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| author | Simon Tatham <anakin@pobox.com> | 2012-11-03 16:27:49 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2012-11-03 16:27:49 +0000 |
| commit | 083aeafc5ca8fdf753b987c58b805108f5a9732b (patch) | |
| tree | 5752a93c5f1ca03c1f7580bcade98867e492e7e1 | |
| parent | 8dddfc22d709c8ee246d08cf31a85fc9401f67d6 (diff) | |
| download | puzzles-083aeafc5ca8fdf753b987c58b805108f5a9732b.zip puzzles-083aeafc5ca8fdf753b987c58b805108f5a9732b.tar.gz puzzles-083aeafc5ca8fdf753b987c58b805108f5a9732b.tar.bz2 puzzles-083aeafc5ca8fdf753b987c58b805108f5a9732b.tar.xz | |
A user points out that I could usefully clarify the Undead clue
semantics when a reflected sight-line crosses the same monster twice.
[originally from svn r9694]
| -rw-r--r-- | puzzles.but | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/puzzles.but b/puzzles.but index bd53e9b..a676207 100644 --- a/puzzles.but +++ b/puzzles.but @@ -2984,11 +2984,13 @@ mirrors. Ghosts are the opposite way round: they can be seen in mirrors, but are invisible when looked at directly. Zombies are visible by any means. -Around the edge of the grid are written numbers, which indicate how -many monsters can be seen if you look into the grid along a row or -column starting from that position. (The diagonal mirrors are -reflective on both sides.) You are also told the total number of each -type of monster in the grid. +You are also told the total number of each type of monster in the +grid. Also around the edge of the grid are written numbers, which +indicate how many monsters can be seen if you look into the grid along +a row or column starting from that position. (The diagonal mirrors are +reflective on both sides. If your reflected line of sight crosses the +same monster more than once, the number will count it each time it is +visible, not just once.) This puzzle type was invented by David Millar, under the name \q{Haunted Mirror Maze}. See \k{janko-undead} for more details. |