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authorFranklin Wei <git@fwei.tk>2016-04-16 21:16:44 -0400
committerFranklin Wei <git@fwei.tk>2016-04-16 21:16:44 -0400
commita305a931726bc13c604afca1209a656a8fbedc46 (patch)
treee8ce29b2354aca21dae1bb1f0b1bc227b34adf17 /tools
parentcfe28eb7eda17e4a604749fe2f027153a2ac5b6e (diff)
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allow for modular world loading
Diffstat (limited to 'tools')
-rw-r--r--tools/worldgen.c122
1 files changed, 122 insertions, 0 deletions
diff --git a/tools/worldgen.c b/tools/worldgen.c
new file mode 100644
index 0000000..e0cd947
--- /dev/null
+++ b/tools/worldgen.c
@@ -0,0 +1,122 @@
+/* generates a 3d world with no content */
+
+#include <globals.h>
+#include <hash.h>
+#include <room.h>
+
+/* x and y are horizontal and forward-back axes, respectively */
+/* z is the vertical axis */
+
+struct direction_info_t {
+ enum direction_t dir;
+ int off_x, off_y, off_z;
+} dirs[] = {
+ { DIR_N, 0, 1, 0 },
+ { DIR_NE, 1, 1, 0 },
+ { DIR_E, 1, 0, 0 },
+ { DIR_SE, 1, -1, 0 },
+ { DIR_S, 0, -1, 0 },
+ { DIR_SW, -1, -1, 0 },
+ { DIR_W, -1, 0, 0 },
+ { DIR_NW, -1, 1, 0 },
+ { DIR_UP, 0, 0, 1 },
+ { DIR_DN, 0, 0, -1 },
+};
+
+int main()
+{
+ printf("#include <world_api.h>\n");
+ printf("const struct roomdata_t netcosm_world[] = {\n");
+
+ for(int x = 0; x < WORLD_DIM; ++x)
+ for(int y = 0; y < WORLD_DIM; ++y)
+ for(int z = 0; z < WORLD_DIM; ++z)
+ {
+ printf("{\n");
+ printf("\"room_%d_%d_%d\",\n", x, y, z);
+ printf("\"Room (%d,%d,%d)\",\n", x, y, z);
+ printf("\"You are in a room...\",");
+
+ char *adj[ARRAYLEN(dirs)];
+ for(int i = 0; i < ARRAYLEN(dirs); ++i)
+ {
+ int new_x = x + dirs[i].off_x,
+ new_y = y + dirs[i].off_y,
+ new_z = z + dirs[i].off_z;
+
+ if(new_x < 0 || new_x >= WORLD_DIM ||
+ new_y < 0 || new_y >= WORLD_DIM ||
+ new_z < 0 || new_z >= WORLD_DIM)
+ asprintf(adj + i, "NULL");
+ else
+ asprintf(adj + i, "\"room_%d_%d_%d\"",
+ new_x,
+ new_y,
+ new_z);
+ }
+
+ printf("{ ");
+ for(int i = 0; i < ARRAYLEN(dirs); ++i)
+ {
+ printf("%s, ", adj[i]);
+ free(adj[i]);
+ }
+ printf("NONE_IN, NONE_OT },\n");
+
+ for(int i = 0; i < 6; ++i)
+ printf("NULL,\n");
+
+ printf("},\n");
+ }
+
+ printf("};\n");
+ printf("const size_t netcosm_world_sz = ARRAYLEN(netcosm_world);\n");
+ printf("const char *netcosm_world_name = \"World Name Here\";\n");
+
+ printf("static void generic_ser(int fd, struct object_t *obj)\n");
+ printf("{\n");
+ printf(" write_string(fd, obj->userdata);\n");
+ printf("}\n");
+
+ printf("static void generic_deser(int fd, struct object_t *obj)\n");
+ printf("{\n");
+ printf(" obj->userdata = read_string(fd);\n");
+ printf("}\n");
+
+ printf("static void generic_destroy(struct object_t *obj)\n");
+ printf("{\n");
+ printf(" free(obj->userdata);\n");
+ printf("}\n");
+
+ printf("static const char *generic_desc(struct object_t *obj, user_t *user)\n");
+ printf("{\n");
+ printf(" (void) user;\n");
+ printf(" return obj->userdata;\n");
+ printf("}\n");
+
+ printf("static void *generic_dup(struct object_t *obj)\n");
+ printf("{\n");
+ printf(" return strdup(obj->userdata);\n");
+ printf("}\n");
+
+ printf("const struct obj_class_t netcosm_obj_classes[] = {\n");
+ printf(" {\n");
+ printf(" \"/generic\",\n");
+ printf(" generic_ser,\n");
+ printf(" generic_deser,\n");
+ printf(" NULL,\n");
+ printf(" NULL,\n");
+ printf(" generic_destroy,\n");
+ printf(" generic_desc,\n");
+ printf(" generic_dup,\n");
+ printf(" },\n");
+ printf("};\n");
+ printf("const size_t netcosm_obj_classes_sz = ARRAYLEN(netcosm_obj_classes);\n");
+
+ printf("const struct verb_class_t netcosm_verb_classes[] = {\n");
+ printf("\n");
+ printf("};\n");
+ printf("\n");
+ printf("const size_t netcosm_verb_classes_sz = ARRAYLEN(netcosm_verb_classes);\n");
+
+};