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A MUD Server
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Author
2016-05-19
implement more of dunnet
Franklin Wei
2016-04-28
fix build dependency checking, cleanup, simulation callback
Franklin Wei
2016-04-16
allow for modular world loading
Franklin Wei
2016-04-14
things
Franklin Wei
2016-04-03
various fixes
Franklin Wei
2016-03-31
kludge things to compile on old linux
Franklin Wei
2016-03-31
lots of things
Franklin Wei
2016-03-29
add things
Franklin Wei
2016-03-24
fix for drop bug
Franklin Wei
2016-02-28
implements aliases and other assorted features/enhancements
Franklin Wei
2016-02-16
support multiple objects sharing the same name
Franklin Wei
2016-01-31
bump version to 0.5.0-rc1
Franklin Wei
2016-01-26
fix a memory leak, bumps version to 0.4.0-rc1
Franklin Wei
2016-01-26
fix some memory leaks and a serialization bug
Franklin Wei
2016-01-25
inventory works
Franklin Wei
2016-01-24
implement object serialization, still need inventory
Franklin Wei
2016-01-24
some more work on objects, still can't serialize
Franklin Wei
2016-01-24
objects partially work, can't serialize yet
Franklin Wei
2016-01-24
objects partially implemented, fixes some bugs
Franklin Wei
2016-01-23
stuff
Franklin Wei
2016-01-22
static analysis is *AWESOME*!
Franklin Wei
2016-01-22
PuTTY compatibility, lots of other stuff
Franklin Wei
2016-01-18
remove sig_debugf as it's no longer needed
Franklin Wei
2016-01-15
refactor headers
Franklin Wei
2016-01-13
rewrite everything to use libev
0.2
Franklin Wei
2016-01-08
some stuff
Franklin Wei
2015-12-30
docs and stuff
Franklin Wei
2015-12-26
stuff mostly works, need to fix error on client exit
Franklin Wei
2015-12-25
implement child lookup via hash table
Franklin Wei
2015-12-25
tons of stuff
Franklin Wei
2015-12-24
stuff
Franklin Wei