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| author | Simon Tatham <anakin@pobox.com> | 2021-04-26 17:59:22 +0100 |
|---|---|---|
| committer | Simon Tatham <anakin@pobox.com> | 2021-04-26 18:05:09 +0100 |
| commit | 091bef1a8264b677d711f2de1e765035d3d0e3c5 (patch) | |
| tree | 208b83601e0d1841c439cd726cc15a16f011cd44 | |
| parent | f2f39af2d3ca27ee9aa2e284896efa07f5df5f02 (diff) | |
| download | puzzles-091bef1a8264b677d711f2de1e765035d3d0e3c5.zip puzzles-091bef1a8264b677d711f2de1e765035d3d0e3c5.tar.gz puzzles-091bef1a8264b677d711f2de1e765035d3d0e3c5.tar.bz2 puzzles-091bef1a8264b677d711f2de1e765035d3d0e3c5.tar.xz | |
Mosaic: implement game_status.
| -rw-r--r-- | mosaic.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -1523,6 +1523,8 @@ static float game_flash_length(const game_state *oldstate, static int game_status(const game_state *state) { + if (state->not_completed_clues == 0) + return +1; return 0; } |