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#include "globals.h"
/* NOTE: integers are represented internally by unsigned long long ints, but in the save they are always 64 bits */
void save_handler(struct player_t *player)
{
printf("Enter the file to save your portfolio in: ");
char buf[128];
scanf("%127s", buf);
printf("Writing data...\n");
FILE *f = fopen(buf, "w");
const char *magic = "PORTv1";
fwrite(magic, strlen(magic), 1, f);
uint64_t be_cash = to_be64(player->cash.cents);
fwrite(&be_cash, sizeof(be_cash), 1, f);
for(uint i = 0; i < player->portfolio_len; ++i)
{
struct stock_t *stock = player->portfolio + i;
uint64_t be_symlen = to_be64(strlen(stock->symbol));
fwrite(&be_symlen, sizeof(be_symlen), 1, f);
fwrite(stock->symbol, strlen(stock->symbol) + 1, 1, f);
uint64_t be_count = to_be64(stock->count);
fwrite(&be_count, sizeof(be_count), 1, f);
}
fclose(f);
printf("Done saving.");
}
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