + switch (which) { + default: + assert(0 && "Bad lzx_build_tree tree type"); + case LST_MAINTREE: + /* + * Trees encoded via a pretree have a max code length of 16, + * because that's the limit of what the pretree alphabet can + * represent. + */ + max_code_len = 16; + + /* + * Number of symbols in the main tree is 256 literals, plus 8n + * match header symbols where n is the largest position slot + * number that might be needed to address any offset in the + * window. + */ + { + int ignored, last_slot; + last_slot = lzx_compute_position_slot(OUR_LZX_WINSIZE-1, &ignored); + huf->nsyms = 8 * (last_slot+1) + 256; + } + break; + case LST_LENTREE: + max_code_len = 16; /* pretree again */ + huf->nsyms = 249; /* a fixed value in the spec */ + break; + case LST_MAINTREE_PRETREE_1: + case LST_MAINTREE_PRETREE_2: + case LST_LENTREE_PRETREE: + /* Pretree code lengths are stored in 4-bit fields, so they + * can't go above 15. There are a standard 20 symbols in the + * pretree alphabet. */ + max_code_len = 15; + huf->nsyms = 20; + break; + case LST_ALIGNOFFTREE: + /* The aligned-offset tree has 8 elements stored in 3-bit + * fields. */ + max_code_len = 7; + huf->nsyms = 8; + break; + } + + freqs = snewn(huf->nsyms, int); + + /* + * Count up the symbol frequencies. + */ + for (i = 0; i < huf->nsyms; i++) + freqs[i] = 0; + for (i = 0; i < nsyms; i++) + if (syms[i].type == which) + freqs[syms[i].value]++; + + /* + * Build the Huffman table. + */ + huf->lengths = snewn(huf->nsyms, unsigned char); + build_huffman_tree(freqs, huf->lengths, huf->nsyms, max_code_len); + huf->codes = snewn(huf->nsyms, int); + compute_huffman_codes(huf->lengths, huf->codes, huf->nsyms); + + /* + * Cleanup. + */ + sfree(freqs); +} + +void lzx_tree_with_pretree(LZXHuf *huf, int symoffset, int symlimit, + LZXBuffer *buf, LZXSymType pretree_symtype) +{ + int i, r; + + if (!huf->oldlengths) { + huf->oldlengths = snewn(huf->nsyms, unsigned char); + for (i = 0; i < huf->nsyms; i++) + huf->oldlengths[i] = 0; + } + + for (i = symoffset; i < symlimit; i++) { + for (r = 1; i+r < symlimit; r++) + if (huf->lengths[i+r] != huf->lengths[i]) + break; + + if (r >= 4) { + /* + * We have at least one run of the same code length long + * enough to use one of the run-length encoding symbols. + */ + while (r >= 4) { + int thisrun; + if (huf->lengths[i] == 0) { + thisrun = r > 20+31 ? 20+31 : r; + if (thisrun >= 20) { + lzx_addsym(buf, pretree_symtype, 18); + lzx_addsym(buf, LST_RAWBITS_BASE + 5, thisrun - 20); + } else { + lzx_addsym(buf, pretree_symtype, 17); + lzx_addsym(buf, LST_RAWBITS_BASE + 4, thisrun - 4); + } + } else { + thisrun = r > 5 ? 5 : r; + lzx_addsym(buf, pretree_symtype, 19); + lzx_addsym(buf, LST_RAWBITS_BASE + 1, thisrun - 4); + lzx_addsym(buf, pretree_symtype, + (huf->oldlengths[i]-huf->lengths[i] + 17) % 17); + } + r -= thisrun; + i += thisrun; + } + + if (r == 0) { + i--; /* compensate for normal loop increment */ + continue; + } + } + + /* + * Otherwise, emit a normal non-encoded symbol. + */ + lzx_addsym(buf, pretree_symtype, + (huf->oldlengths[i]-huf->lengths[i] + 17) % 17); + } +} + +void lzx_tree_simple(LZXHuf *huf, LZXBuffer *buf, int bits) +{ + int i; + for (i = 0; i < huf->nsyms; i++) + lzx_addsym(buf, LST_RAWBITS_BASE + bits, huf->lengths[i]); +} + +typedef struct LZXBitstream { + struct LZXEncodedFile *ef; + size_t data_size, resets_size; + unsigned short bitbuffer; + int nbits; + int first_block; +} LZXBitstream; + +void lzx_write_bits(LZXBitstream *bs, int value, int bits) +{ + while (bs->nbits + bits >= 16) { + int thisbits = 16 - bs->nbits; + bs->bitbuffer = (bs->bitbuffer << thisbits) | + (value >> (bits-thisbits)); + + if (bs->ef->data_len+2 > bs->data_size) { + bs->data_size = bs->ef->data_len * 5 / 4 + 65536; + bs->ef->data = sresize(bs->ef->data, bs->data_size, + unsigned char); + } + bs->ef->data[bs->ef->data_len++] = bs->bitbuffer; + bs->ef->data[bs->ef->data_len++] = bs->bitbuffer >> 8; + + bs->bitbuffer = 0; + bs->nbits = 0; + + bits -= thisbits; + value &= (1<<bits) - 1; + } + + bs->bitbuffer = (bs->bitbuffer << bits) | value; + bs->nbits += bits; +} + +void lzx_realign(LZXBitstream *bs) +{ + lzx_write_bits(bs, 0, 15 & -(unsigned)bs->nbits); +} + +void lzx_write_reset_table_entry(LZXBitstream *bs) +{ + lzx_write_bits(bs, 0, 15 & -(unsigned)bs->nbits); + + if (bs->ef->n_resets >= bs->resets_size) { + bs->resets_size = bs->ef->n_resets * 5 / 4 + 256; + bs->ef->reset_byte_offsets = sresize(bs->ef->reset_byte_offsets, + bs->resets_size, size_t); + } + bs->ef->reset_byte_offsets[bs->ef->n_resets++] = bs->ef->data_len; +} + +void lzx_huf_encode(LZXSym *syms, int nsyms, LZXHufs *hufs, LZXBitstream *bs) +{ + int i; + for (i = 0; i < nsyms; i++) { + LZXSymType type = syms[i].type; + int value = syms[i].value; + + if (type >= LST_RAWBITS_BASE) { + lzx_write_bits(bs, value, type - LST_RAWBITS_BASE); + } else if (type == LST_REALIGN_BITSTREAM) { + /* Realign the bitstream to a 16-bit boundary, and write a + * reset table entry giving the resulting byte offset. */ + lzx_realign(bs); + lzx_write_reset_table_entry(bs); + } else { + lzx_write_bits(bs, hufs->hufs[type].codes[value], + hufs->hufs[type].lengths[value]); + } + } +} + +void lzx_encode_block(LZXSym *syms, int nsyms, int blocksize, + LZXHufs *hufs, LZXBitstream *bs) +{ + LZXBuffer header[8]; + int i, blocktype; + + for (i = 0; i < (int)lenof(header); i++) + lzx_buffer_init(&header[i]); + + /* + * Build the Huffman trees for the main alphabets used in the + * block. + */ + lzx_build_tree(syms, nsyms, LST_MAINTREE, hufs); + lzx_build_tree(syms, nsyms, LST_LENTREE, hufs); + lzx_build_tree(syms, nsyms, LST_ALIGNOFFTREE, hufs); + + /* + * Encode each of those as a sequence of pretree symbols. + */ + lzx_tree_with_pretree(&hufs->hufs[LST_MAINTREE], 0, 256, + &header[3], LST_MAINTREE_PRETREE_1); + lzx_tree_with_pretree(&hufs->hufs[LST_MAINTREE], 256, + hufs->hufs[LST_MAINTREE].nsyms, + &header[5], LST_MAINTREE_PRETREE_2); + lzx_tree_with_pretree(&hufs->hufs[LST_LENTREE], 0, + hufs->hufs[LST_LENTREE].nsyms, + &header[7], LST_LENTREE_PRETREE); + + /* + * Build the pretree for each of those encodings. + */ + lzx_build_tree(header[3].syms, header[3].nsyms, + LST_MAINTREE_PRETREE_1, hufs); + lzx_build_tree(header[5].syms, header[5].nsyms, + LST_MAINTREE_PRETREE_2, hufs); + lzx_build_tree(header[7].syms, header[7].nsyms, + LST_LENTREE_PRETREE, hufs); + + /* + * Decide whether we're keeping the aligned offset tree or not. + */ + { + int with, without; + + with = 3*8; /* cost of transmitting tree */ + without = 0; /* or not */ + + for (i = 0; i < nsyms; i++) + if (syms[i].type == LST_ALIGNOFFTREE) { + with += hufs->hufs[LST_ALIGNOFFTREE].lengths[syms[i].value]; + without += 3; + } + + if (with < without) { + /* Yes, it's a win to use the aligned offset tree. */ + blocktype = 2; + } else { + /* No, we do better by throwing it away. */ + blocktype = 1; + + /* Easiest way to simulate that is to pretend we're still + * using an aligned offset tree in the encoding, but to + * chuck away our code lengths and replace them with the + * fixed-length trivial tree. */ + for (i = 0; i < 8; i++) { + hufs->hufs[LST_ALIGNOFFTREE].lengths[i] = 3; + hufs->hufs[LST_ALIGNOFFTREE].codes[i] = i; + } + } + } + + /* + * Encode all the simply encoded trees (the three pretrees and the + * aligned offset tree). + */ + lzx_tree_simple(&hufs->hufs[LST_MAINTREE_PRETREE_1], &header[2], 4); + lzx_tree_simple(&hufs->hufs[LST_MAINTREE_PRETREE_2], &header[4], 4); + lzx_tree_simple(&hufs->hufs[LST_LENTREE_PRETREE], &header[6], 4); + if (blocktype == 2) + lzx_tree_simple(&hufs->hufs[LST_ALIGNOFFTREE], &header[1], 3); + + /* + * Top-level block header. + */ + if (bs->first_block) { + /* + * Also include the whole-file header which says whether E8 + * call translation is on. We never turn it on, because we + * don't support it (since in this use case it doesn't seem + * likely to be particularly useful anyway). + * + * It looks like a layer violation to put the output of this + * whole-file header inside the per-block function like this, + * but in fact it has to be done here because the first reset + * table entry really is supposed to point to the _start_ of + * the whole-file header. + */ + lzx_addsym(&header[0], LST_RAWBITS_BASE + 1, 0); + bs->first_block = FALSE; + } + lzx_addsym(&header[0], LST_RAWBITS_BASE + 3, blocktype); + lzx_addsym(&header[0], LST_RAWBITS_BASE + 24, blocksize); + + /* + * Ensure the bit stream starts off aligned, and output an initial + * reset-table entry. + */ + lzx_realign(bs); + lzx_write_reset_table_entry(bs); + + /* + * Write out all of our symbol sequences in order: all of those + * assorted header fragments, then the main LZ77 token sequence. + */ + for (i = 0; i < (int)lenof(header); i++) + lzx_huf_encode(header[i].syms, header[i].nsyms, hufs, bs); + lzx_huf_encode(syms, nsyms, hufs, bs); + + /* + * Clean up. + */ + for (i = 0; i < (int)lenof(header); i++) + sfree(header[i].syms); + for (i = 0; i < (int)lenof(hufs->hufs); i++) { + sfree(hufs->hufs[i].codes); + sfree(hufs->hufs[i].lengths); + } +} + +struct LZXEncodedFile *lzx(const void *vdata, int totallen, + int realign_interval, int reset_interval) +{ + const unsigned char *data = (const unsigned char *)vdata; + LZXBitstream bs; + LZXHufs hufs; + int i; + + bs.ef = snew(struct LZXEncodedFile); + bs.ef->data = NULL; + bs.ef->reset_byte_offsets = NULL; + bs.ef->data_len = bs.data_size = 0; + bs.ef->n_resets = bs.resets_size = 0; + bs.bitbuffer = 0; + bs.nbits = 0; + + for (i = 0; i < (int)lenof(hufs.hufs); i++) + hufs.hufs[i].oldlengths = NULL; + + while (totallen > 0) { + int thislen = + totallen < reset_interval ? totallen : reset_interval; + LZXBuffer buf; + + lzx_buffer_init(&buf); + + lzx_lz77(&buf, data, thislen, realign_interval); + data += thislen; + totallen -= thislen; + + /* + * Block boundaries are chosen completely trivially: since we + * have to terminate a block every time we reach the (fairly + * short) reset interval in any case, it doesn't hurt us much + * to just fix the assumption that every (reset_interval) + * bytes of the input turn into exactly one block, i.e. the + * whole of buf.syms that we just constructed is output in one + * go. We _could_ try improving on this by clever + * block-boundary heuristics, but I don't really think it's + * worth it. + */ + bs.first_block = TRUE; /* reset every time we reset the LZ state */ + lzx_encode_block(buf.syms, buf.nsyms, thislen, &hufs, &bs); + + sfree(buf.syms); + } + + for (i = 0; i < (int)lenof(hufs.hufs); i++) + sfree(hufs.hufs[i].oldlengths); + + /* Realign to a 16-bit boundary, i.e. flush out any last few + * unwritten bits. */ + lzx_realign(&bs); + + return bs.ef; +} + +#ifdef LZX_TEST +/* +gcc -g -O0 -DLZX_TEST -o lzxtest -Icharset lzx.c lz77.c huffman.c malloc.c +*/ +#include <err.h> +int main(int argc, char **argv) +{ + FILE *fp; + long insize; + unsigned char *inbuf; + struct LZXEncodedFile *ef; + + if (argc != 3) + errx(1, "expected infile and outfile arguments"); + + fp = fopen(argv[1], "rb"); + if (!fp) + err(1, "%s: open", argv[1]); + fseek(fp, 0, SEEK_END); + insize = ftell(fp); + rewind(fp); + inbuf = snewn(insize, unsigned char); + fread(inbuf, 1, insize, fp); + fclose(fp); + + ef = lzx(inbuf, insize, 0x8000, 0x10000); + + fp = fopen(argv[2], "wb"); + if (!fp) + err(1, "%s: open", argv[2]); + fwrite(ef->data, 1, ef->data_len, fp); + fclose(fp); + + sfree(ef->data); + sfree(ef->reset_byte_offsets); + sfree(ef); + sfree(inbuf); + + return 0; +} + +wchar_t *ustrdup(wchar_t const *s) { assert(0 && "should be unused"); } +void fatalerr_nomemory(void) { errx(1, "out of memory"); } +#endif |