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/*
* NetCosm - a MUD server
* Copyright (C) 2016 Franklin Wei
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "globals.h"
#include "server.h"
/* child<->master commands */
/* not all of these are implemented by both parties */
/* meanings might be different for the server and child, see comments */
#define REQ_NOP 0 /* server, child: do nothing (used for acknowledgement) */
#define REQ_BCASTMSG 1 /* server: broadcast text; child: print following text */
#define REQ_LISTCLIENTS 2 /* server: list childs */
#define REQ_CHANGESTATE 3 /* server: change child state flag */
#define REQ_CHANGEUSER 4 /* server: change child login name */
#define REQ_HANG 5 /* <UNIMP> server: loop forever */
#define REQ_KICK 6 /* server: kick PID with message; child: print message, quit */
#define REQ_WAIT 7 /* <DEBUG> server: sleep 10s */
#define REQ_GETROOMDESC 8 /* server: send child room description */
#define REQ_SETROOM 9 /* server: set child room */
#define REQ_MOVE 10 /* server: move child based on direction; child: success or failure */
#define REQ_GETROOMNAME 11 /* server: send child's room name */
#define REQ_LISTROOMCLIENTS 12 /* server: list clients in child's room */
#define REQ_GETUSERDATA 13 /* server: send user data; child: get user data */
#define REQ_DELUSERDATA 14 /* server: delete user data; child: success/failure */
#define REQ_ADDUSERDATA 15 /* server: insert user data; child: success/fail */
#define REQ_PRINTNEWLINE 16 /* child: print a newline */
#define REQ_ALLDONE 17 /* child: break out of send_master() */
#define REQ_KICKALL 18 /* server: kick everyone except the sender */
#define REQ_LOOKAT 19 /* server: send object description */
#define REQ_TAKE 20 /* server: add object to user inventory */
#define REQ_PRINTINVENTORY 21 /* server: print user inventory */
#define REQ_DROP 22 /* server: drop user object if allowed */
#define REQ_LISTUSERS 23 /* server: list users in USERFILE */
#define REQ_EXECVERB 24 /* server: execute a verb with its arguments */
#define REQ_RAWMODE 25 /* child: toggle the child's processing of commands and instead sending input directly to master */
/* child states, sent as an int to the master */
#define STATE_INIT 0 /* initial state */
#define STATE_AUTH 1 /* at login screen */
#define STATE_CHECKING 2 /* checking password */
#define STATE_LOGGEDIN 3 /* logged in as user */
#define STATE_ADMIN 4 /* logged in w/ admin privs */
#define STATE_FAILED 5 /* failed a password attempt */
bool handle_child_req(int in_fd);
void master_ack_handler(int s, siginfo_t *info, void *v);
void reqmap_init(void);
void reqmap_free(void);
void send_msg(user_t *child, const char *fmt, ...) __attribute__((format(printf,2,3)));
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