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authorFranklin Wei <git@fwei.tk>2016-01-16 20:05:58 -0500
committerFranklin Wei <git@fwei.tk>2016-01-16 20:05:58 -0500
commit98896de83ffa7380404e41b6ed80cfc6ba3bf8f0 (patch)
tree427f48b92d647c6278df083f86d33a7545710a6c /worlds
parent056220075ca575c17899abea7b3a2fb55e64b561 (diff)
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packetized requests
Diffstat (limited to 'worlds')
-rw-r--r--worlds/test.c57
1 files changed, 42 insertions, 15 deletions
diff --git a/worlds/test.c b/worlds/test.c
index 5a7e020..3bb9287 100644
--- a/worlds/test.c
+++ b/worlds/test.c
@@ -2,38 +2,65 @@
const struct roomdata_t netcosm_world[] = {
{
- "starting_room",
- "Starting Room",
- "You are in the starting room.\nThere are exits to the west and the east.",
- { NONE_N, NONE_NE, "east_room", NONE_SE, NONE_S, NONE_SW, "west_room", NONE_NW, NONE_UP, NONE_DN, NONE_IN, NONE_OT },
+ "portal_room",
+ "Portal Room",
+ "You stand in the middle of a stone room. In to the east lies a portal to the world. Above it, there is a sign that reads `Alacron, 238 A.B.A.`.",
+ { NONE_N, NONE_NE, "world_start", NONE_SE, NONE_S, NONE_SW, NONE_W, NONE_NW, NONE_UP, NONE_DN, "world_start", NONE_OT },
NULL,
NULL,
NULL,
- NULL
},
{
- "west_room",
- "West Room",
- "You are in the west room.\nThere is an exit to the east.",
- { NONE_N, NONE_NE, "starting_room", NONE_SE, NONE_S, NONE_SW, NONE_W, NONE_NW, NONE_UP, NONE_DN, NONE_IN, NONE_OT },
+ "world_start",
+ "Beride Town Square",
+ "You are in the Beride town square. All around you there are people hurrying to get along. To the north stands a statue of the late King Ajax IV. There are exits in all four directions.",
+ { "beride_square_n_statue", NONE_NE, "beride_square_e", NONE_SE, "beride_square_s", NONE_SW, "beride_square_w", NONE_NW, NONE_UP, NONE_DN, NONE_IN, NONE_OT },
NULL,
NULL,
NULL,
- NULL
},
{
- "east_room",
- "East Room",
- "You are in the east room.\nThere is an exit to the west.",
- { NONE_N, NONE_NE, NONE_E, NONE_SE, NONE_S, NONE_SW, "starting_room", NONE_NW, NONE_UP, NONE_DN, NONE_IN, NONE_OT },
+ "beride_square_n_statue",
+ "King Ajax IV Statue",
+ "Your path is blocked by an enormous bronze statue. A plaque on the pedestal reads,\n\nKing Ajax IV\n\n182 - 238 A.B.A. To the south is the Beride Town Square.",
+ { NONE_N, NONE_NE, NONE_E, NONE_SE, "world_start", NONE_SW, NONE_W, NONE_NW, NONE_UP, NONE_DN, NONE_IN, NONE_OT },
NULL,
NULL,
NULL,
+ },
+
+ {
+ "beride_square_e",
+ "Bottomless Pit",
+ "You take a step onto what seems to be solid rock, but your foot unexplicably slips through it, leading you to lose your balance and slip into the bottomless abyss...",
+ { NONE_N, NONE_NE, NONE_E, NONE_SE, NONE_S, NONE_SW, NONE_W, NONE_NW, NONE_UP, NONE_DN, NONE_IN, NONE_OT },
+ NULL,
+ NULL,
+ NULL,
+ },
+
+ {
+ "beride_square_w",
+ "Bottomless Pit",
+ "You take a step onto what seems to be solid rock, but your foot unexplicably slips through it, leading you to lose your balance and slip into the bottomless abyss...",
+ { NONE_N, NONE_NE, NONE_E, NONE_SE, NONE_S, NONE_SW, NONE_W, NONE_NW, NONE_UP, NONE_DN, NONE_IN, NONE_OT },
+ NULL,
+ NULL,
+ NULL,
+ },
+
+ {
+ "beride_square_s",
+ "Bottomless Pit",
+ "You take a step onto what seems to be solid rock, but your foot unexplicably slips through it, leading you to lose your balance and slip into the bottomless abyss...",
+ { NONE_N, NONE_NE, NONE_E, NONE_SE, NONE_S, NONE_SW, NONE_W, NONE_NW, NONE_UP, NONE_DN, NONE_IN, NONE_OT },
+ NULL,
+ NULL,
NULL,
},
};
const size_t netcosm_world_sz = ARRAYLEN(netcosm_world);
-const char *netcosm_world_name = "Test World 1.1";
+const char *netcosm_world_name = "Alacron 0.1";