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| author | Franklin Wei <git@fwei.tk> | 2015-12-24 17:28:16 -0500 |
|---|---|---|
| committer | Franklin Wei <git@fwei.tk> | 2015-12-24 17:28:16 -0500 |
| commit | 28f94a54984fa7aa46fcb25e7991c1136329670f (patch) | |
| tree | 3ff94868772ab4c222feec60fa34a11605613398 /src/netcosm.h | |
| parent | 191b3750b56c83688ff596990608eb262ae9ec60 (diff) | |
| download | netcosm-28f94a54984fa7aa46fcb25e7991c1136329670f.zip netcosm-28f94a54984fa7aa46fcb25e7991c1136329670f.tar.gz netcosm-28f94a54984fa7aa46fcb25e7991c1136329670f.tar.bz2 netcosm-28f94a54984fa7aa46fcb25e7991c1136329670f.tar.xz | |
movement
Diffstat (limited to 'src/netcosm.h')
| -rw-r--r-- | src/netcosm.h | 37 |
1 files changed, 21 insertions, 16 deletions
diff --git a/src/netcosm.h b/src/netcosm.h index 8482e90..1712539 100644 --- a/src/netcosm.h +++ b/src/netcosm.h @@ -32,24 +32,27 @@ /* child<->master commands */ /* children might not implement all of these */ -#define REQ_NOP 0 -#define REQ_BCASTMSG 1 -#define REQ_LISTCLIENTS 2 -#define REQ_CHANGESTATE 3 -#define REQ_CHANGEUSER 4 -#define REQ_HANG 5 -#define REQ_KICK 6 -#define REQ_WAIT 7 -#define REQ_LOOK 8 -#define REQ_CHANGEROOM 9 +/* meanings might be different for the server and child, see comments */ + +#define REQ_NOP 0 /* server, child: do nothing */ +#define REQ_BCASTMSG 1 /* server: broadcast text; child: print following text */ +#define REQ_LISTCLIENTS 2 /* server: list childs */ +#define REQ_CHANGESTATE 3 /* server: change child state flag */ +#define REQ_CHANGEUSER 4 /* server: change child login name */ +#define REQ_HANG 5 /* <UNIMP> server: loop forever */ +#define REQ_KICK 6 /* server: kick PID with message; child: print message, quit */ +#define REQ_WAIT 7 /* server: sleep 10s */ +#define REQ_LOOK 8 /* server: send child room description */ +#define REQ_SETROOM 9 /* server: set child room */ +#define REQ_MOVE 10 /* server: move child based on direction; child: success or failure */ /* child states */ -#define STATE_INIT 0 -#define STATE_AUTH 1 -#define STATE_CHECKING 2 -#define STATE_LOGGEDIN 3 -#define STATE_ADMIN 4 -#define STATE_FAILED 5 +#define STATE_INIT 0 /* initial state */ +#define STATE_AUTH 1 /* at login screen */ +#define STATE_CHECKING 2 /* checking password */ +#define STATE_LOGGEDIN 3 /* logged in as user */ +#define STATE_ADMIN 4 /* logged in w/ admin privs */ +#define STATE_FAILED 5 /* failed a password attempt */ /* for convenience when writing world specs */ #define NONE_N NULL @@ -90,6 +93,8 @@ struct verb_t { typedef int room_id; +#define ROOM_NONE -1 + /* the data we get from a world module */ struct roomdata_t { const char *uniq_id; |