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authorSimon Tatham <anakin@pobox.com>2015-03-25 18:23:39 +0000
committerSimon Tatham <anakin@pobox.com>2015-03-25 18:23:39 +0000
commit10460d1bc7dab94e84c5fbbde221c3d20f9e263b (patch)
tree5ebf76fa1d21ef62968cc73efe1a8c07e1d0d962
parent195217a48062c3ee64a47b1d0b5327e5838a105c (diff)
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Add Tracks to the automake makefile's "install" target.
Each game's .R file should append the binary to $(GAMES) in both the 'am' and 'gtk' makefiles, but presumably due to copy-and-paste from an out-of-date version, tracks.R only did 'gtk'. Also clarified CHECKLST.txt in the hope that I won't miss that again.
-rw-r--r--CHECKLST.txt3
-rw-r--r--tracks.R2
2 files changed, 3 insertions, 2 deletions
diff --git a/CHECKLST.txt b/CHECKLST.txt
index 715f746..2bef909 100644
--- a/CHECKLST.txt
+++ b/CHECKLST.txt
@@ -15,7 +15,8 @@ Create a .R file for it which:
- adds it as a Windows build target, with the optional resource
file
- adds auxiliary solver binaries if any
- - adds it to $(GAMES) in the GTK makefile, for `make install'
+ - adds it to $(GAMES) in both the automake and GTK makefiles, for
+ `make install'
- adds it to list.c for the OS X binary
- adds it to gamedesc.txt, with its Windows executable name, display
name, and slightly longer description.
diff --git a/tracks.R b/tracks.R
index 5adcf01..1535944 100644
--- a/tracks.R
+++ b/tracks.R
@@ -8,7 +8,7 @@ tracks : [G] WINDOWS COMMON tracks TRACKS_EXTRA tracks.res|noicon.res
ALL += tracks[COMBINED] TRACKS_EXTRA
-!begin gtk
+!begin am gtk
GAMES += tracks
!end