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| author | Simon Tatham <anakin@pobox.com> | 2015-03-15 08:50:53 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2015-03-15 08:50:53 +0000 |
| commit | 05b533d1f899e448fae25e27614543147f9acffa (patch) | |
| tree | c97173799544a84ac1dc10cedf72f4cb6bf20972 | |
| parent | ffe0aa6a114e83649bb04ff8e09b8025be988de2 (diff) | |
| download | puzzles-05b533d1f899e448fae25e27614543147f9acffa.zip puzzles-05b533d1f899e448fae25e27614543147f9acffa.tar.gz puzzles-05b533d1f899e448fae25e27614543147f9acffa.tar.bz2 puzzles-05b533d1f899e448fae25e27614543147f9acffa.tar.xz | |
Update README after the switch to autoconf.
A user just pointed out that it still (and now falsely) claims that
mkfiles.pl directly generates a usable Unix Makefile.
| -rw-r--r-- | README | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -10,9 +10,10 @@ automatically generated by `mkfiles.pl', so run that to create them. The Makefiles include: - - `Makefile' should work under GNU make on Linux, provided you have - GTK installed to compile and link against. It builds GTK binaries - of the puzzle games. + - `Makefile.am', together with the static `configure.ac', is intended + as input to automake. Run `mkauto.sh' to turn these into a + configure script and Makefile.in, after which you can then run + `./configure' to create an actual Unix Makefile. - `Makefile.vc' should work under MS Visual C++ on Windows. |