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| author | Simon Tatham <anakin@pobox.com> | 2012-09-09 21:55:14 +0000 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2012-09-09 21:55:14 +0000 |
| commit | 0880ef058328c1cad8b5dac8b0e19551bb9bccd1 (patch) | |
| tree | 423c560f16065b654f8f53ffb29943459b2a2ace | |
| parent | 3b250baa02a7332510685948bf17576c397b8ceb (diff) | |
| download | puzzles-0880ef058328c1cad8b5dac8b0e19551bb9bccd1.zip puzzles-0880ef058328c1cad8b5dac8b0e19551bb9bccd1.tar.gz puzzles-0880ef058328c1cad8b5dac8b0e19551bb9bccd1.tar.bz2 puzzles-0880ef058328c1cad8b5dac8b0e19551bb9bccd1.tar.xz | |
Oops, forgot to initialise changed_ascii on all paths in r9657.
[originally from svn r9658]
[r9657 == 3b250baa02a7332510685948bf17576c397b8ceb]
| -rw-r--r-- | undead.c | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -2423,7 +2423,8 @@ static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate, if (ds->ascii != ui->ascii) { ds->ascii = ui->ascii; changed_ascii = TRUE; - } + } else + changed_ascii = FALSE; /* Draw monster count hints */ |