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| author | Franklin Wei <frankhwei536@gmail.com> | 2016-01-26 19:22:53 -0500 |
|---|---|---|
| committer | Franklin Wei <frankhwei536@gmail.com> | 2016-01-26 19:27:13 -0500 |
| commit | 3749a7f457f8360381eb373a639140e4e93a152a (patch) | |
| tree | 7fd7dffd98d0bfd3bdf20e24b184ec5440ca3909 /src/obj.h | |
| parent | 955c292d0d12f7f438d7b279689e9f08458dbd40 (diff) | |
| download | netcosm-0.4.0-rc1.zip netcosm-0.4.0-rc1.tar.gz netcosm-0.4.0-rc1.tar.bz2 netcosm-0.4.0-rc1.tar.xz | |
fix a memory leak, bumps version to 0.4.0-rc10.4.0-rc1
Diffstat (limited to 'src/obj.h')
| -rw-r--r-- | src/obj.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/src/obj.h b/src/obj.h new file mode 100644 index 0000000..240b4a9 --- /dev/null +++ b/src/obj.h @@ -0,0 +1,86 @@ +/* + * NetCosm - a MUD server + * Copyright (C) 2016 Franklin Wei + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#pragma once + +#include "globals.h" + +#include "room.h" + +/* Objects belong to an object class. Objects define their object + * class through the class name, which is converted to a class ID + * internally. + */ + +struct object_t; + +typedef struct child_data user_t; // see server.h for the definition + +struct obj_class_t { + const char *class_name; + + /* write an object's user data to disk */ + void (*hook_serialize)(int fd, struct object_t*); + + /* read an object's user data */ + void (*hook_deserialize)(int fd, struct object_t*); + + /* called when an object is taken; + * true = can take + * false = can't take + * no function (NULL) = can take */ + bool (*hook_take)(struct object_t*, user_t *user); + + /* called when dropping an object; + * true: can drop + * false: can't drop + * NULL: can drop + */ + bool (*hook_drop)(struct object_t*, user_t *user); + void* (*hook_clone)(void*); /* clone the user data pointer */ + void (*hook_destroy)(struct object_t*); + const char* (*hook_desc)(struct object_t*, user_t*); +}; + +struct object_t { + char *name; /* no articles: "a", "an", "the", needs to be free()able */ + + struct obj_class_t *class; + + bool list; + + void *userdata; +}; + +/* returns a new object of class 'c' */ +struct object_t *obj_new(const char *c); + +/* serialize an object */ +void obj_write(int fd, struct object_t *obj); + +/* deserialize an object */ +struct object_t *obj_read(int fd); + +/* make a duplicate of an object + * used for "moving" an object */ +struct object_t *obj_dup(struct object_t *obj); + +void obj_free(void*); + +/* shut down the obj_* module */ +void obj_shutdown(void); |